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Messages - GreatWyrmGold

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26911
Forum Games and Roleplaying / Re: Rise of the Magic Girls: The mine
« on: July 01, 2013, 08:36:24 am »
"Um...no...Selina, are you okay? Your face is really, really red..."

26912
I knew what you meant.

And yeah, antimatter power "generation" will never be good at generating power, just storing it.

Now to read up on virtual particles!

26913
Hm, high volcanic activity (and hence geothermal power) plus metal deposits...TH 965-966 e-a sounds pretty good. We're basically robots, without organic needs or whatever, correct?

26914
Roll To Dodge / Re: Gods of Bay12: OOC Thread
« on: July 01, 2013, 08:28:52 am »
Sorry, too busy trying to make sure there's Something for mortal gamblers to exist in.

26915
Forum Games and Roleplaying / Re: Rise of the Magic Girls: The mine
« on: July 01, 2013, 08:28:15 am »
"You could try explaining it in English...um, are you blushing even harder now?"

26916
Forum Games and Roleplaying / Re: Rise of the Magic Girls: The mine
« on: July 01, 2013, 08:19:57 am »
"...Oh...can I help?"

26917
Depends. It's a very mass efficient way to store energy,
True, but that's energy storage, not an energy source.

Quote
and if you manage to procure antimatter without having to make it ...(Hawking rad, virtual particles)..
I'm not entirely sure what virtual particles are, but Hawking radiation is unpredictable and requires a black hole...and it also happens to cause the decay of smaller black holes pretty quickly, so you'd need a large one for any kind of sustained antimatter-gathering thing.

Quote
Of course, you could also try to catch the fast neutrons by cladding the reactor with uranium, but that's a bit redundant, isn't it.
Especially since I'm not sure what you would do with the nutrinos, yes.

26918
Forum Games and Roleplaying / Re: Lordship: A Suggestion Game
« on: July 01, 2013, 08:14:33 am »
I'm also not that excited about mentioning war spoils, We don't want to encourage pillaging. Finally, Technically these people are on our land and thus our serfs. We shouldn't compensate them more than we compensate our other levies.

what we can do is grant their village aid for their service.
Sounds like a plan.

26919
Forum Games and Roleplaying / Re: Rise of the Magic Girls: The mine
« on: July 01, 2013, 08:11:54 am »
"Um...is Maria naked? Are you naked?"

26920
Roll To Dodge / Re: Gods of Bay12: OOC Thread
« on: July 01, 2013, 08:10:39 am »
You have to admit, the plague to kill nothing was creative.

26921
Return up, starting a new fight.

Geode Strike again.

Rinse and repeat.

26922
Roll To Dodge / Re: A quick test
« on: July 01, 2013, 08:07:36 am »
Wait for full moon.
(This almost certainly isn't it, but I've gotta try. Besides, piecewise's reaction should be amusing.)

26923
Forum Games and Roleplaying / Re: Rise of the Magic Girls: The mine
« on: July 01, 2013, 08:05:13 am »
"...Are you okay?"

26924
Hmm...if half of the energy is unuseable, generating antimatter requires that you use more energy than the energy in the antimatter, and the total energy released is equal to the energies in the antimatter and the matter...then antimatter will never be a commercial power source.

26925
OK, back up way to dangerous plan.

Jump of the platforms.

It's unlikely to kill us. Most likely, we end in between space, or are just dropped back into the area.
Or we fall for an update or two before messily splattering against the floor and switching to Al or Riltia.

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