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Messages - GreatWyrmGold

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23896
If you combine Xan's discovery of gold with Piecewise's apparent liquid spell, you might get molten gold.

Even if you can't use it violently, you'd be rich!
Only if you killed everyone else to discover the word for "gold"

I do have one an endgame idea just to throw out and see if people like.  If one max level person kills another max level person, respawning would be disabled.  It would become everyone versus this powerhouse.  If that person could kill off everyone else, he/she would be the winner.  If that person died, the empty slots would fill back up and the game would keep going.  If I still wanted to run the game, I could then reshuffle the book, make a new arena, and start everyone fresh.  The winner would probably get input into the new system as a reward.

No idea if I'd actually do that- just an idea to toss out.
.
Sounds fun. And Fun.

23897
((And Annie doesn't have to deal with the river drama at all because she got out scot-free. 8) ))
((WHOO! Not-on-fire high-five! If we both make it to the morning, want to blow this deathsicle stand?))
((Somehow I get the feeling we're in completely opposite directions from each other though.  You crossed the river and I ran deeper into the jungle on the original side.  Throwing a jungle party is hard if you're completely scattered.))
((I was actually thinking of throwing more of an escape-from-the-jungle party, but yeah, that'll be hard.))

And he found he had a word for what he now was: salamander.
((They'll probably muddle along for a while before their mediocre commander gets killed by a kid he started the fight with.))

Grab snake behind the head (to avoid being bitten) and throw it off the stone. Try to sleep, lightly of course.

23898
Roll To Dodge / Re: The Glorious Unicorn: OOC Thread
« on: July 19, 2013, 08:15:44 am »
Best way to avoid Terminator is to think of AIs as people, instead of "that thing I can use to RULE THE WORLD" which is pretty much what the creators thought in those movies.
To be fair, Skynet's general plan was horrible. It wasn't just their choice of goals.

23899
Roll To Dodge / Re: The Glorious Unicorn: ALTERNATE REALITY GO!
« on: July 19, 2013, 08:14:08 am »
((TCM, I think Alexandria was interested in engaging in sexual intercourse with the alien for whatever reason.))

"Ah'll give yew wun layst chayns: Wha awr yew sayn?"

23900
((Damn yankees.

Reminds me of a story- a guy I knew from England was here on visa, getting his master's degree at LSU.  He offhandedly referred to someone there as a Yank, as in an American in general.  He almost caught a beatdown.))
((To be fair to both parties, the angry American might not have interpreted as a slur, but could have been an MLB fan. Go root for the Yankees anywhere besides NY and you get people pissed.))
((And they say we both speak English.))

23901
Forum Games and Roleplaying / Re: The Land of the Sky: Chapter 0
« on: July 19, 2013, 08:08:30 am »
"No, Kyle, it's a sword."

23902
"It's kinda fun to do that, yeah. Less so when every prank someone pulls is pinned on you."

23903
Forum Games and Roleplaying / Re: Bay12 AtWar league
« on: July 19, 2013, 08:06:58 am »
Let's see. Germany has conquered Slovenia, Poland (of course), the Czech Republic, the Netherlands, and part of Denmark, with "cleanup" still occurring in Poland. It is in a Triple Alliance with Turkey and part of Russia, with another part staying neutral to all war. It's like a weird alternate-universe WWII!

23904
((Don't feel bad, he sometimes abandons his own games as well. Cough Rise of the Magic Girls cough.))

23905
Poor VUTAR. He has the worst luck of all the gods.
Quite so.

Armies go to 19 (Southwood), 23 (Valemire), and 26 (Northwood)

23906
Forum Games and Roleplaying / Re: The Land of the Sky: Chapter 0
« on: July 19, 2013, 07:50:23 am »
"Interesting..."

Examine the metal plate.

23907
Forum Games and Roleplaying / Re: Heroes of the dark
« on: July 19, 2013, 07:48:14 am »
"Well, I suppose I should help them. And with them there, the king is less likely to mistake me for an enemy."

Follow Kyle and Aria.

