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Messages - GreatWyrmGold

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34606
Atheism?  Wouldn't Agnosticism be a more reasonable goal considering there are actually visible tangible gods here?
Naytheism is refusing to believe in gods you know exist.
No, that is called being a douche.
As a naytheist, I can confirm that the gods are mostly douches, not us.
Indeed.
Relevant TV Tropes link.
Irrelevant TV Tropes link.

Atheism?  Wouldn't Agnosticism be a more reasonable goal considering there are actually visible tangible gods here?
Naytheism is refusing to believe in gods you know exist.
No, that is called being a douche.
As a naytheist, I can confirm that the gods are mostly douches, not us.
It is quite douchey to stick your fingers in your ears and shout "LALALA CAN'T HEAR YOU" when a god is standing right there. I mean come on, we have feelings too ya know.
That's no call to start believing in gods. That only encourages them.

34607
Quote
All work, but 3 is best.
GWG admits the 3 player team is best.
A ha ha. No, that's not anything like what I said. Option 3 is best.

34608
I really like the smell-o-vision; it's very cute.
Oh, I feel a swoon coming on. Someone call the guards, for this dashing dandy and his fanciful cape have stolen the very strength from my knees.
Okay, now we absolutely must recruit this elf lady into our party. Reply back, "You're lucky I didn't find a matching vest to replace this padded armor, otherwise your legs would have instantly lost all structural integrity."
+1 +2 +3
Best response.
I was going to complain...but wit is good. Wit without hubris would be better, but this is fine.

34609
Forum Games and Roleplaying / Re: SCP: Site 12
« on: February 25, 2013, 09:43:12 pm »
Oh, i said earlier that the locks should be digital keycard/passcode locks, to clarify the doors would require both an employee keycard and passcode, i would like to even go so far as having each keycard having different passcodes to work properly. I would also like to leave the possibility of an emergency protocol for containment breach, which would have the keycards cycle through three different emergency passwords rather than the standard passwords. (The needed password would change to the next in the sequence every time the keycard is used, this might prevent particularly observant SCP's from getting access throughout our facilities.
Sounds good.

Wait, why are we containing them if they're so dangerous?
...Because they're dangerous?
Secure, Contain, Protect you fool!

34610
Atheism?  Wouldn't Agnosticism be a more reasonable goal considering there are actually visible tangible gods here?
No.
Atheism is not believing in gods.
Agnosticism is not believing there's any reason to believe in gods.
Naytheism is refusing to believe in gods you know exist.

34611
Forum Games and Roleplaying / Infimicon: A Game Of Magic Unknown: Turn 12
« on: February 25, 2013, 09:36:04 pm »
Look down at the dog warily, if it attacks, or if doesn't attack, call out "Shoopus mah whoopus!"
The dog looks at Luther nervously. He responds with a spell. Or three. [5+2;2+2,13;11+2,17] He summons a sickly salamander with vestigial wings and eight emaciated legs, and...something. It's an ant with a beak and brightly-colored antennae, coughing up the occasional little fish with a feathered shell. The latter looks at him like a well-trained dog.

set wand to previous setting say word
Vikus sets his wand to ô and casts the spell. [6+1] Nothing happens.

CHUG FLASK.
Examine wand closely. Set it down. Move it around. Poke it. Poke it again. Pick it up. Look at it. Ask it how it's day has been. Poke it again.
Flick the wand dial a few times, put it back where it was.
Point wand at non-dominant hand.
"Sandwich."

Step one: Chug the flask. This fails, as it seems to be full of smoke, which causes Dimi to choke. You think this was a bad idea.
Step two: Examine wand. Dimi's wand seems safe. It does not seem to be sentient.
Step three: Twist the dial. It twists, seeming to only want to stay at spots where the node on the band is lined up with a rune. He sets it back to Θ.
Step four: Pointing the wand at one's hand does not seem to do anything.

