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Messages - GreatWyrmGold

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35776
Forum Games and Roleplaying / Re: Six-Person Chess, Anyone?
« on: February 09, 2013, 03:01:48 pm »
In chess numbers always stand for columns and letters stand for the rows.
Ah. Okay.

35777
Roll To Dodge / Re: ROLL TO DODGE THE LAW IV: A New Xantalos
« on: February 09, 2013, 03:00:08 pm »
Wait for Javier to enter his body, then possess him. See how he likes it!

35778
"The party's over and I just arrived."

Draw sidearm. Quickly search camp for anything of note, take it if safe, head towards the drop zone. Rather, do as much of that as fits into one turn.

35779
Roll To Dodge / Re: YOU AT DRAGON'S CAVE
« on: February 09, 2013, 02:57:42 pm »
Be toxic and enticing.
Hope someone I don't like eats me.
Poison Persus and anyone else who dares to eat me.

35780
Forum Games and Roleplaying / Re: The Spawn [Turn 11:Food Crisis]
« on: February 09, 2013, 02:55:06 pm »
Work on that Feedermajigger.

35781
Forum Games and Roleplaying / Re: Lordship: Locked?
« on: February 09, 2013, 02:54:42 pm »
He says he didn't lock it, and that he PM'd Toady and ThreeToe about it.

35782
Forum Games and Roleplaying / Re: Six-Person Chess, Anyone?
« on: February 09, 2013, 02:54:07 pm »
GWG, if you have windows, just try the snipping tool- it comes standard and is similar to lightshot, it would seem.
The what?

Uh, could you please switch the letters and numbers? This is painful to look at. :(
What do you mean?

35783
Forum Games and Roleplaying / Re: The Spawn [Turn 11:Food Crisis]
« on: February 09, 2013, 02:26:37 pm »
Point to previous action, which was changed before the update.

35784
Forum Games and Roleplaying / Re: Six-Person Chess, Anyone?
« on: February 09, 2013, 02:23:39 pm »
Often, I spelled it like that. Where's the tyop?
It's right there, GWG :P
That was the joke.  ::)

Edit: I nearly broke my mind trying to understand why the two sides have a different number of pieces and then realized that the image is cut-off.
What are you...Oh, for the love of--it took me like 15 minutes of cropping to get that, and now it's ruined!
Google and install Lightshot. This will save you a LOT of trouble, I promise.
I'll look it up.

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Also, do pieces ordinarily captured remain under the control of the one who captured them?
No, they're under the control of the ally of that player. I'll go add that. That was already there. Huh.
Er, the Fool and the Sorcerer were listed in such a way that I thought they were exceptions to the general rule. In this case, does this mean that only two people can have pieces on the same board?
Yup. It's simpler that way.
(The Fool and Sorcerer have their exceptions noted in their rules.)

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Also also, it's spelled 'sorcerer'.
Often, I spelled it like that. Where's the tyop?
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There are several new pieces added--the Dragon, the Fool, the Guard, the Scout, the Sorceror, the Summoner, the Teleporter, and the Wizard. These have special abilities which should complicate things. In a good way.
Thankyou.

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Also x4, does the Wizard transform pieces into the same colour as the wizard or the same colour as it was initially?
Initially. That is vague, isn't it?
I... don't understand whether this is sarcasm or not. The aliens are probably at fault.
Not intentionally, no.

-----

Anyways. Nerjin's display idea sounds neat, but it's a pain. I'm considering a table or something.

1234567890
Screw it. This was started before Dariush's reply, and I'll give that Lightshot thing a try.

35785
Roll To Dodge / Re: Finimicon: A Magical Arena. Turn 0 (The Finite Arena)
« on: February 09, 2013, 01:52:31 pm »
Create a monstrous Praying mantis with fur, scales, and covered in poisonous spines;and 7 heads to block the North doorway from others
You need to use actual words to make stuff like that.

35786
Roll To Dodge / Re: YOU AT DRAGON'S CAVE
« on: February 09, 2013, 01:51:52 pm »
Reveal myself to be a dragon in disguise, and therefore immune to fire.

35787
Creative Projects / Re: Astronautics: A 2D Space Sim
« on: February 09, 2013, 01:50:45 pm »
How would the heatsinks work?
(In physics terms, I mean.)
Would they concentrate waste heat in some sort of coolant and eject it, or would they radiate it, or what?

Typically heatsinks are designed to absorb heat from a connected component and radiate it away as efficiently as possible, typically through a large amount of exposed surface area.

In gameplay terms I would probably just have the heatsink directly raise the maximum temperature of the connected component. The heatsink would also share whatever heat value the connected component has. However I doubt there would ever be a circumstance where the heatsink would fail due to overheating before the connected component did. Hell, in order for it to fail it'd basically have to melt.
Would the radiated heat be able to affect other ships, or would it be too diffuse to be worth calculating?
(Although if it is diffuse, it might be fine to leave it in, just so players can try to overheat an enemy ship with their heat sinks.)

35788
Forum Games and Roleplaying / Re: Six-Person Chess, Anyone?
« on: February 09, 2013, 01:46:56 pm »
javier, scapheap, Nerjin, Dariush, Doomblade, Remuthra...we have six.

-----

Primary Team:
Nerjin (red)
Dariush (yellow)
Remuthra (blue)

Secondary Team:
javierpwn (green)
scapheap (purple)
Doomblade (orange)

Once I get an image with the three boards, it'll be time to start and javier's turn.

35789
Thatlooks like an interesting paper. I'll come back when I finish reading it.

35790
Forum Games and Roleplaying / Re: The Spawn [Turn 10:Biology]
« on: February 09, 2013, 01:41:32 pm »
What I don't understand is why nobody is getting Vitamin Supply.
Having a competent healer that creates BP constantly and keeps transferring it makes it almost impossible to die of starvation.
Or you could try to I dunno,find food in a blank cave.
Wait, can drones do that researchy stuff?

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