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Play With Your Buddies / Re: (KSP LP) Bay12 Space Program: Jebediah Came Back!
« on: March 16, 2014, 08:19:18 am »
Surprise "update"! Happy...Saint Patrick's Eve? Definitely the last update until I get my charging cord.
Yep. Sorry to cut this short, but--shocker--my battery is dying.
We decide to put another thing in orbit. The Director's been reading a bunch of science fiction books about communication satellites (editor's note: I've been watching Scott Manley's Interstellar Quest), so we'll try making one of those. The design is simple:

That wasn't so bad. Now what?
Now, we need to figure out how to launch it into orbit. A kerbostationary orbit would be preferred.

Fun fact: Those last three stages (starting with the three big liquid boosters, then the three smaller ones, finally the one small engine) have just enough delta-v to get into orbit on their own. The solid boosters bring us up to more than enough for an optimal ascent to kerbostationary orbit. We probably won't manage optimal, so we added the jet boosters. Some say this answers the age-old question of if you can have too much lifting power, in an affirmative sense.
Another fun fact: The release of the solid boosters is tied to action groups. I hope I remember this when they run out.
Sadly, power issues prevent us from launching it just yet.

That wasn't so bad. Now what?
Now, we need to figure out how to launch it into orbit. A kerbostationary orbit would be preferred.

Fun fact: Those last three stages (starting with the three big liquid boosters, then the three smaller ones, finally the one small engine) have just enough delta-v to get into orbit on their own. The solid boosters bring us up to more than enough for an optimal ascent to kerbostationary orbit. We probably won't manage optimal, so we added the jet boosters. Some say this answers the age-old question of if you can have too much lifting power, in an affirmative sense.
Another fun fact: The release of the solid boosters is tied to action groups. I hope I remember this when they run out.
Sadly, power issues prevent us from launching it just yet.
Yep. Sorry to cut this short, but--shocker--my battery is dying.
