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Messages - GreatWyrmGold

Pages: 1 ... 2275 2276 [2277] 2278 2279 ... 3706
34141
Forum Games and Roleplaying / Re: Lordship: A Suggestion Game
« on: March 04, 2013, 10:12:41 pm »
Implications further down the line don't matter much when his men hack you to pieces.
This isn't a video game; the Count isn't bright, but he's smart enough to realize that killing a noble doing a perfectly legal action, especially when suspected of trying to kill said noble, is a fast track to demotion and death, if lucky.

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The Count can't predict the fall-out from you having an "accident" in his city,
So? Don't stay in the city for long, keep soldiers with you.

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Implications won't matter when you move overland, and they catch up to you.
Yes, they will, because they keep the men from being sent.

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You've got the man who ends everything for the Count, his damned nephew-in-law, as you endlessly reminded me last time, who we shouldn't antagonize him by abducting. Now, one piece of paper without a single extra soldier to enforce it has seemingly been a game changer and makes you stride into his lands and be surrounded by his men and horses confidently.
Look.
The difference isn't the paper, it's the entire kingdom except the Count and Sir Stone.

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Your argument this time is that our paper means something, that if the Count catches up to us, that paper means our life rather than we go missing without a trace. Be logical. It's far better to catch us and dispose of us than risk his nephew-in-law talking, whatever the fall-out of a upjumped peasant disappearing.
Look, the reason the paper matters is that we can actually persecute the merchant without breaking laws.
Why is this important?
Before, if the Count attacked us back, in the eyes of the law and the Crown he would have been right, so we would have been against everyone else.
Now, if he does so, he will be fighting the whole kingdom.
How the heck does the Count hide that Sir Stone and his men all mysteriously died right after he sent out his cavalry in their direction?

Can we just poison the bastard like we talked about when we first met him?!
No. That's kinda illegal, and would end VERY badly for us WHEN discovered.

Thankfully, we'll be taking him lawfully. How do police officers do it?
What the hell is a police officer? Are you even trying to pretend that this is the middle ages?
Oh, because nothing people do these days was done in those days?
Look, people keep prisoners from fleeing during transport and have ever since there's been a concept of "prisoner." We have a few dozen soldiers; he's a merchant. We can manage him.

34142
Okay, assuming that doesn't work out I still have a plan GWG.  Udil gained acts by killing stuff so if we kill a lot of stuff, we can use the acts to empower us to a semi divine state or better yet to create our own structure capable of granting us godhood.  Our structure probably wouldn't be as efficient though...

Oh and that then raises the question of what to kill.  Preferably something that is dangerous to the world but not something too likely to kill us.  (In other words we could go adventuring!) :D
It also needs to be at least a bit divine...which pretty much leaves Seaspawn and other players...

34143
I can't pay for that on my own!

Wake up. Steal javierpwn's credit card. Use it to order a starship for getting to and from TopHat's planet. Wonder why I'm doing this.

34144
Roll To Dodge / Roll to Do the Harlem Shake
« on: March 04, 2013, 09:59:28 pm »
Explanatory videos. Hopefully, between those and previous knowledge will give you enough of an idea of what to do.

HOW THIS WORKS
1. The current GM posts a picture, depicting several people. One is to be dancing somewhat similarly to the dancers in the Harlem Shake videos. Players are encouraged to imagine the music from the first part of the Harlem Shakes as they look at it.
2. Players claim people who aren't the dancer, and give them items and actions.
3. The GM rolls...
-a. Roll for Items: Roll a d6. 1 means pretty much the opposite, 2 means something vaguely similar but very different, 3 means an object with a similar appearance or function, 4 means essentially the desired object, 5 means the best version of the desired object, and 6 means an impractical version of the object.
-b. Roll for Actions: As standard Roll to Dodge games.
4. The GM draws up the results.
5. The player who the GM decides had the coolest result, or a random player, becomes the next GM.

Each Shake should start different than the last few, at least. Be creative--put people into all sorts of random situation!
Pictures may be created in any style the current GM desires. Treat mine as a baseline, not a standard.
Actions should be whatever the players desire, ideally something vaguely related to dancing.