23908
FFFFAAAARRRGGGHHHH THAT WAS A TRANSFORMATION SCENE DRAGONS DONT HAVE HANDS!!!1!!!
Some do.

Quote
Inspect self:
No one did that...

//3 Dragon Points™ for guessing my sources.
Between the image itself and the image url? Easy.

Go through the door labeled 1, or a random door if only the 4 one is numbered.

23909
As we left the portal:
"Told you we wouldn't see anyone."

When we meet the piscodemons:
"...Demons were not a factor in my considerations."


23910
Forum Games and Roleplaying / Re: Lordship: A Suggestion Game
« on: July 19, 2013, 07:41:32 am »
Another thing we might want to consider is getting Joral to turn her tribe to support us rather than Gergal, with a promise that her tribe will be minor nobles inside these lands after the war, in exchange for their cooperation. Leave that tribe relatively unbeaten and unkilled and unimprisoned when we leave. These tribes are said to be easily fractured.

To the other clans, we need to be rather aggressive and unstinting in the number of blows we rain out upon them.
I think the latter might help the former. Let's see, what warrior- or general-type deeds has Sir Stone accomplished that would improve how these people see him? ...There's the bear, for starters, let's tell that story one night and let Joral hear it.

Fishers gonna fish. If we burn their boats and nets, they will improvise with less efficient means, rafts and hooks, spears in a stream bed, but not be without a certain level of competence which will be upgraded as they restore their tool-making and skiff-crafting production. It'll be rough, but a good 60%-40% can survive famine long enough to recover.
They could also have others search the fields and forests for anything edible. Depending on if the soldiers get back, or if they're really desperate/aggressive, they could even raid nearby villages. Starving towns are not good for the surrounding areas. It's a bad idea to just leave them behind.
I'm kinda surprised that Gerv is with me on the prisoner-taking thing, but I won't look a gift hore in the mouth.

60-40 percent of the town? What about the armies on the feild when will they be fed?
Towns don't produce food, they distribute and consume it. Capturing the town would have a greater effect on the supply chain than leaving them there.

Quote
The longer this town takes to recuperate it's losses the less food for the armies and that's our victory. I see what your hinting at though but its a huge risk we don't need to take in my opinion.
I agree with the first nine words and the last three or four, but not the stuff in between. We can't really affect that much of the supply chain, just disrupt this one link and maybe destroy/commandeer whatever's in this town.

It's easy to slaughter thousands of disorganised people. There wll be no rabble controlled by a hivemind consciousness. This is not M2TW where blocks of peasants are controlled by a god force that can utilise them with perfect timing. In reality, each civilian does not know when or where to group up with likeminded resistance in large enough crowds to matter. All war is a matter of concentrating strength and applying it to weakness. The civilians are neither strong nor able to concentrate themselves, particularly after we make obvious assembly points like the main square a burning death zone.
They are, however, numerous. A mob of thousands could easily overpower a couple hundred soldiers. The only potential issue is morale, and these are evidently from a "warrior" culture. That means they're likely to fight.

Quote
If we leave civilians behind, they will eventually resume production for the enemy. they are resource gatherers and will continue to gather at diminished rates. I favour taking a large number prisoner to work our resources, or alternatively eroding the enemy production by killing them all. Leaving them to eventually restore their capacity is a waste of our time.
Agreed. I think that the hypothetical-best-case-scenario would be to capture as many as we can and kill the rest...although for reasons I noted above, I don't think we're going to get away with wholesale slaughter of the town.
Also note: From the perspective of what the enemy can do, capturing the townsmen has exactly the same effect on their production as killing them.

It may be useful when planning our fire-setting to point out that convection winds blow inland from the sea during the day, because the water retains its temperature and cools the air above it, while the sun heats the land faster than the water causing the air above the land to rise and be replaced by cooler air from the sea. Any fires that we set will tend to travel away from us, since we come from the shoreline with a wind to our backs.  :D

Fact-check my science there, btw.
I do recall that being the case.


Speaking of cases, in any of them we need to see how the battle progresses before can can definitively state how we're going to deal with the survivors of the town. For all we know, they could all flee or there could be a few thousand fresh soldiers sent here or something, and either of those would screw up our plans.

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