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Roll To Dodge / Turn 19
« on: April 13, 2013, 08:12:26 am »Mr. Normal seems slightly nervous at the sound of police sirens outside. Must be unused to excitement. "Why are we the taking of so long for beginning? Is there being a problem, doctor?"
"Um.... no..."
Another guy walks up to the desk and asks about an upcoming test.Just wait another turn, okay? You'll get your first mutations then!
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Get myself stabilized, so I can stop all this overmutation.[3] You slow down your mutations.
[1-1] Successfully and completely so!
EVIL EYE!Ah yes, one of those many derming-ready powers you've accumulated.
[3v6-2] They weren't looking at you; a security guard tripped as he ran in, ans you got distracted a bit by a shiny pot.
[4+1,5] You are blind! Maybe it's the pot, maybe it's the mutagen, who knows?
Regenerate while I wait for the test.You do so. Soon, you are brought in and prepare to be tested...
[6,2,6] You don't regenerate right, however. A pair of large, flexible tentacles burst out of your robe, and your arms go all woody, with mapley leaves and chesty nuts sprouting from them. A scrawny kid glances over at you and asks, "Woah! Are you sure that this is safe? Or am I just having a relapse..."
"Well huh. Wonder what all this is then." Rick asks himself as he pokes the spine if physically possible. If not possible, he attempts, but after a minute of futile attempting gives up. "Ah well. Hm.... I think I saw somethin' once, 'bout how moss grows on trees were ta water was. Or was it the sun.... Ah well." Rick shrugs and attempts to see if the trees have any moss growing on a side of them, and if so heads off in that direction.Your spine seems to be buried in your flesh. You can kinda feel it, though.
You locate some mossy trees. [6] Regardless of if your logic is true, you find a lake. With a whoop, you slip and slide into it. As you fall in, you vaguely remember something about how worms drown in rainstorms...
[4,3] This is not helped by you suddenly sprouting vermilion feathers! "Feathers! Have you been...seeing another Totem?"
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Use my magnetic powers to unlock the door, and drive awaaaaaaay![3-1] It seems that the lock is either plastic, or surrounded by metal enough that you can't move one without moving the other.
[6] You feel odd. It seems that that density-control thing went awry; you are getting heavier and lighter randomly, and not uniformly. It's making athletics and acrobatics hard.
GTFO of there![4v5] A security guard tackles you.
[2] Oof!
SAAAAAAAAAAAAAAAAAAAAAAD into a new mutation.[2] No such luck.
[1] Even less such luck...wanna give up?
Look for any abandoned supplies in the abandoned campground. Preferably something I could live in. If unavailable, stroll off to look for supplies elsewhere.[3] You find an old cooler (empty and broken), a pot, a few fire rings, some rotten firewood, a creek, three socks, a rusty little pocket knife...
[6] ...and that you feel woozy. You faint into the creek and feel better.
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Spoiler: Status (click to show/hide)
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Last call for Test III! My original idea will have to wait for when there's only one or maybe two waitlisters, but I have one for now...
And does even a single person see my