26881
Roll To Dodge / Re: A quick test
« on: July 01, 2013, 01:16:10 pm »
Hm...See how sharp it is. Say, wash a hair off and then try to cut cheese with it.
May 9, 2024: The May '24 Report is up.
News: April 23, 2024: Dwarf Fortress 50.13 has been released.
News: February 4, 2021: Dwarf Fortress Talk #28 has been posted.
News: November 21, 2018: A new Threetoe story has been posted.
Forum Guidelines
[int:4+1]((Good thing you didn't roll higher, or you would have forgotten your own name.))
You memorize the entire thing so completely and perfectly that you would forget your own name before you forgot that map.
...Oh, I see what he meant.Because we don't want to restore enemy SP?1-Craft ice damaging spellWhy would the MP-restoring effect be bad?Spoiler: My suggestion (click to show/hide)
I have a few ideas as to things we could try when we're (hopefully) back safely at the shop/heal/arena.Sounds like a plan, although I'm ambivalent about bloodshaping something that lets us literally throw our MHP away...
1. Try blood shaping a caltrop. You know, one of these things as a surprise for the big wisp.
It can't hurt to try.
2. Ice skill thing.
3. Acid + SP water into skill tree. Should create a MP-draining skill, which should be useful ( I'll be willing to bet that the wisp's 'summon wisps' skill uses SP, and that the more dangerous enemies we'll probably encounter late-game will have SP-using skills)
4. Restore to full health/sp. Use save point, then heal/sp fountain to max if needed.
5. SAVE at checkpoint if necessary.
6. Enter arena and take the big-wisp fight. Should give us some experience about if our new tactics will work. As well as earn us money. And provide is with a decent idea of if we'll be able to take on BOSS WISP, and roughly how much damage we'll incur doing so.
"You okay there sir?""As okay as can be expected." Bitesti also stands up. "Shall we plan a route out?"
Kyle says while getting up and dusting himself off.
Leave a bunch of bubble wrap spread out on the floor in front of the entrance and cover it with dirt to disguise it, then grab a few sheets to take with you. Hide behind something and wait to see what happens.Also take cover and hide.
"Hehehe!" Selina feels absolutely surreal as her wing regains feeling.Hm, I suppose she was jealous of Nuriel's pair?
Maria looked at Selina, then her clothing.I have a feeling that I'm being baselessly blamed for something.
"I'm guessing Nuriel had a little fun."
She looked angry at Nuriel.
"That assumes Conny isn't wearing underwear.""Why?" Again, Angel keeps her nose in her book as she asks her question.
"Hehe! Should we go somewhere private?" Conny says as she kisses Kyle, then again, and again, before making out with him."Please."
1-Craft ice damaging spellWhy would the MP-restoring effect be bad?Spoiler: My suggestion (click to show/hide)
2-Heal, restore SP (maybe cast warzone and restore SP again, the buff is spent in a battle turn, so maybe it lasts)Duh, duh, and hm...
What to do when we come back:Sounds like a plan. Good as any.
1-Diplomacy (because it won't hurt trying)
2-Shenanigans (Say to the little wisps that his father has never shown them their mother, or whatever prank you can think)
3-Making BW fall into the void
4-DPS race (if everything fails)
EDIT:+1, unless she's needed to do something else. On that note, have Goom-Bess use her Tattletale ability to either distract the Wisps or remember/learn information to taunt them.
Take hard hat and make Goombess tank with it. It's a damn 5 damage reduction bonus, so it's more that those weak attacks. PS: remember to explicity tell Goombess to guard, so that we can actually make good use of the bonus this time.