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Messages - GreatWyrmGold

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25531
Baseless? This is your creation, none other. You  are responsible for its actions.

25532
Roll To Dodge / Re: Super-RtD: Powers for Justice, Profit, or Fun
« on: July 07, 2013, 10:45:50 pm »
Yes, no, yes, yes, you can't see, no one you can see.

25533
Roll To Dodge / Re: Super-RtD: Powers for Justice, Profit, or Fun
« on: July 07, 2013, 10:27:19 pm »
Begin my journey to Florida.
[5] You book a flight, though it just about cleans out your bank account.

darn no shrink ray or other such reduction technology... mick shall have to devise a plan to build one...

Mick shall wear his new suit/body armor/costume and check the crate for a harness or holster to store his Tesla rifle in.
He shall then hide the purple kryptonite magical amethyst ring somewhere in his hotel room.
after such loot related matters are attended to mick shall boot up his laptop and search for possible sources of the various types of phlebotinum and locations where he might find the necessary tools and machinery to manipulate it.
he shall also search his maps for nice large caverns or cisterns under the city where he could set up a temporary secret base before cautiously making his way to the possible sites and checking to see if any are already occupied.

[6] He finds a large number of places offering to sell him anything from "Canned Superpowers" to ancient magical artifacts in exchange for small payments, or even for free if you fill out the application.

Same action.
[4] You wake up. You seem to be in some kind of van.

-snip-

Sleep. When a state of wakefulness is achieved, check newspaper ads for any superperson-making test subject want ads, if there are any.
Snoring. [6] You have a dream which, for the sake of avoiding violating the forum rules, I will simply say involves Ozkar, a girl who turns out to be a succubus, and no clothing.

Finally, a chance to bring justice!

Head to the scene of the crime with all possible haste, and confront the villain and his henchmen (dealing with the henchmen first)
(would normally try a more stealthy approach, but I'd rather not risk missing the action)
[2] Darn traffic! By the time you're there, the villain has fled.
Yes, bad traffic as night is falling. Rush hour got held up by some terrakinetic villain.

Ugghhhh. Great. Useless cops.

Smash something nearby in frustration, then stomp off angrily. Continue walking around the city in search of the demon.

Edit: Actually, lets grab some snacks while we're here as well. All this demon hunting business got me hungry.
[2] No available snack carts, perhaps due to the hour of day. Aw.
[5] You demolish a mailbox in anger.
[2] You find no trace of the demon.

-snip-

Irving sighs, makes an attempt to look at an imaginary watch on his forearm, and leaves the bank. Now where to? Hm... Supplies, yes, that would be good. Its been a while since he's bought food. Now where is the blasted store though?...But he realizes he needs money to purchase food, as after all he buys a very select amount and physical cash is harder to trace than credit or debit. Irving heads back into the bank and waits in line, when at the teller asks to make a withdraw of... Oh, a hundred should do.
You withdraw the money.

Get to main controls, let out prisoners.

[3,5] You spend a while, but eventually find some controls. You free a cell block of prisoners.

25534
Forum Games and Roleplaying / Re: Lordship: A Suggestion Game
« on: July 07, 2013, 10:22:32 pm »
Kill anyone attacking with a weapon. You do not sacrifice our lives for enemy villagers. Sorry, it's a weak impulse to say that enemy villagers are as worthy of survival as our own troops. We are not a modern army, we are not winning hearts and minds here.
I can't argue here. After all, they're dangerous.
Try not to kill anyone who isn't dangerous, though.

25535
Forum Games and Roleplaying / Re: Great Powers: Magitech Empires
« on: July 07, 2013, 10:21:54 pm »
*crosses fingers*

25536
A, D, B, C, in order of preference.

25537
If it does not destroy reality, that is because we will have stopped it now! You aren't going to just sit back and let it do nothing. If you do, we will get vengeance should we survive...

((Think of this as an Endbringers scenario.))

25538
Wow.

What could we get for that, another god?

25539
Rereading the turn and stuff, it seems like he wants to serve us in exchange for returning to the old ways a bit.
Shall we ask what old ways he wants us to keep faithful to?

25540
Yeah, I had forgotten that.

Anyways. Should we...break the news to him?

25541
Oh.

...This will be awkward.

25542
You're thinking of Marus :P.
Oh.
Wait, we're not enemies with a god we stole a village from?

25543
I say we make the fellow younger, and get him one of those Wooden swords; but we imbue the sword with the power Of Darkness, making it heavier, and stronger.
Not right now. For now, show him around, show him what we do for our followers. Replace that strong faith in our enemy with a strong faith in us. It wouldn't do to boon our enemy...

25544
Forgive us all for focusing on the planet-destroying aspect. Speaking of which, this thing is going to destroy the planet. And if it does, that will be your fault. We may not be a God of Omniscience, but it seems pretty certain that that Rift leads to some point in the future, when your creation comes back in time through it to destroy Mitharia. If this ends badly, there could be a time paradox, which we are quite certain is a bad thing. So if you don't fix it...

25545
Forum Games and Roleplaying / Re: Rise of the Magic Girls: The mine
« on: July 07, 2013, 09:34:03 pm »
<You said you would tie me up and whip me if I didn't shut up...I'm not sure how to feel about that.>

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