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Messages - GreatWyrmGold

Pages: 1 ... 2305 2306 [2307] 2308 2309 ... 3706
34591
Roll To Dodge / Re: YOU AT SEQUEL'S FINAL BOSS: BOOM
« on: February 25, 2013, 10:27:36 pm »
I MUST update tonight! MUST! NOT! RUIN! PERFECT! RECORD!
Even if it ruins my REM sleep!
This is actually on time!
Well, dang it.
My record is finally gone.
But I will rebuild it!
Damn it, Chrome, why did you crash, taking 2/3 of the turn with it and making me redo the turn on Firefox?
Early turn, record safe!
Almost-forgotten turn, record in jeopardy!

What? Xantalos is evolving!
Congratulations! Xantalos has evolved into ... Smooth Criminal!
The Smooth Criminal enlists every NPC as a backup dancer!
The Smooth Criminal has sold several million albums!

[4] You are a smooth criminal. [1] You are pounded flat by the other Xantaloses.

"Voices.... I hate you. I'll learn not to hate you if you tell me how to stop being mush."
Try to move my new completely mushy body if which I should be dead but you didn't say that so I'm assuming I'm a living puddle of gore right now.

Yeah, you're alive. Technically.
[5] You become a shapeshifting oozy thingy.

Shoot Persus13 with the weapon.
[1v5-5] You hit Persus, causing nothing to happen. No effect on maluses. On the other hand, your gun breaks.

Bring the dead magic girls back to life.
[4+3] The dead magic girls are alive! They hate you because they're Demonic Magic Girls!

Have my golem that I created throw some people into me to tear up the boss from the inside.
[3] He throws a terrified Magical Girls Fan into Furtakarcichlordandrandomprisonertoo.

Empiricist, shoot me.
attack the boss
[1-106] You shoot so badly you miss everything in the universe!

Gain a +150 bonus.
[5-4] Your malus gets worse!

Enquire as to how I am both the heart and the stomach at the same town.
Escape using logic!

"You aren't in either. Now go take care of the dungeon. Look, someone just got thrown in."

BOSS TURN:
The Demonic Magical Girls [4+2+12+1v3+3] remind Sailor Baator of what the Power of Friendship can do. Painfully.
The Magical Girl Fan [5v2] beats up TopHat.
239 [2+3] ...What does an omnipotent little girl want, anyways? She summons a magical pony, I guess.
Shakespeare [4] writes a new masterpiece.
The research assistants [4v1+3] tackle 239.
The Martians [2] are missing parts needed to fix and finish their Large Hadron Rock Abrader.
Hamilton and Jefferson debate public policy. [3v6] Jefferson wins. The national government is weakened.

Spoiler: Rules Discovered (click to show/hide)
Spoiler: Arena (click to show/hide)

Spoiler: BOSS (click to show/hide)
Spoiler: Deaths (click to show/hide)
Spoiler: Everyone Else (click to show/hide)

34592
Oh, okay.

I'd like to nominate The Art of Minimalism VII.

34593
Roll To Dodge / Re: Finimicon: A Magical Arena. Turn 10 (Alcoholic)
« on: February 25, 2013, 10:13:45 pm »
You did, but you can always just run back.
Oh, uh... I guess I'm in room 3 then and not 4/6?
You didn't specify, so yes.

34594
Roll To Dodge / Re: The Alamo
« on: February 25, 2013, 10:12:58 pm »
Name: Az'U-del
Faction: Dimondorf (daemonic dwarf, fighting more for the Texans)

Action: Burn everything.

34595
Forum Games and Roleplaying / Re: SCP: Site 12
« on: February 25, 2013, 10:11:21 pm »
Much more disturbing of an example? 231
Well, yes. Any Keter, really.

Quote
To me that seems incredibly stupid, likely to backfire, and will probably kill us all.
In other words, go for it.
The death of all personnel and destruction of the facility is often far preferable to letting what is inside outside. Nuclear detonation comes standard to most every site.
Indeed. The Foundation might be cold, but it puts humanity above itself.

34596
If it makes you feel better, I don't think anyone but me does. I don't think enough detailed experimentation has been done on the subject.

34597
Roll To Dodge / Re: ROLL TO CREATE A NON-MINIMALIST RTD
« on: February 25, 2013, 10:09:18 pm »
In order to determine the result of an action, a separate d8 roll must be made to determine the intelligence of the action itself, then a d6 roll to determine the success of the action, then a d4 roll to determine how many parallel universes are created by the action.
-1

During combat, damage is only inflicted on the left leg. This sounds ineffective, but have you ever tripped or something on your left leg? That shit hurts.
-1

Any action ends with a roll of a d1. If you roll a 1 then something on the world explodes. Roll a d6 to see how big of an explosion.
-1

In order to determine the result of an action, a separate d8 roll must be made to determine the intelligence of the action itself, then a d6 roll to determine the success of the action, then a d4 roll to determine how many parallel universes are created by the action.
-1
GM burnout, folks, GM burnout.
+1

34598
Roll To Dodge / Re: Finimicon: A Magical Arena. Turn 10 (Alcoholic)
« on: February 25, 2013, 10:08:29 pm »
So.... He messed up saying the word?
Kinda, but not really.

Quote
And the affects are the same as "En"?
Only one way to find out!

34599
I never had child workers!
Intentionally!

34600
Roll To Dodge / Re: Mayfly Acquisitions: Turn 22
« on: February 25, 2013, 10:05:46 pm »
Wait, why didn't you mention the lack of a Mayfly psychiatrist one of the previous times I mentioned it?

Anyways.

Attempt to look around.

34601
Actually, it is the full moon on Earth right now.

Anyways.

RE-FREAKING-SPAWN.

34602
Roll To Dodge / Re: Finimicon: A Magical Arena. Turn 10 (Alcoholic)
« on: February 25, 2013, 09:58:52 pm »
((Another question, can we use the word the man said? It's not on the list of words in the OP.))
I'll tell you now: That was "En" with extra "E".

How do I get pool back?
You regen one a turn.

Quote
Also I assume I didn't flee enough to get out of room 2.
You did, but you can always just run back.

34603
Roll To Dodge / Re: The Art of Minimalism VII: Start of Success
« on: February 25, 2013, 09:55:38 pm »
Roll around until I find someone
Kill and eat them

[1] You eat someone's leg. Yours.

Respawn as roc.
How about an eagle?

Grab my gun and shoot Xantalos. Failing that, whack HIM.
[4v4] He takes the slug to the abdomen.

Spawn as a really really lucky guy.
[6] You are really, really lucky. Not all luck is good.

Inspect chipped pieces, I don't need a big one at all. One that would fit the palm of my hand.
[4] You find a palm-sized chunk of hammer. Or maybe jack.

smash the door down.
[4-2] No such luck.

Become a tree. I'm in the ground, and I'm an elf. All I gotta do is concentrate. :v
[5] It works. Wait, what?

34604
Forum Games and Roleplaying / Re: SCP: Site 12
« on: February 25, 2013, 09:51:27 pm »
Also, trying to destroy SCPs can cause more issues than it could ever solve. Textbook case: That helpful former chair.

34605
Here's how it works:
1. Wait for people to die.
2. Cast spells.
3. Did you survive the weird stuff? If so, goto 2 or 4. If not, goto 6.
4. Find trouble.
5. Goto 2.
6. Die. Let someone else in.

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