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Messages - GreatWyrmGold

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24271
"For that matter...tell me all the lore of myself that has survived the ages."

24272
Nuriel tapped Kyle on the shoulder.

"Remember that amulet that you tried to put on Rhad? You've been wearing it for, like, ten minutes at least. I think. Time's funny around here."

24273
"I am...he."

24274
Forum Games and Roleplaying / Re: Bay 12 Nomic
« on: July 16, 2013, 03:07:33 pm »
I move that the success of each vote be determined via use of an even-sided six-faced die, to be operated by the OP.
Not only is this motion improperly submitted and vague, I am against it.

24275
Forum Games and Roleplaying / Re: Bay 12 Nomic
« on: July 16, 2013, 02:55:21 pm »
We're not ready to populate the world yet. And I'd prefer to start a proper motion in the world's name.

I make a motion that the world we create be referred to as Noma, with the adjective form being Nomic. For the purposes of voting this shall be referred to as GreatWyrmGold's motion to name the world.

I cast my vote against ElfCollaborator's motion to populate Gaea.
I cast my vote in favor of GreatWyrmGold's motion to name the world.

24276
I'm not sure. Probably not.

24277
Roll To Dodge / Re: Dungeon Wizards - Turn 3
« on: July 16, 2013, 02:48:59 pm »
If the monster is still hostile and not unmoving by the time my turn comes about, stab it in its CPU!

24278
Forum Games and Roleplaying / Re: Bay 12 Nomic
« on: July 16, 2013, 02:47:26 pm »
I make a motion that the world be composed of the following terrain types: Ocean (deep water), Sea (shallow water), Desert (sandy, dry, arid areas), Grassland (flat areas covered mainly in grass), Forest (areas covered mainly in trees), Swamp (wet areas with fairly thick vegetation), Hills (soily lumps), Mountain (rocky lumps of great size), Wasteland (rocky plains), and Tundra (icy areas). For the purposes of voting this motion shall be referred to as GreatWyrmGold's motion to define terrain.

I cast my vote in favor of b_boy_212's motion to tidy up voting
I cast my vote in favor of b_boy_212's motion to make our world tangible
I cast my vote in favor of GreatWyrmGold's motion to define terrain.

(Not required, but allowed.)

24279
Because the reality of the world tends to fall apart when people forget about it, it's not nearly that tough.

Besides, Kyle and Angel were right next to each other mere moments ago.

24280
And if you can't open the .jar file?
Do you say this because you can't or because you thought scapheap couldn't?
Because I can't.

24281
"Too dumb to flee" indicates a very DF feeling.
And actually, many dwarves do flee. It's just that they usually don't have far to flee. Often, when dwarves are attacked, they're like rats in a corner; it comes with their choice of abode.

24282
((How which?))

The ceiling briefly vanishes, due in part to Angel and Nuriel forgetting they were inside.

24283
Hah! I was right about the cutebolds!

Anyways.

Gladys: Taunt the undead abomination, assuming you can fly out of its reach and/or fly faster than it. If not, try to think of a way to distract it that keeps you out of melee range and doesn't draw aggro. Try not to misconstrue this.
Quigleyurk: Reload!
Others: Distract the Monster!
((Alright, anyone got a better plan?))

24284
There is one problem with being so awesome that the dwarfs are afraid to attack.

THEY'RE MILITARY DWARFS. If there's one thing they are, it's too dumb to flee.
*smack*
Not everything is 110+% DF!

24285
Forum Games and Roleplaying / Re: Fantasy Conquest
« on: July 16, 2013, 02:21:59 pm »
Note to self: Mahnya Humans if Mahnya Escargo doesn't work. Because if I'm getting a reputation for taking Mahnya, I should earn it, right?

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