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Messages - GreatWyrmGold

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31591
Forum Games and Roleplaying / Re: A New Age Begins - Sign-ups/OOC
« on: April 19, 2013, 03:32:47 pm »
And Fr0stByt3...if you're discovered, you are screwed.
That's generally true for most rebel organisations.
Fr0st's not a rebel organization, he's supporting one. Which means that he'll be losing allies if discovered. Which he probably will be if he trades with them a lot if they win.

I'm just having trouble seeing how he gets ahead.

31592
Forum Games and Roleplaying / Re: Leaders of a burning World (ICC)
« on: April 19, 2013, 03:31:46 pm »
"You might want to be a bit more specific. Will retaliation be allowed--if they nuke me, we'll nuke them? Would dismantling of current arms be required? Who would provide the military intervention? We Sky Lords don't exactly have a strong standing army; unless you wanted us to drop rocks, there's not much we can do. And, for that matter, we can't do much of that unless we're dropping rocks on ourself."

31593
Forum Games and Roleplaying / Re: Lordship: A Suggestion Game
« on: April 19, 2013, 03:28:30 pm »
Firstly, I'd like to note that I have also changed my vote a few times when I've been sufficiently convinced, but I concede that it's rare. Suggestion: When I point out something you've "left out," even if you think you've covered it, cover it again. It gets repetitive to repeat such things and addressing all my points means you have a chance of convincing me to change my mind. (It doesn't help matters that my tendency to dissect arguments paragraph-by-paragraph make me feel like I'm doing a thorough job of countering your arguments when the other doesn't seem to be doing the same.)
I'd also like to note that many of the positions I've taken have been because of slight benefits I've seen. Think of it this way: There's not really a reason for me not to type this standing up, but it's more convenient to do so sitting down; hence, given the slight advantage I see there, I do so. However, if someone convinced me that, say, standing up while typing improves blood flow to my brain or something, I would probably type standing up. Similarly, if you can convince me that there is a larger practical benefit to plan B rather than A, I'll probably switch.
Another note, my agreeability depends in part on my mood. If I'm just being stubborn, or if I seem scatterbrained over an argument, or something like that, let me know so I can reflect and decide if the claims are true. Obviously, I can't do this if people don't inform me of such.

But away from procedure and into policy.

-----

First thoughts:
I'm glad we're getting better; a near-cripple would make a less interesting/fun character and a less impressive noble.
I see that some of our assumptions were well-grounded; the rumors are taking nicely.
Legality may be an issue, but I'm glad that there's a nice, "legal" workaround. Shall we see if the Rat knows any forgers?
Alright, and to clarify--the "foreigner" is Owen, right?

-snip-
Sounds good to me.  Except I was under the impression that we weren't going to attack.
Not literally (if we don't have to).

Not yet, we should wait for the support of other nobles. The last thing we need is to be caught red handed of supporting a rebellion specially a rebellion towards our "liege lord."
Agreed. No attacking without provocation. That makes Owen a martyr and us a villain...at best. At worst, we're a criminal, a traitor, evidence that commoners can't be trusted with power, and also dead.

A quick letter should be sent out to the Duke informing him that a male heir has been found
Works for me if it works for others.

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and that we will be pressing his claims at Curbiston. We then march to the city and begin a siege. With luck the Duke will arrive shortly after with an army to back the heir. If we are extremely lucky Owen won't be suicidal and will realize that he doesn't stand a chance against an overwhelming force and will surrender the title and city without a fight. If not, at least we'll have greater numbers on our side.
-1, unless of course a higher-ranking noble says we can/should. Otherwise we're basically saying "Hey, Duke, just FYI, here's a guy we say is the Count's heir, now we're going to attack our liegelord so he can take the throne*. Okay thanks bye!"
*Is it still referred to as a throne if it's not a king's seat he'd be taking?

Arthur should also 'happen upon' the late count's will, declaring Arthur to be Count.
I'd rather have someone else come across it. Someone without an obvious motive for making Arthur count, but still close to us. Maybe Percival?

-snip-
We should also contact both of our knight friends for aid.
When we actually go into battle, yes.
Actually, even beforehand, it might not hurt to get them on our side. Let them know what we know about why it would be better for Arthur to be the Count than Owen.

