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Messages - GreatWyrmGold

Pages: 1 ... 1864 1865 [1866] 1867 1868 ... 3706
27976
Getting/Making supplies (read: weapons) to help kill people?

Making sure no one is going to take our house whilst we murder innocent individuals?

27977
"I'm confused..."

27978
((Plus, his actions eventually devolved into "enter house, kill occupants.))
((My actions may eventually become this.))
((I'm glad I'm not on his squad.))
((He has an amp and you're in the same city as him.))
((He won't be near me or trying to kill anyone near me. That gives me good chances.))

27979
((Since it's possible to start new gangs, and since there are at least as many unaffiliated people as PCs, evidently not very hard.))

27980
"Excellent. Edgar, you coming?"

27981
Not quite.

We're going to hide in our cave, prepare, and then enact a weird composite evil plan designed to attempt everything the assorted Bay12ers want to do and fail at all of them.
That would make a great antagonist for a horror/comedy.

27982
Forum Games and Roleplaying / Re: Lordship: A Suggestion Game
« on: June 26, 2013, 02:48:53 pm »
Hm, hadn't considered all of those. I'm not sure if the Raiders could have a legitimate claim to Curbiston or would even care about such things (or know of its circumstances)...but, all things considered...Stone doesn't have anything better to do.

Should we bring the family along or wait until our position is established?

27983
"Well, lets go wake up some friends... preferably before Nuriel starts trying to get Selina into a bed..."
"Huh? Where--"
Angel, you're REALLY clueless.

27984
Ciro: Shotgun attack

Cherish: Hold near Ciro, if enemy enters melee then attack with Ice Spear

Goombess: Hold near Ciro, if enemy enters melee... uh, jump on it? Basic attack

No. "If you het tooclose, he will use a super-strong pound attack".

Also, we should reserve melee for a final attack.
Which is why I'm specifying that we ourselves should not move to melee, we should just be prepared in case they do, the big boss or his summons either one. I think the overall battle plan should be to ping from a distance, smack them when they get close and run like little girls before they can fight back. Which... actually, we are little girls, aren't we. Huh.
"Plink," not "Ping." Pinging is something different.
But yeah, this. Especially since most of our party lacks ranged attacks...which we should have dealt with BEFORE now... *facepalm*

Quote
Everyone: If the Big Wisp jumps again, jump to another platform.

Man, do you guys know nothing about stomping bosses? They choose their landing location when they jump.
I'm really hoping that if the Big Wisp jumps, we'll have a turn to react and get out of the way. Depending how things play out, we might have Cherish and Goombess screen the summons while we keep blasting with our shotgun.
Agreed. Except that I'm not sure what "screen the summons" means.

I just realized something: What would have happened if we had had Cherish keep her goggles and pretend to still be Proxxy's minion bringing a couple more prisoners in?

27985
Forum Games and Roleplaying / Re: Rise of the magic girls* OOC
« on: June 26, 2013, 02:43:30 pm »
...What am i missing? Is she going to start going after Conny and Maria too?
*rolls eyes*
She's already started on some others.

27986
Nuriel lands and, several seconds later, releases Selina.

"I know you liked the ride, but next time I'm carrying someone else. Gotta--" [17+5v14] "Sorry, Selina. Well, at least we are all here and not v-violated any more...should we go inside?"

27987
Roll To Dodge / Re: Chaos Imperium Greater gods gods editio\n
« on: June 26, 2013, 02:40:59 pm »
Sounds interesting, i'll join:

Name: Adhaohl
Patron God: Tzeentch
Spheres of influence: Misdirection, mutation
Chosen Colour: Blue
Starting place: Necromunda
Assets: none so far
Power: 0/100
A rival!

Sounds like fun, all hail papa nurgle

Name: neamhghlan
Patron god: Nurgle
Spheres of Influence: Disease, Despair
Chosen colour: green
Starting place: ryza
assets: none
Power: 0/100
A potential ally!

27988
"Alright. I'm organizing a group to explore the immediate vicinity. Who's coming with?"

27989
((Plus, his actions eventually devolved into "enter house, kill occupants.))
((My actions may eventually become this.))
((I'm glad I'm not on his squad.))

27990
((Sounds good.

Oh and GWG I can make an educated guess that the answers to 1 is no (or at least they won't be very strong) and 2 and 4 have already been answered. And for 3 artificers are mages, they just prefer to focus their magic through objects. They aren't a profession, they are a faction. Although I guess you could train under them to gain knowledge and then defect and start selling your services. Or maybe they trade their services too.))

Edit: got the numbers wrong somehow.))
((It was pretty vague; I read it as possibly being that these were tendencies. And my question is: Are there no artificers willing to help non-artificers, or is every single faction too dumb to let anyone not of the "right" kind of mage in?))

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