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Messages - GreatWyrmGold

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33511
Roll To Dodge / Re: McGaha Branch, Turn 2
« on: March 11, 2013, 09:25:37 pm »
You're...you're supposed to be dead. Fixing that.

33512
Roll To Dodge / Re: The Art of Minimalism VII: That Sounds Painful
« on: March 11, 2013, 09:15:07 pm »
SUCK HIS ROOT FLUID OUT WITH THE MIGHT OF MY CIRCULATORY SYSTEM
SUCK HARDER THAN XANTALOS. SUCK LIKE THE TIDE.
[6v6] Both of you suck quite well. So well that you get permanently attached in a rather... embarrassing...position, somehow including...certain...private...parts...oh, and no meaningful exchange of blood or root fluid occurs. Not quite so with certain...other...fluids...I'm blowing my ellipses budget right here...

Try again.
[3] You are an English soldier, not on a battleship.

batter down the door of the metal shack.
[2-2] It is stuck all the harder.

Stab Persus13 with cursed sword.
[4v1] Persus gets stabbed, mortally!

PUNCH SHADOW DRAGON...
...IN THE SWORD

[4v5] ShadowDragon moves too fast!

AUGH SCREW YOU GUYS. My sword was awesome! Run somewhere else. Far far away. Somewhere without trees.
You run, crying like a little girl who just learned Santa wasn't allowed to bring her a WMD for Christmas.

-----

Just remember...if we get to the Hall of Fame, the restrictions on relatively realistic stuff gets lifted and it gets as crazy as TAoM-I.

33513
Forum Games and Roleplaying / Re: Lordship: A Suggestion Game
« on: March 11, 2013, 09:06:44 pm »
No one's arguing...

33514
I'm a lumberjack and I'm okay.
Didn't see your character. Sorry. Do you want him to spawn at night or daybreak?
Either or.
(And the "Ok?" was asking if my character was acceptable.)

33515
Spoiler: Gewig (click to show/hide)
Okay?

33516
DF Modding / Re: Mod Brainstorming: Fantasy Kitchen Sink Mod
« on: March 11, 2013, 08:46:24 pm »
Music based syndromes.  You can have a bard class that plays instruments and boosts... something... of their fellow dwarves during battle.  Or plays instruments and hurts their enemy somehow.  Something like that.  The ability to mount creatures (that's a tongue-in-cheek suggestion).   Ape-man civilization who believes leadership should pass on through battle and battle only.  The ability to shear dwarf chin-whiskers and make clothes, etc. out of them.  Maybe dwarf beards could be a high strength thread?  True alliances would be awesome, though I'm pretty sure impossible.  You know, when one civilization declares war, it's allies join in, as well.
all of that is impossible except the instruments because itemsyndrome (holy crap).
I'm pretty sure dwarves are shearable.

This is that Pantheon-based mod, right? How are you planning to add the gods that don't really do much in the physical world? Or, for that matter, those that do?

You could make the misnamed Soultaken some sort of curse, like vampires and werebeasts, which makes the target more draconic. Scaley, maybe a bit larger, [CAN_DO_INTERACTION:] some sort of breath weapon, etc. Only problem is that, unlike weres and vamps, it's completely noncontageous.

33517
Forum Games and Roleplaying / Re: Vanigo's Empire Game - Episode 3
« on: March 11, 2013, 08:42:08 pm »
Nevermind, working now.

Spoiler: Orders (click to show/hide)

I'm starting to regret taking that forest...

33518
Forum Games and Roleplaying / Re: Vanigo's Empire Game - Episode 3
« on: March 11, 2013, 08:35:15 pm »
I tried to do my turn, but the link to the player interface in the OP isn't working for some reason.

33519
Forum Games and Roleplaying / Six-Person Chess
« on: March 11, 2013, 08:33:45 pm »


Turns out, there's only one place for the Whispery Scout to go.

Loud Whispers?

33520
You've got a few ideas of what to do.

You consider making some sort of floor or bridge over the void, but decide against it. Maybe if you had a better idea of where and how much you wanted.

Next, you decide that you really want those statues. To do this, you'd probably need some sort of crowbar, maybe one blessed by the gods...
[6/27;3/2] You step backwards in surprise as a crowbar appears in front of you! It looks like good, sturdy steel for a moment before a golden light flees it and leaves it looking like some kind of black stone, covered in red runes. (-2 Creativity) Whatever that...thing is, it's best that you leave it behind.

The door looks a bit different that you remember when you return...


   -----
   |
H++|
   |
U++|
   |+++|
-----
I--------
|+++++|+
o+++,|
|+++++|++
?o+|
|++++
;|+++o+~|
|+++++|-
I-----
|+++++|+++|
|+
nn++I++@8
----I-|+++|
     --I---
     /++\\
    |
+++|
    |++
++|
    |
+++|
     \+++/
      ---


Spoiler: Status (click to show/hide)

-----

Wow. Those were some HORRIBLE rolls for that second part. Great crowbar, though.

33521
You need to place the pawn as close to an empty starting position as possible--currently, that's either C8 or H8.

33522
Forum Games and Roleplaying / Re: Prince: A Royal Suggestion Game
« on: March 11, 2013, 08:05:52 pm »
Magic (maybe share some of the knowledge with our sisters?), learn about the neighboring lands, trade.

Two good learny things, one thing which should help us practically.

How does magic work in this world anyways? Or would we need to learn magic to find out?

33523
Forum Games and Roleplaying / Re: Lordship: A Suggestion Game
« on: March 11, 2013, 08:03:37 pm »
{S}ee if we have a town healer. If so, have the healer check our ribs. If not, see if we can get one.

33524
Forum Games and Roleplaying / Re: Gods of Lar
« on: March 11, 2013, 08:02:26 pm »
That was "Life, Darkness, and something else. This is cool, because the two we are certain of are two of the ones I suggested."

33525
Roll To Dodge / Re: Arena Deus! (Game I - Round 8: Final Four)
« on: March 11, 2013, 07:56:39 pm »
Damnit! I said kill...me!
Sure, but let the horse kill me first.
Not happening. I can fly and have a gun. He's a horse and...doesn't.

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