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Messages - GreatWyrmGold

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36661
Roll To Dodge / Re: Roll To Redshirt
« on: January 28, 2013, 05:04:44 pm »
((Wait, does this make me the soldier? Wyrm, I recommend that you get yourself a quick-fix, and we could be in for some ass-kicking of the highest level...
I've never understood the Quicck-Fix. Is the increased rate of healing really worth never being able to Uber?
(Bear in mind, when I do play TF2 I'm pretty bad...)
Yeah, but if the person you're healing rocket/stickyjumps you go along. Weee. (Or was that on the sticky jumper?)
True. It always bugs me when I can't catch up to the guy I'm healing. Or when I can't find my team, get ambushed, and flee backwards off a cliff while firing syringes at the ambush.

Quote
Sell game of D&D, get a rocket luncher and munition.
Pass miauwu the phone number for WotC's legal department.

"My charge should be ready!
Check medigun to see which type it is. Heal someone, activate Ubercharge if it's one of the Ubercharging ones and my Ubercharge is ready to be Uber'd.

36662
Roll To Dodge / Re: UPGRADE: The Ultimate VR Game! 10/12 Chambers Taken!
« on: January 28, 2013, 05:00:34 pm »
LET THE DEATHMATCH BEGIN
About time, too.

-----

"This will not be a problem."

Run east, then north, then west, then south--in short, run to that treasure chest.

36663
Roll To Dodge / Re: ROLL TO DODGE THE LAW II: Rebellion
« on: January 28, 2013, 04:56:38 pm »
Get lunch.

36664
Swear. Examine cell.

36665
Excellent.

Sneak to the temple, very very quietly. Note the time.

36666
Roll To Dodge / Re: ROLL to DUEL: PlutoniumApe vs. Robocorn
« on: January 28, 2013, 04:44:36 pm »
For grievous assault on the two combatants and destruction of public property.
Did you really think fire would hurt them, and anyways audience participation is not only allowed but encouraged.

36667
Forum Games and Roleplaying / Re: Golem Smith
« on: January 28, 2013, 04:42:53 pm »
Wait. Golem-cities are possible?
Sweet.

36668
Forum Games and Roleplaying / Re: You are a new God OOC thread.
« on: January 28, 2013, 04:39:03 pm »
I have a new idea for a new biological weapon. We take a fungus spawn, and make it produce spores on it's own. It will produce so many that it will fill to bursting. When it suffers damage this bloated spawn will pop releasing a cloud of spores, some of which will cause other spawn to bloat. Allowing us to deal massive amounts of damage to opposing armies. I  apologize if I've made any grammar errors I'm very tired.   
I like this general concept and empathize with your weariness.

Wait... did anyone notice that we made two Very large gold wyrms? They are quite vast, one could almost say... Great?
Would you look at that.
Now we just need to make a race called the Uk-Ray and have a ranger, and...um...never mind.

I'm of the opinion that we should focus on defense and infrastructure for now. We need to grow our holdings. That idea of using Chaos Magic to spark a Renaissance in our town doesn't seem like a bad idea.
This. Rub it in the face of Order. Show them that Chaos is necessary for evolution.
Wouldn't hurt to put a little Life into it either, I don't think. And a Firey passion. Wahaha.
Imagine the textbooks.
"The Renaissance is generally agreed to have started in 1037, when Donut began causing people to go creatively insane."
I like it.

Can we give boons to jara/slender/whatever it is we call it right now?
Probably, but I don't think we should just yet.

We could get Krait to make a pressurized spore cannon.
Could he beat the satisfying splatter of dropping a fungus spawn on to an enemy force. 
Yes. By using them as ammo.
Maybe make some sort of bomb we can put in Fungus Spawn to make them spread spores everywhere when struck? The best of both worlds.

36669
Forum Games and Roleplaying / Re: Elves of Amanereli - Paint adventure
« on: January 28, 2013, 04:34:00 pm »
1. It mightn't be the goblins seeing the dwarves, just the players.
2. There's still a dwarf at the catapult or manning the walls or something.
3. Have you seen how some DF players try to break sieges?

36670
Forum Games and Roleplaying / Re: [D&D 3.5] A world asunder.
« on: January 28, 2013, 04:32:26 pm »
Okay, this is a little ridiculous to imagine. Even converting all I have into platinum, my character owns over 11 pounds in coinage. Is there a safe back at the keep I'm storing this absurd amount of money in, and if not does anyone know of a more compact coinage?

36671
Very bold of you, Ardas. Though I have the feeling that the update's not done yet...
What was he doing?

36672
Forum Games and Roleplaying / Re: You are a Mage!
« on: January 28, 2013, 04:26:29 pm »
The Great Wizard Ensert Neme
Master of Nature
Owner of the Book of Soneret the Mad
and
Collector of Rare Artifacts
+1
+1
Ensert Neme is the best inserted name ever, so +1.

Also yay, Adwarf suggestion games!
+fish
Yup.
+FLARGLE
You pyramid builders do realize that the pharaohs are exploiting your free labour, right?
The cats are cute, though.
And bacon is tasty. Was there any point in this non-sequitur?
+1
Why can't I have this much support on decisions I feel more strongly about?
 :P

36673
Forum Games and Roleplaying / Re: Elves of Amanereli - Paint adventure
« on: January 28, 2013, 04:23:48 pm »
I think I'd prefer to see dwarves in Darker's scrumptious artstyle.
Just to point out, sieging a dwarven fortress typically allows one to see dwarves.

36674
Forum Games and Roleplaying / Re: Interest check: 3.5 dungeon crawl?
« on: January 28, 2013, 04:20:37 pm »
If it's PBP, I'd be willing to either DM or play.
Have you DMed 3.5 before? You seem like you would make a good DM for a dungeon crawl if the OP drops.
I sure have. Generally not for large groups, but the two people I typically game with are an idiot who destroys the game with his ineptitude and a veteran who destroys my plots with his mind so it can't be too hard to DM for a bunch of average Bay12ers.

36675
Forum Games and Roleplaying / Re: You Wake up on a Beach
« on: January 28, 2013, 04:19:13 pm »
Name: Larry Joe Davis McGee
Age: 43
Gender: Male
Larry Joe Davis McGee?
I think that that works for me.
And now this poem has lines three.

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