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Messages - GreatWyrmGold

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36181
Somehow i think im slightly too late to claim insies from my instareserve back when you brought this up in perplexion :(
You'd be right.

He points his wand, thinks of harming intent and yells "fu-ge!".
Well, my action is above.
((I have to go to bed now.))
Good night and congrats on the first spell.

36182
Forum Games and Roleplaying / Re: Golem Smith
« on: February 03, 2013, 05:17:43 pm »
Didn't someone say an Alcubiere Drive would screw up the start and end points?

36183
Forum Games and Roleplaying / Re: You are a new God
« on: February 03, 2013, 05:16:14 pm »
UPDATEZ NAO!!!
Send Leto to free Corruptor from his cryoprison in the heart of the EoT.
Smack these guys for disrupting the game by posting in the IC thread.

Smack self, too, just to be fair.

36184
Forum Games and Roleplaying / Re: (Un)Holy Powers(OOC)
« on: February 03, 2013, 05:15:27 pm »
Quote from: javierpwn link=topic=121176.msg4002056#msg4002056 date=1359923095
One last thing.....
Any thoughts on how to solve GWG's riddle?
[/quote
A hint for anyone who's ever read The Pearls of Lutra...

"My first is in blood and also in battle..."

It's a similar kind of riddle. Just more complicated.

Just to remind everyone:
The first is in bugs but not an insect,
The second a standard first.
The third is three I's who all intersect.
The fourth's the last of the worst.

The fifth's in Wales and Washington DC,
The sixth is as the last one.
The seventh iss in blood and BCD
Eighth's not Jebyg's but Javier's.

The last is the start of eternity,
The whole a testimony to insanity.

Spoiler: The Synod (click to show/hide)

36185
Roll To Dodge / Re: ROLL to DUEL: PlutoniumApe vs. Robocorn
« on: February 03, 2013, 05:08:59 pm »
WHY IS EVERYONE ALWAYS TRYING TO KILL ME?!?!?
QUICK VANISH FROM RTD
DO EET.
Only if the combatants are still in me next turn and the audience hasn't killed me to death.

36186
Roll To Dodge / Re: Cops and Robbers: Turn 11
« on: February 03, 2013, 05:07:46 pm »
<abbr=While pocketing the $100>Investigate noises.</abbr>

That's what I get for trying to be subtle-like.

36187
Look around.

36188
Sneak into the temple. Try to find the main worship area.

36189
Roll To Dodge / Re: Cops and Robbers: Turn 12
« on: February 03, 2013, 02:57:31 pm »
Doff hoodie.

Head for a side door.

Toss a moltov cocktail at something and run.


...Didn't I grab the money from the cash register?

36190
Roll To Dodge / Re: ROLL to DUEL: PlutoniumApe vs. Robocorn
« on: February 03, 2013, 02:55:27 pm »
WHY IS EVERYONE ALWAYS TRYING TO KILL ME?!?!?

36191
Roll To Dodge / Re: Perplexicon: Magic is Confusing: Null
« on: February 03, 2013, 02:54:06 pm »
Be glad i'm not there!

36192
Roll To Dodge / Re: ROLL TO DODGE THE LAW IV: A New Xantalos
« on: February 03, 2013, 02:52:14 pm »
Respawn as Hank Hill.
Note that Grillodons are Charcoal Grillodons!
(Because dinosaur propane grills are just silly.)
Summon the Power of Propane!

36193
Also I'm pretty sure that, barring houserules, nat20's only guarantee success on attacks, not skill- or other checks.
Saves, too. But not skill checks, correct.

36194
Forum Games and Roleplaying / Re: Homework, Bullies and demons. OOC thread
« on: February 03, 2013, 02:44:32 pm »
Also for when the two teams are up at the same time, I need names for them.
We can be team 1, and they'll be team A.
I like this idea.

36195
Wait, it dosen't have to equal 0? Making changes if so...

The modificators, I mean.
It can be less, but it can't be more. (An earlier train of thought would have let the bonuses exceed the penalties by two, but I decided against it.)

-----

Five people appear in this place, a strange place.

One is "Archmage Coolguy," a clever and powerful man whose physical abilities are a bit less impressive. His wand is a delicate wand of walnut wood, just over eight inches long. The journal he possesses has seven pages filled with compiled notes for coming here, leaving 43 for any notes he wishes to take. He, being the first to arrive, takes stock of his surroundings.
The floor is smoothed natural stone, but the walls are masonry of the highest quality. While no mortar was needed to hold the perfectly-fitted walls in place, it is clear that this place was dug, and then walls were put up. It is also improbable that the walls would come down. The walls of these chambers have glowing spheres of cool magical light, but the corridors seem to be unlit. Speaking of corridors, there are two archways leading south and one leading west; an occasional sound of large scurrying legs sounds from the western passage. It is an eerie place.

Just as Coolguy starts to wish he had someone else to be here--just to acknowledge how cool he was, of course--Javier C, a somewhat frail and rather foolish young man with a hardhat and an aura of power, appears. Javier has a stout mahogany wand, almost 9.5 inches in length, and a diary containing 7 pages of notes and a compiled map of this whole place. His journal also contains a cryptic note he'd found: "Find the biggest centipede for fame or doom." Javier glances sideways at the archmage, in his violet runes and stiff fedora, but before he can question the Archmage's sanity or existence another form appears.

With a pop and a thud, Jane Schandles appears about a foot and a half above the ground, before striking the smooth stone floor. Her journal is stuffed into a large pocket in her cargo pants, while a multitool and a smartphone share a smaller one. Jane is weak of body but mighty of mind. A teak wand, 18.4 centimeters long and fairly dull, is gripped in her left hand, while her right holds a scratched and only slightly rusty crowbar. Jane checks to make sure nothing is broken; then, with some help from Javier, she stands up, a bit shaken, a bloody scratch on her cheek clotting.

Soon, Jane is joined by a younger girl. Clair Hatter, a little girl with as much strength as a grown man, as much innate cleverness as all her teaches combined, and as much toughness as a sick bunny rabbit, poofs in in a burst of orange dust. Her wand, nearly a foot and a half long and made of polished rosewood, is clutched in one hand, with a violet umbrella in the other. Clair grins and looks around, her grin fading when her eyes fall on the Archmage. Suddenly, this doesn't seem to be like such a fun tea party.

The last to join the "party" at this time is Meus, a 30-year-old who is already starting to suffer from joint pains despite his innate hardiness. He and Tattletale come out of one of the southern arches, then spin around, surprised to find that they are not where they were. His simple clothing cannot conceal the dagger at his belt, nor does sticking his teak wand and the Elder's book in a sack make it any less obvious that they are on his person. He spun around again at the sound of scrabbling legs, to face four others. Strange characters were they, one in robes, a little girl, and two in stranger clothing. The Elder's book was correct; a strange place this is!

The five looked at each other in apprehension...and eight big centipedes, the size of serpents, crawled past Meus!

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