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Have Percival bring Arthur to battle with him as well.
To battle? Only if we have to, or there's some requirement that a noble see battle before taking office or something. Too much of a risk of a stray arrow, catapult stone, or assassin finding him, and no real benefit I can see.

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We should also meet with the Rat in person before the battle, get him to incite riots, and give him more payment, he deserves it (and we need him loyal).
Not sure about meeting him in person, but aye.

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Additionally, we do need to fabricate a will that makes Arthur Count Foles' heir, as has been said.
Not a lot of arguments here, from anyone, but that's because this is really kinda obvious.

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Basically, this month is nothing but war preparations.
Not war-war...conflict preparations?

So, okay, the plans are fine, as is. Here's an alternative to stir things up a bit.
And here's my thoughts on them, you long-winded ninja.

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I'd point out that a veteran of the old guard like Uriel can probably bring a lot of people from inside Curbiston with him. There's a lot of attention so far on starting the ball rolling outside the city among other knights and the Duke, and there are suggestions about riots inside Curbiston, but Uriel himself being here suggests the support of the garrison and men-at-arms is also weak. We can debrief him on this matter, and find out how soft the city is right now.
Good idea, no complaints. Not sure how "alternative" this is...supplementary? Most people are on-board with accepting their help.

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Owen probably hasn't had time to purge their ranks, and if we wanted to, we might be able to boldly move on Curbiston with just Uriel and our mounted dragoons alone. Tomorrow. Uriel can persuade the gate guards to let us through, we're in the city, we garrison the gatehouse and move toward the Keep blaring out with horns and cries of "For the true Count! Down with the murderer! Down with Sir Owen!"
I'd rather not be the rebel. If there is or we can gather enough support for a rebellion amongst the people clamoring for Arthur, we can help it, but let's not be seen as leading the rebellion. Terrible for our image and probably a crime. Say what you will about feudalism, but the king's not fond of traitors to their liegelords...after all, he is the Lord of Lords.

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Uriel gets half or more of the city's own guard to aid us, the common folk get their staves and clubs, and behind this meatshield, our own archers are sniping whatever idiot peeks out a battlement inside the keep. Instead of sieging a city, we're down to sieging the keep with much of the garrison behind us rather than across from us. This looks extremely hopeless from Owen's standpoint.
Curbiston falls largely intact with forces mainly from within.
While it's way too early to start worrying about tactics, this sounds like a sound idea.

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On the other hand, if we view this entirely as a matter of those outside opposing those inside, moving deliberately and slowly to put Curbiston under siege, then we corner the insiders into reluctantly supporting Owen.
Agreed.

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Give it a think.
My main complaints are that I don't support attacking unprovoked and that I had expected more...radical content from the first sentence, not just details.

31594
Forum Games and Roleplaying / Re: A New Age Begins - Sign-ups/OOC
« on: April 19, 2013, 03:00:41 pm »
So it's like the Ice Dragons' Golden Realm.

And Fr0stByt3...if you're discovered, you are screwed.

31595
Forum Games and Roleplaying / Re: A New Age Begins (IC)
« on: April 19, 2013, 02:58:05 pm »
There is one in our territory called the Aniur Redication that we know of; I'll be taking care of them soon enough. I don't think they've done anything particularly bad apart from their entirely too liberal views on dragon/human mating; their leader himself has a human mate. And there is a significantly more violent group in Russia that we'll have to deal with once we begin negotiations.
Um...see, there's this problem with that. I'm planning to go for a "Dragons are better than anarchy" campaign to discredit this one group and future ones like it, and it hurts said campaign if there are dragons punishing humans for "too-liberal views" on much of anything. Could you be so kind as to not persecute said group save for any actual crimes they have committed? I'd be willing to help with the group in Russia; I'll send my great-great-grandniece to negotiate the details. She's a nice woman, spent her young adulthood in northern Europe. Would this be acceptable?
Very. While Kymore as it is is rather isolationist, I see my post as an poopetunity to expand our horizons. Tell your niece to be careful, dragons have been known to dissapear in Russia if alone. I'm just trying to flush them out as of now; I'll mainly be dealing with the two within our borders. While we're on the topic, is there any supply you particularly need at the moment? I'm interested in opening up trade with other nations.
Firstly, I was planning to send my great-great-grandniece to you, not Russia. Aren't you farther west? Secondly...hm. What kinds of goods do you specialize in?
And as for flushing out the terrorists...hm, tricky. What all do you know about them?

