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Messages - GreatWyrmGold

Pages: 1 ... 2325 2326 [2327] 2328 2329 ... 3706
34891
Roll To Dodge / Re: Over The Top
« on: February 23, 2013, 12:05:49 am »
Slurp Super Soldier Serum.

34892
Forum Games and Roleplaying / Re: Build A Village: Lordsmiths and wordplay
« on: February 22, 2013, 11:33:56 pm »
But we start our currency early so that it will be well established once time comes that we can make good use of it.
Even assuming you're right, we don't have manpower to do so right now. Or any kind of exonomy which could use money.

34893
Ask Rilita about how she was before being turned back to "normal."

34894
Creative Projects / Re: The Leaky D20, a Harry Potter screencap comic
« on: February 22, 2013, 11:15:19 pm »
More to the point, GM logic. The greatest weapon against min/maxers and rules lawyers.

"Where does it say inanimate objects don't take poison damage?"
"DANG YOU RPG WRITER!"

34895
Forum Games and Roleplaying / Re: Zombie Survival!
« on: February 22, 2013, 11:09:24 pm »
"Shouldn't we wait for the recon folks to get back first?"

34896
Forum Games and Roleplaying / Re: SYSTEM
« on: February 22, 2013, 11:08:04 pm »
To everyone voting for Non-carbon based life: Silicate lifeforms on this planet would either be glacially slow to do everything, not making a very good game and also not evolving fast enough to escape before the sun goes supernova, or would die from the relatively absolutely freezing tempratures of the planet.

You guys made a earth-like planet. Just warning you because it would seem cruel to have your life die on the first post in the Evolution scale.
Does not help whatsoever.
All that says is that it would be stupid to make silicon life.

34897
Forum Games and Roleplaying / Re: Divine Overseeing
« on: February 22, 2013, 11:07:24 pm »
You just turned our god into Destoroyah.  I like it. 
What?

Quote
Spawn from our God's "flesh" an organism, a champion who will be our avatar in this mortal world.  This champion's duty is to unite all the races, by whatever means.
Which world? There's two.

34898
Forum Games and Roleplaying / Re: Build A Village: Lordsmiths and wordplay
« on: February 22, 2013, 11:06:42 pm »
And so, bay12 found another discussion worthy of the king of the 'how many arms should this thing have?' and even the kingdom of 'needs more brains!'
We really do need more brains; then we wouldn't be so stupid!

Currency isn't worth making until we exert enough influence to make it worth something. Water vessels sound good.

34899
Open relations menu.

Spoiler (click to show/hide)

I god to swear, if she has powered up since since falling in the acid...
i'm going to singlehandedly make sure it doesn't happen, watch me
if it is so are we going to make al throw her into acid again and make a searchbot kill al so we can revive him in full soulmode and then turn her back in order to achieve MAXIMUM GRINDING
Somehow I think Ciro obtaining unlimited power on a regular basis might draw some attention.  :P
Juuuust maybe.

34900
1. You pointed out that it wouldn't deter it, not that it wouldn't mitigate it. My point was that it would, "at the very least we won't be taken by surprise".
Wouldn't it be nicer not to be attacked at all?

Quote
2. How's that?
We don't have enough background info to guess, but I'm going to haphazardly say that showing up and protecting rather than eating them is a good first step.

Quote
3/4. You just stated yourself, they could be 4 klicks away. That sounds like walking distance. We, (or one of the living heads), could try to find out more about this.
Well, if the lizards knew about any goblins, they'd have mentioned it, which means we'd need to go elsewhere for info. The elves and humans would kill us on sight, and that leaves dwarves.

Quote
5. Not everything is DF, but until we know what isn't DF we should be wary of things which would be incredibly dangerous to us if it is, in fact, DF. Things like invincible 1-size-fits-all invisible cage traps which are so copious that mentioning that a dwarven fortress has them is practically redundant.
What would we gain by ignoring this? I'm thinking about when we first show up, not if they have a change of heart after we've established ourselves. We haven't ordered any scouts yet, and we wouldn't want to show up only to be caged before we speak to them.
If the GM would force us into an inexplicable abstraction present in DF and not even allow us obvious ways out (e.g, break the cage), I don't know if I'd want to play this anyways.

-1 to burning.

Finally, how do hydras get worshiped if they can't go ethereal?

34901
Forum Games and Roleplaying / Re: You are a Citrus Pirate!
« on: February 22, 2013, 10:58:21 pm »
I vote coin flip.

