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Messages - GreatWyrmGold

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25666
Forum Games and Roleplaying / Re: Rise of the Magic Girls: The mine
« on: July 06, 2013, 11:10:01 pm »
<Please don't kill any of us...>

25667
Roll To Dodge / Re: Super-RtD: Powers for Justice, Profit, or Fun
« on: July 06, 2013, 11:04:19 pm »
darn no shrink ray or other such reduction technology...
Maybe on a 5.
before the end of this game i plan to shrink and steal either the moon, the statue of liberty or fort knox...
prepare every die you own that's loaded in my favor... im gonna need them :P
Um...one of those is in New York, one of those is in Ft. Knox, and one of those is in space. None of them is intended to be mobile. You'll need not only severe phlebotinum, but also transportation, to pull that off...

25668
Forum Games and Roleplaying / Re: Rise of the Magic Girls: The mine
« on: July 06, 2013, 11:02:38 pm »
<Um...Demons Run, Conny asked a question.>

25669
Roll To Dodge / Re: Super-RtD: Powers for Justice, Profit, or Fun
« on: July 06, 2013, 10:57:56 pm »
darn no shrink ray or other such reduction technology...
Maybe on a 5.

25670
For the record, I wouldn't have approved of the second or third tries.

In addition, we're actually offering them something this time. That helps, right?

And they'd have to move to attack. That gives them penalties and us time to react.

25671
Forum Games and Roleplaying / Re: Rise of the Magic Girls: The mine
« on: July 06, 2013, 10:55:46 pm »
((I thought I chose Yuri recently.))

<Alright. Conny: Would you be open to a three-way? In general, not specifically including me.>

25672
Forum Games and Roleplaying / Re: Rise of the Magic Girls: The mine
« on: July 06, 2013, 10:49:39 pm »
<Of course, dares wouldn't be nice things, since otherwise you'd be overly rewarding the other person for picking Dare.>

25673
Forum Games and Roleplaying / Re: Rise of the Magic Girls: The mine
« on: July 06, 2013, 10:46:02 pm »
<...Thanks, Conny.>

25674
Forum Games and Roleplaying / Re: Rise of the Magic Girls: The mine
« on: July 06, 2013, 10:42:57 pm »
<I don't like it.>

25675
Which is why we have Cherish try to talk to them, offer them something.

It's like a blank-check bribe, from a non-Ciro source. That should help.

25676
Forum Games and Roleplaying / Re: Rise of the Magic Girls: The mine
« on: July 06, 2013, 10:39:41 pm »
<Remind me, what is the point of these dares supposed to be?>
<Yeah, these dares are boring when you don't have to do anything. We should make everyone pick truth.>

25677
Forum Games and Roleplaying / Re: Rise of the Magic Girls: The mine
« on: July 06, 2013, 10:34:09 pm »
<Eenie meanie miney dare.>

25678
Roll To Dodge / Re: (Illustrated) Roll to Revive
« on: July 06, 2013, 10:33:22 pm »
Dey are dvarves, not Jagers, sveethot!

25679
Use sign language and what little Goblin I know to try and convince it that we do not mean to kill it.

Use normal language and what little I know about my companions to try and convince them not to kill it.

25680
Roll To Dodge / Re: Super-RtD: Powers for Justice, Profit, or Fun
« on: July 06, 2013, 10:26:18 pm »
Twinkle twinkle little star,
Im gonna steal you from afar.
Up above the world so high,
The things from you i shall buy.

-supervillian nursery rhyme and shameless bump.
I was half or two-thirds done with the turn when you posted this.
hehe oops...
It's okay.
Now, what shall Mick do?

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