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Messages - GreatWyrmGold

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30706
I'll be willing to provide equipment that either currently have (excluding my gauntlets) or I can make anything that requires four or less on demand as long as its creation potentially harmful to myself or any other player.
((If that's not a typo, one nuke to go please.))

Stop squabbling with GWG.
"...Do you know what uristrat or garstopit even mean?"

Start to show him my Aether badge before realizing that no such thing exists.

"Aye."
Head out.
Go to wherever Empiricist's character is, explain what I would like to him, say words.



((Also, I have been informed that I placed two points in Agility, which does not exist. Could one of those points please be put into Dexterity and the other into Will?))

30707
Roll To Dodge / Re: Roll to Create Your Character
« on: May 07, 2013, 04:21:35 pm »
Archmage Agah, a Powerful Dragon Wizard, who has a Gold Hide, and Time Control, Flight, and Mind Control abilities.
Aside from how "dragon," "wizard," and possibly "powerful" are going to be treated as separate characteristics...
Dragon...Gold...

30708
Well Feyri's pretty much a terminator at this point; we've stitched her back together and replaced so many parts that she's basically a robot wearing a woman suit.
((Wait what.))

I'm probably getting a bit too ambitious now, but a man can dream....
Spoiler: Four More Ideas (click to show/hide)

I am shocked and appalled that he went nine channels without hitting porn.
((Nothing guarantees the infomercial didn't have porn. Nor the news, for that matter.))
((Or one of the many reality-style shows. Or the organ repo network.))

((I remember seeing an image that predicted in the future, news will be porn. Music videos will be porn. Commercials will be porn. All will be porn.
Except for porn.))
((I know I'm going to regret this, but...what would pornography be?))

-----

"I think a spock is a kind of weapon. Mom never told me, I dunno of she even knew."

Again, offer to play RPSLS and go with Lizard if she accepts.

30709
And yeah, I can't help but wonder what I'd do if I was weaving this complex, interconnecting world for my players to explore and discover the hidden plots when suddenly BAM! Giant murderous dragon on the loose!
It's not so much plots that I made as I did people, factions, and motives. So now it's just a matter of deciding how everything reacts to the bookwyrm, and how that'll tie into everything. It's like the storytelling equivalent of chemistry.
Presumably the part of chemistry where you see how various mixtures react to acute physical trauma.

30710
Take a moment to catch my breath, take a look at the view from the roof, see what I can of the nearby blocks.
You do so. [1] You think you see an elephant!

Run North, try to be quiet so I am not noticed by any possible nearby enemies.
[3+3-2] You're feeling your energy start to go, but you can keep running. You head norther.

H.W. Guy continues riding on the back seat, once again, shooting any enemies he sees.
(Whoever the outrider is, speed up, please. You don't even need to roll for turning until average speed, so you can safely go up slow without any worry.
Moby accelerates. No enemies appear.
Continue north, but accelerate above sluggish.
You accelerate to Slow.

Natch catches his breath, and also looks for any obvious cobbling materials.
[2+0+2-1] You find a few plastic jugs containing some kinds of chemicals.
Slow down running for a bit, but continue protecting Natch. Stop following him when I reach a warehouse to look for scraps to create nail bombs.
Natch has stopped, so after an instant's hesitation you walk into the warehouse. [5+2] You find a big pile of forgotten crates of nails, by bumping into them. They're unstable...[DRR] and you get severely wounded through your light armor. (Wound Penalty: -2)

Continue with John, engaging any enemies met along the way and constantly be looking for cover in case enemies are met.
Head toward AB-56
The two of you meet up with Natch, who shows off his chemicals. No enemies in sight.

Run up a block, see if I can see the ball carrier. If I can, follow him keeping about a block to his left
[4] You run up a block. You see Natch about half a block to the west.

Slow down a bit to stave of tiredness while continuing to move north.
You head north.
No enemies seen.

Quote from: NPCs
Stay on guard
How nice. You watch the PCs scramble about, but no enemies are seen.

-----

Spoiler: Map (click to show/hide)
Spoiler: Statuses (click to show/hide)

-----

As always, let me know if I screwed something up.

30711
Why is everyone taking these impregnable positions? Seriously, you'd think the dragons were trying to make lots of hiding places for terrorist/rebel groups.

30712
"Explain how, please."

30713
Well, I'm not just going to let him off the hook...I'm just going to transfer him to a nonlethal hook.
You know he is bleeding out and will die in (If I recall correctly) two turns, right?
...Well, I don't want him to try and take some more of us with him, now do I?
No mercy, eh?
I'm just holding him, basically. I'm not trying to kill him...not unless he gets back to trying to kill me/another head/a dwarf/etc, of course.

Quote
Just out of curiosity, anyone going to join my newest game (third link under forum games in my sig leads to it.)
Davy Jones's Serpent.

30714
"He's a danger to us and the dwarves. Do you have a three-second memory? Is the inside of your head on a different timescale, such that these past several seconds since he attacked have been a few weeks to you? HE JUST ATTACKED ME, WITH INTENT TO KILL."

30715
Forum Games and Roleplaying / Re: Delinquent Players Help
« on: May 06, 2013, 10:03:41 pm »
I have another one for Metamorphican Madness II, where one Elrond Humperdink has just been tested on. He needs to choose between three mutations:
Spoiler: From the Turn (click to show/hide)
Which one does he choose and what does he do?

30716
Figure out how to turn my TARDIS into a more portable and less conspicuous form.
*don't be a lazy ass like the apparently omnipotent inexplicably human British alien with a pocket flashlight that I ate some time ago in a different RTD and realize that TARDISi can look like multiple things, but the unliscenced medical professional's one is just broken*
I know they can. That's why I keep trying.

30717
WELL THAT WAS QUICK!
Please note that no one has died yet. Although two people could next turn. Which reminds me to flesh out the Bleeding-Out Rules...

GWG, i finished character building, and you're missing an h in the name.
Fixing.

30718
Encourage everyone to get out of the temple grounds, whether escorting people through from the temple directly to the mist, or keeping them in the temple. Herd people (except Derm) who were in the area out, either into temple or fog.

ACTIVATION!
We really don't have much faith in the stability of this circle, do we?

30719
Travel forward in time to the future.

Get my back fixed.

Travel back in time to before my assistant got there so I can save her before she gets in danger.

Figure out how to turn my TARDIS into a more portable and less conspicuous form.

30720
Roll To Dodge / Re: Arena Deus! (Game II - Round 13: Reunion)
« on: May 06, 2013, 09:52:32 pm »
Hmm, a character that actually starts out disadvantaged but gains strength over time. I'll let Derick in, with caution, as I might have to tweak him mid-game if it seems like he's not working. Also, Last Words won't carry on with his magic attack, since it'd be silly to kill a character and then suddenly get one shotted by a -10 HP attack.
I know I'm not going to get much of anywhere, but that actually seems like it would be kinda cool. Certainly dramatic.

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