Well, centipede, would you like to join me on my quest to enslave those wretched humans?
Tentatively approach the centipede. If it attacks me, claw the creature while saying the same word I sent you last time.
The centipede makes a strange, guttural hiss as Laren approaches. It isn't unfriendly, but it seems to like personal space.

Grab Wand, say Word.
Are you sure your character is still alive? Because I pretty sure I remember Archmage Coolguy being incinerated.

Point at chest and PM it
[7+3,16-1] Clair summons a badger (nicely done!) with a beak, tentacles, and wings. It looks at her interestedly.

-----

What a nice menagerie. Wait, it's recording? Oops.
Ahem.

Nothing happens.


-----

Oh, there's only six players. My bad.
Anyways...yeah, we're still recruiting.

34612
The Children freaked out and sacrificed Soultaken when the mountains suddenly started moving.
Wouldn't you?
No.

Well, again, nothing with those guys went as intended.

34613
I like two, its like "Aaargh, they're so big!!!" "Stand your ground! We must repel the gigantic invaders!". But as a non-participant I probably don't get a vote...
It's because the Northrians are the best team. Obviously.
No, it's because they have feelings of inadequacy and need to be comforted.

All work, but 3 is best.

34614
Forum Games and Roleplaying / Re: SCP: Site 12
« on: February 25, 2013, 08:46:35 pm »
We should build containment things under or in the mountain, though.
Agreed.

More power for me, muahahahaha!

Prevent Evil Robots from taking over the foundation, Contribute today!
*Contributes something to catch SCP-JBG*

I think what shoes and hats is trying to say can be translated to "please use my thread to play the game"
Although I have no idea what we're supposed to do apart from aimlessly argue and fuck everything up.
Wait until we actually have the admins to decide what's going on?

Could the researchers sub in for the admins just long enough to get a quorum?

34615
...Wyrm. Making the Mountain Turtles indirectly caused the deaths of a dozen Soultaken.
I don't remember that. Besides, those things did nothing I intended them to.

Quote
And Stonedrakes have meat it seems...
I'm not surprised.

Quote
Wait a minute...

*Reads bestiary*

Nope. I don't see any Stonedrakes here.
I created them, they've affected the game, why are they not there?

Oh, and for the record, I don't dislike Seaspawn. They're a bit...out of reach, that's all.

34616
Roll To Dodge / Re: The Alamo
« on: February 25, 2013, 08:39:22 pm »
Knowê
Texican

(Opposite of Onyx's character.)

34617
Roll To Dodge / Re: ROLL TO CREATE A NON-MINIMALIST RTD
« on: February 25, 2013, 08:37:45 pm »
The WORLD is THE IMAGINARIUM OF NICHOLAS CAGE, AS IMAGINED BY THE CHESHIRE CAT.
The combat system shall be a PUN-BASED SYSTEM.
Wierd stuff shall include HORRORS BEYOND IMAGINING DESCRIBED IN SICKENING DETAIL.
+1
Addendum, all magic must be channeled through a screaming contest.
Every living thing within the world bears a striking resemblance to both creators.
-1

XP is rewarded based on failures, never on perfect successes or overshoots.
Attempting absurdly awesome actions grants a bonus to the roll.
+1

The setting is the modern-day world after a crystal meteorite gives hundreds of millions of people worldwide superpowers, mostly in Western Asia, Eastern Europe, and Northwest Africa.

34618
Release...hold on, what? Why are there child laborers?
Release game without using child laborers.

34619
Roll To Dodge / Re: Over The Top
« on: February 25, 2013, 08:33:08 pm »
Steal the TARDIS.
Travel forward in time to WWII.
Borrow advanced Nazi technology.
Travel back in time to just before WWI.
Leave the Germans with advanced Nazi technology.
Repeat until the Germans are outfitted with super-advanced arms and armor.

34620
Roll To Dodge / Re: Mayfly Acquisitions: Turn 21
« on: February 25, 2013, 08:28:57 pm »
Payne?

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