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Messages - GreatWyrmGold

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26881
Roll To Dodge / Re: A quick test
« on: July 01, 2013, 01:16:10 pm »
Hm...See how sharp it is. Say, wash a hair off and then try to cut cheese with it.

26882
Roll To Dodge / Re: Gods of Bay12: OOC Thread
« on: July 01, 2013, 01:15:02 pm »
Anyone else want to perform a personalitectomy on Zanzetkuken?

26883
Einsteinian Roulette / Re: Einsteinian Roulette: The Gravy of Murder
« on: July 01, 2013, 01:14:30 pm »
[int:4+1]
You memorize the entire thing so completely and perfectly that you would forget your own name before you forgot that map.
((Good thing you didn't roll higher, or you would have forgotten your own name.))

26884
Forum Games and Roleplaying / Re: Rise of the magic girls* OOC
« on: July 01, 2013, 01:10:43 pm »
What kind of NPCs are you siccing on us? Squid-women or something?

26885
Forum Games and Roleplaying / Re: Rise of the Magic Girls: The mine
« on: July 01, 2013, 01:07:28 pm »
"Huh? Um..." I'M OKAY! CAN YOU HEAR ME?
I'm pretty sure telepaths in China can hear you.
CHINA'S NOT THAT FAR AWAY.
Whatever. Anyways, Selina, you'll have to be more specific. I have done many things. What are you unjustly accusing me of now?

26886
Forum Games and Roleplaying / Re: Fiasco - Things Will Go Wrong
« on: July 01, 2013, 01:03:07 pm »
I'd like in. May this end better than the last attempt (by which I mean, actually begin).

26887
There goes my plan of being a self-healing ubernaut with a dragon skull mask and an adorable robotic dove.

Enter through the bottom door. Heal whichever of those two is, ideally in order, a: Heavy/Soldier/Demoman/Pyro/Scout/Engineer/Fellow Medic/Scout/Spy.

26888
1-Craft ice damaging spell
Spoiler: My suggestion (click to show/hide)
Why would the MP-restoring effect be bad?
Because we don't want to restore enemy SP?
...Oh, I see what he meant.
Well, I'm interested to try it some time to see what happens. And if we escape, we have plenty of time. Besides, an MP-regen skill would be pretty useful, wouldn't it?

I have a few ideas as to things we could try when we're (hopefully) back safely at the shop/heal/arena.
1. Try blood shaping a caltrop. You know, one of these things as a surprise for the big wisp.
It can't hurt to try.
2. Ice skill thing.
3. Acid + SP water into skill tree. Should create a MP-draining skill, which should be useful ( I'll be willing to bet that the wisp's 'summon wisps' skill uses SP, and that the more dangerous enemies we'll probably encounter late-game will have SP-using skills)
4. Restore to full health/sp. Use save point, then heal/sp fountain to max if needed.
5. SAVE at checkpoint if necessary.
6. Enter arena and take the big-wisp fight. Should give us some experience about if our new tactics will work. As well as earn us money. And provide is with a decent idea of if we'll be able to take on BOSS WISP, and roughly how much damage we'll incur doing so.
Sounds like a plan, although I'm ambivalent about bloodshaping something that lets us literally throw our MHP away...

And yeah, if we do caltrops we make a full caltrop.

26889
Forum Games and Roleplaying / Re: Heroes of the dark
« on: July 01, 2013, 12:55:16 pm »
"You okay there sir?"
Kyle says while getting up and dusting himself off.
"As okay as can be expected." Bitesti also stands up. "Shall we plan a route out?"

26890
Name: Dr. Schmidt
Class: Medic
Team: RED
Weapons: Dual Mediguns and Ubersaw if possible; if not, Crusader's Crossbow, Kritzkreig, Ubersaw
Cosmetics: Dragon Skull hat. (If you won't let me use a Pyro hat, Titanium Tyrolean.) Mecha-Medes.

Should I start acting immediately, and can I heal/Ubercharge myself?

26891
Leave a bunch of bubble wrap spread out on the floor in front of the entrance and cover it with dirt to disguise it, then grab a few sheets to take with you. Hide behind something and wait to see what happens.
Also take cover and hide.

26892
Forum Games and Roleplaying / Re: Rise of the magic girls* OOC
« on: July 01, 2013, 12:29:14 pm »
"Hehehe!" Selina feels absolutely surreal as her wing regains feeling.
Hm, I suppose she was jealous of Nuriel's pair?

And Cado letting others control Selina and Conny reminded me of something I've been meaning to do for a while: Battle plans for if I'm AFK.
If we enter combat and Angel/Nuriel doesn't have a turn, assume that Angel turns into Nuriel and/or that Nuriel burns any enemies she can.

26893
Forum Games and Roleplaying / Re: Rise of the Magic Girls: The mine
« on: July 01, 2013, 12:27:07 pm »
((Retcon time!)

Maria looked at Selina, then her clothing.

"I'm guessing Nuriel had a little fun."
She looked angry at Nuriel.
I have a feeling that I'm being baselessly blamed for something.
"Probably." Angel continued reading the book she was reading.

"That assumes Conny isn't wearing underwear."
"Why?" Again, Angel keeps her nose in her book as she asks her question.

"Hehe! Should we go somewhere private?" Conny says as she kisses Kyle, then again, and again, before making out with him.
"Please."
No, you can stay. Wait, they can't hear me.
"That's probably for the best."

Angel tries her best to ignore Kyle and Conny.

26894
1-Craft ice damaging spell
Spoiler: My suggestion (click to show/hide)
Why would the MP-restoring effect be bad?

Quote
2-Heal, restore SP (maybe cast warzone and restore SP again, the buff is spent in a battle turn, so maybe it lasts)
Duh, duh, and hm...

Quote
What to do when we come back:

1-Diplomacy (because it won't hurt trying)

2-Shenanigans (Say to the little wisps that his father has never shown them their mother, or whatever prank you can think)

3-Making BW fall into the void

4-DPS race (if everything fails)
Sounds like a plan. Good as any.

Quote
EDIT:
Take hard hat and make Goombess tank with it. It's a damn 5 damage reduction bonus, so it's more that those weak attacks. PS: remember to explicity tell Goombess to guard, so that we can actually make good use of the bonus this time.
+1, unless she's needed to do something else. On that note, have Goom-Bess use her Tattletale ability to either distract the Wisps or remember/learn information to taunt them.

26895
Forum Games and Roleplaying / Re: Rise of the magic girls* OOC
« on: July 01, 2013, 09:10:03 am »
Glad to hear it. Especially since I'm about to leave, probably long enough to require Retcon Abilities again.

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