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Einsteinian Roulette / Re: Einsteinian Roulette mission 10: IT BEGINS
« on: July 18, 2013, 08:47:02 am »
((Been said. You're a bit late.))
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((Diplomacy against a tyrannical hyperintelligent giant firebreathing lizard? That can't possibly go wrong!))((Hey! Not all dragons are tyrannical! Also, we're more closely related to crocodiles.))
Rereading the turn, I do think I should have dedicated a fair bit more mention to that actually.For the record, I understood.
Also, with the exception of the crocodile man, everyone in the river at the end of the turn will have to make a check to avoid drowning. The river isn't a nice place to be some mode of transportation.Wait, why doesn't Crocodile Dumbee need to make a Not-Drowning roll?
I said reasonable, not true.The GM confirmed that the palisade surrounds the entire town.QuoteI believe the palisade faces land, not the beach, which is exposed. You don't wall off the sea when you're a naval power that worships the gods of battle and sailing. For example, the Greeks attacking Troy launched hundreds of ships across the Agean Sea, and had a palisade around their camp and fleet. When Hector broke in, they fought amid the tents and ships both. As for fire, I doubt they've had time to create stone buildings, wide brick roads, or lead-plate roofing. Probably wood planks and thatch roofing. Tinder.Reasonable and obvious, repsectively.
Also, newlyness of the town reduces firehazard, as they haven't yet developed the continues mass of buildings common to so many cities, which made them so flammable.I believe that being made of wood still renders it a bit flammable. Fire would spread slower, definitely, but it would spread.
Also, now that I think about it, it might be better to go not for the broadside, but with an angle where we can shoot them, and they can't shoot us.How? Unless we get behind them or spin the ship on its side and go over...them...