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DF Suggestions / Re: Alternative Reproduction
« on: February 06, 2013, 08:18:36 pm »But they don't have a nervous system, and may well just be a biochemically motivated ball of passively nutrient absorbing and releasing tissue. Sorta like heart muscle culture in a petri dish, just grown really large.Hearts aren't organisms, and they DO have nerves, but I suppose. Doesn't help paraphylogenists any, though.
Heart muscles will beat without any nervous tissue involvement, and will synchronize activity with each other using ion concentrations alone.
That fleshball specifically has tags asserting that it indeed has no nervous tissue of any sort, this seems the more appropriate biological metaphor.
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Also, learn to seperate jargon from informal use. I used "gastropod" as an adjective, Not as a noun. "Gastropod" as a noun has a very specific use. "Gastropod" as an adjectie relates to body plan, as an abstract high level concept. They are not the same, and the use was not the same. Calm down francis, and enjoy the game.I have never seen "gastropod" used as anything but the name of the clade which contains snails, slugs, sea butterflies, etc.
I didn't say it would be perfect, just that it would be sufficient to allow them to exist in the game, and be produced after worldgen. Eg, you have bamboo on your embark, and the little tykes appear out of nowhere.Ideally with multiple methods of reproduction allowed per creature.
The generic tag identifier system would also allow complex lifecycles, like medusae, and completely fantastical ones, like 3-breeders species. (Even ones that need a different species host, with a little tweaking.)

