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Messages - GreatWyrmGold

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24826
((Hmmm... There's definetly something fishy going on around here...))
((You'll need to be more specific, otherwise you're being obvious.))

24827
Forum Games and Roleplaying / Re: Lordship: A Suggestion Game
« on: July 13, 2013, 11:29:09 am »
While you have a point about the guards, are you seriously suggesting (slight exaggeration) that every single man who is capable of walking should be forced into military service?
Service or support. Old men can drive carts, mentally ill can load bags of grain. Okay, okay, I suppose we need to impress Joral with the sincerity of our promise to her villagers, so let's find a legless veteran from a previous battle known for good habits. He can be warden of the pit.
Come to think of it, it doesn't need to be a man. It's not like these prisoners are going to be much of a danger. We could have one of Marna's friends or someone check on the oubliette every week or two, make sure it's up to our requested standards, make sure there's no one raping or beating the prisoners or anything like that.
The punishment for rape will be gelding. Only really applicable punishment.
We'll cross that bridge if we come to it. Ideally after finding out what typical punishments for rape are--we're not going to punish rape of the prisoners worse than rape of random peasants.

...That is poetic, however. Disturbing, but poetic.

24828
Forum Games and Roleplaying / Re: The Lone Isle RPG
« on: July 13, 2013, 10:58:30 am »
Yes. I'm pretty sure I PM'd you my action a while ago...

24829
Forum Games and Roleplaying / Re: (ISG)Seek
« on: July 13, 2013, 10:52:59 am »
Probably a tyop.

24830
Grate rubs his head.
"...So. What're we doing?"

24831
Forum Games and Roleplaying / Re: Spellcrafters of ________ (0/6)
« on: July 13, 2013, 10:34:21 am »
Spoiler: Scelon the Green/Liz (click to show/hide)

24832
Roll To Dodge / Re: Super-RtD: Powers for Justice, Profit, or Fun
« on: July 13, 2013, 09:56:51 am »
And what will you do this morning?

24833
Forum Games and Roleplaying / Re: Lordship: A Suggestion Game
« on: July 13, 2013, 09:56:01 am »
While you have a point about the guards, are you seriously suggesting (slight exaggeration) that every single man who is capable of walking should be forced into military service?
Service or support. Old men can drive carts, mentally ill can load bags of grain. Okay, okay, I suppose we need to impress Joral with the sincerity of our promise to her villagers, so let's find a legless veteran from a previous battle known for good habits. He can be warden of the pit.
Come to think of it, it doesn't need to be a man. It's not like these prisoners are going to be much of a danger. We could have one of Marna's friends or someone check on the oubliette every week or two, make sure it's up to our requested standards, make sure there's no one raping or beating the prisoners or anything like that.

Quote
Quote
I'd also like to ask where you got those numbers. I saw "thousands" per clan, which suggests to me an estimate about half your number.
Quote from: this update
"Gergal united the Kamchuk, the Boral, the In'url, and the Mardak. The last invasion of your people's lands was only three clans, and weak ones at that."
Quote from: the last invasion
The King has arrived to the front, wearing a crowned helm. He casts his gaze on the enemy. "That's at least twelve thousand men, if not more." You aren't sure if he is addressing you or not, but you believe it to be true.

Three weak clans were at least twelve thousand. The current clans are four normal-or-strong clans.
Each was stated to have, quote, thousands of fighting men. If each had five thousand, I would expect something more like "a few thousand" or even "several thousand". Just because the clans are stronger doesn't mean that the armies they send are larger, just that their total armies are larger--it's entirely believable that the weak chiefs sent every able-bodied man they could to get glory or something, whereas these stronger ones are confident and sending a smaller percentage of their forces. An army about the same size, perhaps better-trained and -armed, seems about as likely as a host of 20,000.
I suppose it's something to clarify.

Rotting is a simple feat, accomplished by the best and the worst equally well. Is there any other way out for a knight pledged to protect his liege's lands? A dead lion or a living cur?
Le resistance. If we somehow survive the battles which kill the king, we might be able to lead part of the kingdom in an ongoing minor conflict.
It's a more positive line of thought than assuming that defeat equals death.

