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Roll To Dodge / Re: Roll To Wasteland (No Waitlists)
« on: February 18, 2013, 11:30:58 am »
Enter portal, find object.
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Well, dang it.This is actually on time!Even if it ruins my REM sleep!I MUST update tonight! MUST! NOT! RUIN! PERFECT! RECORD!
>Become the aforementioned amount of smart.
Become Magnificent - wait a minute. A REAL Magnificent Bastard wouldn't focus in trying to get the trope - he'd go out and EARN that bitch!
>Kidnap a family member of Samuel L Jackson while wearing a Furtukalichlordandarandomprisonertoo outfit.
get a larger negative bonus
Direct the amalgamation to attack itself.
Send hatlings to destroy everyone else.
Take control of the unpronounceable boss and crush the magic girls.
Make the magic girls the body in charge of everybody else faction.
Ask Head Death what would happen if someone died in the realm of the dead.
Drunken heroic speech! Let party power wash over all!
Put self out! Make hut inflammable.
Also I'd like to nominate Looter's Delight. A perplexicon style deathmatch game where kills get rewarded with loot, ranging from a Lovecraftian glaive monster named Moretti to a hot cup of tea to Rick Astley, and most notoriously a pair of panties.+1
Also, unless the GM says I'm wrong, a gangster family makes up over 70% of the multiverse population.I highly doubt this.
I love my loli guardian angel so much. Wwolin's loot generator for the game (that I'm thinking he created) is freakin' awesome.I need to remember to ask him how he made it.
Yeah, you see.... I can't do my turn right now.....Yeah. Still fixing the pic.
Your picture is messed up.....
Neyravah the Dead Guy"Would have been" implies "If I hadn't been killed by an ungrateful dwarven king."
It lasted a while with the OOC thread.an example o what i was talking about. the 'You are a New God' game was extremely popular. It got an OOC thread. a few days later: dead as a dormouse.as far as I'm concerned, a big NO to OOC threads. Whenever a game gets an OOC thread, it dies unless its extremely popular.LIKE You At Final Boss. That OOC Thread worked out well.
And what's available and grows well in this climate.You've got tubers, melons, whatever cucs and their ilk are called, various fruits and berries, herbs, grains. Honestly just about everything you have provides more. It's just a question of grow times.Producing grass won't be useless in the long run if we decide to tame the bison. We won't need a lot of grass at first, but eventually we'll need and breed more bison and by then, we'll have a lot of grass to feed the bison. I suggest using the selective breeding Descan was talking about to make big, fat bison. We could also use them for fertilizer.How do you suggest we grow more or taller grass than nature provides?
What about growing some tall grass in front of the hive entrance to hide it from others and use them as ambushing sites for enemies when they come close.
On the subject of crops...what are some crops which would provide a better per-acre caloric profit than grass? No point in growing anything else for sustinence.
Just kill the borders altogether, GWG. The current halfway done condition looks horrifying.I'm not sure why they look like that,
This was when I was hurriedly trying to catch up on 1.7 days of games and didn't want to check the rules I had written.Ah. That makes sense.wat
...I'm not sure.
It should work now.It's mostly for my convenience ATM, because I'm not sure how to make it public-viewable.Just look around the settings.
You make a convincing argument. I'll fix the Teleporter's rules ASAP.Something like that would make sense. Maybe replace the Teleporters with Teleportation Gates or something. I'm going to avoid major changes in the rules halfway through, though.Adding the limits I mentioned is not a 'major change', it's a hotfix for a gamebreaking bullshit bug that allows anybody to get a free piece anywhere behind the enemy lines and immediatly move it. Hooray for pawns capturing queens just because they had an empty tile diagonally in front of them.
IMO the best rule would be this: teleporters can move any adjacent piece either anywhere on the current board (so the enemy gets to react before it moves) or any adjacent piece to its exact location on another board.



Producing grass won't be useless in the long run if we decide to tame the bison. We won't need a lot of grass at first, but eventually we'll need and breed more bison and by then, we'll have a lot of grass to feed the bison. I suggest using the selective breeding Descan was talking about to make big, fat bison. We could also use them for fertilizer.How do you suggest we grow more or taller grass than nature provides?
What about growing some tall grass in front of the hive entrance to hide it from others and use them as ambushing sites for enemies when they come close.