Sounds like fun? Then let's begin.

-----

Shakes:

-----

Shake 1, start:



Obviously, the red guy in the middle is the dancer, but everyone else is up for grabs.

34145
This sounds delicious.
Will it bother you if I'm using Modest Mod and a graphics pack? I guess all you're really looking for are screenshots and stories, though...
Graphics packs are fine.
If you can somehow install the MM, well...try it and see how it works.

The game is using psychological warfare against me. I cannot stop thinking the migrants. I have watched an endless procession of miners, metalworkers and amazingly skilled fighters march out onto the surface, and then die. Just as I was thinking of using glass instead of wood or metal for a set of traps, a high master glassmaker walked onto the map in the middle of a swarm of heads and horse hair. One group of skilled archers held off the crowd for a while, but they ran out of bolts. A miner named Morul Windsilver hacked down wave after wave of undead until she was slowly ripped apart. Only when I saw that her anti-ghost slab had "devoted wife and mother" on it did I realize that her husband and child had been standing behind her. I can't watch this anymore.
Hey, you did better than I have.

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We are at 127 dead. Thus, we probably have about 127 undead. Unfortunately, we also have 60-odd animalmen in tribes in the caverns. I've seen ant men, olm men, and batmen so far. Neither the surface nor the caverns holds anything but GCS venom darts or clouds of abdominal
Abominable.

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Finally, the magma-works are ready. My miner dug them a long time ago, but the sea is 113 z-levels below my mechanism stockpile. so It took months to set up the floodgate links, and the mason building the walls kept on blocking the construction site he was working on. The first batch of copper just emerged from our forges.
Wow. Nice.

34146
DF Community Games & Stories / Re: Choose your Own Fortress: Turn 0
« on: March 04, 2013, 09:13:55 pm »
Alright, the general consensus seems to be the volcano.



Is this fine, and if so what should we bring as far as skills and gear go?

34147
Forum Games and Roleplaying / Re: The Market
« on: March 04, 2013, 09:03:03 pm »
Or 1 each if fractional research is impossible.
Research costs are rounded down. So you can put a full 2 to those fields.
In that case...I ALREADY HAVE IMPROVED FARMING TECHNIQUES!

34148
"Do NOT make me start ripping off heads to keep you from attacking dwarves! And Walton...keep up the...functional...work until people stop trying to eat our new friends."

34149
DFHXHFHSGSDFEHDFGVFJFY
EXPLODE

...How? You don't have anything explosive.

SPREAD NATURE.
[3] You summon a trixie, as seen in an obscure sourcebook!

GWG's dry humor is what makes these games what they are.
Remind me to sig this.

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Respawn with a sword.
[5] It's a very good sword.

See where the mech is going.
Forward. It doesn't seem to be turning. [5] Thankfully, there's nothing in the way.

get any survivors then try to either rebuild base or find a new base if rebuilding is too dangerous.
[2] No survivors.

34150
I'm pretty sure the character limit is about 50,000. So I'm not sure how you're managing that.
He pasted the game save into his post instead of his orders. Somehow.
I did?

34151
Forum Games and Roleplaying / Re: The Market
« on: March 04, 2013, 08:45:10 pm »
Spoiler: Character Sheet (click to show/hide)

Holdings: 2 plots Empty Land, Primitive Trinket (Puzzle Dragon Amulet)

Research: Improved Farming Techniques 7/7 (complete)

Actions: Grow Food, Research Improved Farming Techniques (0.5), Research Irrigated Fields (3)

Or 1 each if fractional research is impossible.

34152
Mutter a prayer to no god in particular and say words.

34153
Attempt to determine where and what the issue is.

34154
Roll To Dodge / Re: Down in The Pits - A Portal 2 RtD [OOC THREAD]
« on: March 04, 2013, 08:22:36 pm »
Remember, my character is a little girl.

Meanies.

34155
Confiscate Sunglasses.
Kick him in the shins if he tries this; cry if he succeeds.

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