31596
I was thinking of looking into the possibility of bringing wood from the mainland to reinforce the position of the yacht, specifically if such an action would be:
1. Possible
2. Practical
3. Pointless
If 1 and 2 are "Yes" and 3 is "No," why not leave the yacht? It's a soft bed and four walls, not to mention protected from snakes and jackals and such which might find us at night if we slept on the land.

31597
...one's a wormbatthing monster who might be founding the Worm Tribe...

Make that a definitely, just gotta figure out some way to stay a wormbatthing monster to keep the looks of a proper worm shaman. Then to figure out how to force others to accept him as a shaman. Probably by water bending and hyper voicing. ...Didn't I start as a janitor that was basically Scruffy from Futurama? Damn, that game does weird things.

Sorry for the off topic, just had to make that comment.
Might I suggest seeing if your totem's comment summons any ideas?

31598
Forum Games and Roleplaying / Re: A New Age Begins - Sign-ups/OOC
« on: April 18, 2013, 10:47:17 pm »
Under the table funding exists :P

Kind of like what the US did in iraq and stuff

Funding rebels because seriously, fuck those guys.
And no one knows about the funding the US did?

31599
Forum Games and Roleplaying / Re: A New Age Begins - Sign-ups/OOC
« on: April 18, 2013, 10:12:41 pm »
And supporting a terrorist group will go over REAL well with every other dragon.

31600
Here's an idea I just had.

Most of the games I've had or I am having fun with, I started with an idea for the start and my "planning" was figuring out how things worked--and I didn't do too much of that. Most notable examples: Metamorphican Madness II and The Art of Minimalism. The former started with "I'll stick people in a lab and have them do whatever." One's a giant trying to steal a bike that'll fit, one's a wormbatthing monster who might be founding the Worm Tribe, and dermonster destroyed the laboratory!

31601
Check the stability of the yacht. If we don't need to worry about it washing away at high tide or a brisk wind, why not stay here, protected from whatever nasties are on land and with a nice bed to sleep on? If it's not too unstable in its current position, consider if it would be possible to reinforce its position so it would be sufficiently stable to weather all but the worst of storms (and in really bad weather, we're homeless no matter what).

31602
Forum Games and Roleplaying / Re: A New Age Begins - Sign-ups/OOC
« on: April 18, 2013, 10:06:51 pm »
Well, I hadn't thought of anything.

Of course, I suppose that fits The Elder Wyrm's "out-of-touch-ness." I suppose it will be "useful anti-terrorist stuff" for...what? Computer chips, steel, and gold?

31603
Forum Games and Roleplaying / Re: A New Age Begins - Sign-ups/OOC
« on: April 18, 2013, 09:51:05 pm »
I know, but I'd still like to be able to get something useful...

31604
Roll To Dodge / Re: Prophets of the New God: Turn 44 - Riding the Ram
« on: April 18, 2013, 09:46:41 pm »
((Whack them in the head, whack them in the head!
Originally, I was writing the above for Shashari but I just realized that a good headwhacking to the right people or objects can solve the problems all of the prophets are having.
And headwhacking+fire can solve all of the problems the prophets are having in an amazing way.))
((How does headwhacking solve wells being stuck? No, seriously, tell me.))
[6->2]  You headwhack the well.  This dazes you so much that you fall in!  The force of your fall suddenly dislodges the bucket from the tree branch that was holding it in place- it is now free to move.

You're still stuck in the well, though.
...I'll pass. However, take away the "head" and that's sorta close to what I had imagined.

Give the mechanisms a gentle tap. Test to see if they work.

31605
Roll To Dodge / Re: Metamorphican Madness II: Turn 21
« on: April 18, 2013, 09:38:06 pm »
I'm super strong.... BUT I"M A FREAKING LUMP OF METAL!

Will the stupid mode lock out of existence!
[1] You fail to escape this issue, and in fact begin to lose your mental capabilities.

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