24834
Forum Games and Roleplaying / Re: Tribal Conquest, game has begun!
« on: July 13, 2013, 09:50:14 am »
Dibs!

24835
Forum Games and Roleplaying / Re: (ISG)Seek
« on: July 13, 2013, 09:49:39 am »
Um, where are the m, a, and p? I do not see them in the Inventory.

24836
...since we lack a tanky character.  After all, we don't want ANOTHER powerful ally getting killed.
1. I was under the impression that Quigleyurk was a bit tanky?
2. We kinda killed Amelia sorta on purpose.

24837
Forum Games and Roleplaying / Re: Lordship: A Suggestion Game
« on: July 13, 2013, 08:30:22 am »
How few people do we have we can trust? How many of them have skills that are useful to the war effort?
Every able man will be a soldier or involved in our supply somehow. Consequently, we will be taking most of the good trusty men, leaving only a small garrison. Sir Stone does not preside over meetings of the knitting club, so the amount of old women he knows is probably slim to none. That's why we need an oubliette. We simply cannot spare men to guard these prisoners safely.
While you have a point about the guards, are you seriously suggesting (slight exaggeration) that every single man who is capable of walking should be forced into military service? Some people just can't be soldiers, whether due to age, physical maladies, or mental issues. Some of these old men, cripples, whatever, are probably people we can trust enough to be honest.

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Please consider that the latest update suggests that perhaps 20 thousand fighting men have invaded our lands, plus a sizeable number of women and children. We simply won't have the manpower to guard thousands of women and children like the hundred that we just spared, plus defeat tens of thousands of warriors. When we come across villages like this in the future, what do you think we'll have to do to them? Conduct them back to Torchester with an escort of our valuable troops? Feed them with food we need? Watch them with hundreds of guards needed much more in the line of battle?
I'd like to point out that while guards and soldiers seem similar, their tasks and the skills needed for them are much different. Some people who can't march, can guard.
I'd also like to ask where you got those numbers. I saw "thousands" per clan, which suggests to me an estimate about half your number.

Quote
This one time, just this one time, we got some valuable intel and we made a promise to spare them. Going forward, no promises about other villages. Ask Joral how the Baabar have been dealing with Kingdom prisoners. Then reassure her that her further cooperation will save her village. And that is as far as we promise right now.
I suggested saying we'd do the same with other prisoners, not other villages. I never said we'd try to take other villages prisoner...although I'd still like to, if we can.

Quote
Time to start talking about total war scenarios.
I hope we don't have to do this alone. We're one Count, and if we can't get more...we're outnumbered no matter what we do.
While we don't have to start planning yet, we may want to start thinking about what we would do if we were defeated...

24838
Forum Games and Roleplaying / Re: You are a Supervillain! [SG]
« on: July 13, 2013, 07:41:16 am »
Obvious plan: Option #3 taken to the maximum.

See if we can remove or disable the power-disabling bracelet during Free Time. Also learn if Penance has any powers.

24839
Roll To Dodge / Re: Super-RtD: Powers for Justice, Profit, or Fun
« on: July 13, 2013, 07:38:19 am »
Acquire miniturn?
[?] Sure.

you wanna play with my wings do you? All right, lets play asshole.

jump out the window and tighten my grip, increase the temperature of my flame sheath whilst attempting to crush the life out of him.

fly upwards as fast as possible whist trying to tear out his throat with my teeth/fangs.
Gouge his eyes. Also, laugh.
[3] Anakel grabs Winston by the arm, claws digging into the flesh. [5] Mick yanks Dick up to about eye level and gets a grip with his other claw on Dick's throat. Undeterred or perhaps desperate, [2] Winston claws at the burning demon's face. [2] Anakel adjusts the grip of his claw on Winston's throat, [1] while Winston somehow smacks himself in the eye.
These strategies aren't working well. Well, Anakel's kinda is, Winston's getting burnt pretty badly. He'll be feeling this for a week if he lives to see sunrise. Actions?

24840
Roll To Dodge / Re: Roll to Dodge the Tyger: Turn 1: Stranded
« on: July 13, 2013, 07:33:14 am »
(I was out all night because of grandparent accident)
That sounds unpleasant, whether it was your grandparents getting in an accident or...um...it'll come to me...having accidental grandparents? That doesn't make any sense...

What I'm trying to say is, I'm sorry to hear that.

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