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Messages - GreatWyrmGold

Pages: 1 ... 1643 1644 [1645] 1646 1647 ... 3706
24661
It would probably take too much modification to be worth it, anyways.

24662
"Tanks. U can alzo maek me happies by not reminding da otha playerz dat thar ish anothor maegik dood to da north. I cud even reach him, but if I doez he cannot haz blast mastah without me usin mah supah sneekish cutebold opprotoonity attak on him."
...Crap. I mistook that for another normal cutebold. Maybe we need more distinct color for the mages--red or orange or something?
On that subject, didn't Weirdsound say he would use my picture for NPCs or something?

Fig:move to the northernmost mage and attack as soon as able.
X: advance towards the southern kobold mage, but stay out of meele and ready your crossbow. as soon as that mage starts casting, shoot him to disrupt the spell.
Gladys: Move with X, if someone moves towards you and X, flank them and have a backstab party.
I'd rather have Gladys move with Fig-Gnasher. Aside from Fig's safety--always a concern--it neatly divides our party in half.

24663
Are we ready to go to the surface?

24664
Forum Games and Roleplaying / Re: Tribal Conquest, game has begun!
« on: July 14, 2013, 11:25:31 am »
I am now officially in a war on two fronts. Yay.

24665
I doubt it, but if we are capable of physically interacting with characters, let me know so I can retroactively smack the Mary-Sue-Parody we had in our party.

24666
Play With Your Buddies / Re: Let's Spore: Civilization Stage: The End
« on: July 14, 2013, 11:23:10 am »
I've never met Steve, fat or otherwise.

24667
How does this sound for tactics: Quigleyurk and Albus charge down to the mage whilst shooting at the cutebold guarding him, alongside the rest of the party. Kill the mage, then worry about the others.

Quigleyurk: Shoot at southernmost cutebold.
Albus: Charge at kobold mage. Bite if it comes into range.
Fig-Gnasher, Gladys: Head south-by-southeast towards the mage. Attack if it comes into range.

24668
Forum Games and Roleplaying / Re: Tribal Conquest, game has begun!
« on: July 14, 2013, 11:12:52 am »
BALDMAN! I trusted you!

Also, why is there no army in production in three of my provinces?

24669
Fly a bit away from the mountain and then back, to test our stamina.

24670
Forum Games and Roleplaying / Re: Tribal Conquest, game has begun!
« on: July 14, 2013, 10:53:35 am »
Curses! My attempt to revise a first-glance plan has failed!

In that case, Wheatvale to Hearthwood.

24671
Like what, flying off the mountain?

24672
Um...wow.

Test our flight abilities by flying around the floating mountain. Also, explore floating mountain.

24673
Forum Games and Roleplaying / Re: Tribal Conquest, game has begun!
« on: July 14, 2013, 10:47:34 am »
Conflict is inevitable between different species, different nations, different religions, different cultures. These fae, these escardo, are not one but all four. They're adjacent and the fae had wiped another race off the map recently. The Kingdom of Stone decided to take the old gor'tuhn saying about the best defense to heart...

Armies in Newbog and Wheatvale: Attack the Dream of Green!
Army in Lonepeak: Invade Hearthwood!
Armies in Shellton, Highstone, Greenplain: Exist!

24674
Hm. Well, one thing first...

Create a large number of Snowball Scouts and place them atop the treasure. Add more ice to hold the treasure and Scouts in place. Repeat until the treasure room is full of ice covering the treasure.

The idea is to encase the treasure in ice that we can break with a thought, by having the Snowball Scouts all move together.

24675
Play With Your Buddies / Re: Cataclysm: Mutant Play
« on: July 14, 2013, 10:32:25 am »
Or... just take unstable genetics?

And then mod remove it after  like 15 mutations and play with what you've got.
Sounds like an idea.

Incidentally, what is this game? It sounds interesting.

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