Flee to Crab Farm! Ride out on a crab!

34902
Roll To Dodge / Re: Looter's Delight: A Deathmatch with Treasure! Bedtime!
« on: February 22, 2013, 10:57:00 pm »
This is toetally uncalled for.

34903
I'm pretty sure Jbg only thought it was going too far because the squiddles and seaspawn are his "sort of children."  You think it's going too far because of your morals.  Either way I'm flexible with my plans, so I can be a little more lenient towards the squiddles even though they did treat me like dirt.
Something other than gendercide, perhaps?

34904
Forum Games and Roleplaying / Re: SYSTEM
« on: February 22, 2013, 10:55:35 pm »
What did we make the life based on? Boron or carbon?

34905
Forum Games and Roleplaying / Re: Divine Overseeing
« on: February 22, 2013, 10:52:22 pm »
I am running...several games.

One vote for a Kaiju shark thing, one vote for a Colour, one vote for a small something, two for a Kaiju humanoid with a crabby head and some tentacles, one vote for a cutebold, one vote for a wolf with glowing eyes, one vote for a hivemind with a face on the hive, a pseudospherical crystal which can extrude limbs...I can work with this.

-----

You are not particularly organic. You look like a hollow, crystaline sphere full of colorful, glowing smoke which leaks out from time to time. The smoke condenses into little creatures, like crab-headed sharks with wings instead of fins. Your smoke can also form into a physical form for you; it swiftly flows out, becoming a humanoid with a crablike head and several tentacles coming from your back.

You look around. You are in a much larger sphere, about 50,000 kilometers across...not really crystal, metal, or anything else you know what it is. It's a dark violet, specked with orange. Inside the sphere is are two spherical planets, about 12,000 and 7,000 kilometers in diameter.
The larger is covered in continents of orange and red rocks with bluish flora. There are five sentient races: Dwarves, Gnomes, Humans, Manormul (sing. Manorm), and Ordynars (see below to see what these are). The large southern continent is covered in ice and has scattered villages of ordynars or and dwarven ice hideouts, with herds of tendrilled walkers gathering vermin and plants. To the north are a pair of continents; the drier eastern one is near the southern continent and is mostly populated by the confederacy of human tribes, with several gnomish tribes to the south and the west coast including a beachhead of the Manorm Empire, while the smaller, swampy western continent is controlled by the iron-fisted manorm. The remainder of the world is covered in various archipelagoes, mostly held by manorm but with the northern isles held by the Northern Dwarves.
The smaller world has many igneous rocks and is mostly covered in jungle. It has but a single race: The Onyd. They are engaged in an age-old civil war between the subspecies which worships Ores (which has red scales and large claws) and the one which worships Zera (which has gray scales and horns). The word has only a few seas, so it is mostly divided into Oresian territory and Zeran territory.
Aside from these worlds, there are several other bodies: Three rocky "moons", two gray and one yellow which are one or two thousand kilometers across; a number of icy bodies with some life on them; and a lavender sun about 5,000 kilometers across which most things nevertheless revolve around.

The mighty presence is gone, but soon, you are contacted by a few other gods.
Thank the Overlord! says one god, a winged, bull-headed snake made of shimmering light. I'm Zera, this moron is Ores, and you must be that god the Overlord said would help us deal with his problems.
MY problems? replies another god, a shifting mass of rusty-colored hair. You're the one who started this, jungle nut. Move your hornheads out of that hunting ground and we can start on that agreement you seem to desire.
Only if you withdraw 20% of your ritual support from your--
Heck no! If YOU hadn't made that STUPID volcano under my favorite temple, we--
A response to you sending those rats to my territory--
Now, now, stop this arguing. I'm Thox, by the way. You've both done bad things-- interrupts a shifty humanoid.
Stay out of this, I know whose side your bread is buttered on.
Now that's uncalled for!
The final god who showed up says, Look, stop arguing. You're making us all look bad in front of the new overseer. I'm Gomork, the Tentacled Lord. Anyhoo, these folks are engaged in this big argument. You're presumably here to get it to stop. Wanna give it a shot?

I'd advise skimming the following spoilers.

Spoiler: Own Status (click to show/hide)
Spoiler: Universal Status (click to show/hide)
Spoiler: True Gods (click to show/hide)

-----

You are more or less omnipotent. Resolving the crisis is only one of an infinite array of potential actions. Come up with...whatever you want to do.

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