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Messages - GreatWyrmGold

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37036
The only better president I could get is Theodore Roosevelt with just about anything.
Andrew Jackson was pretty badass too.
Teddy got shot once. He finished his speech before getting medical attention. Jackson's badass, but Theodore Roosevelt has him beat.

37037
Riltia: Attack the bottom one with the fail flail!

Al: Attack the bottom one with the sword thingy!

Cherish: Whack bottom one with the staff!

37038
We don't need to keep the weapon in the cargo bay.

Come on, UkRa, you know that a weapon incorporating jump cores is going to make us MUCH harder to harm. It probably teleports ships away from us...or maybe just parts of them...

37039
Forum Games and Roleplaying / Re: Golem Smith
« on: January 23, 2013, 08:36:48 pm »
Well, let's crunch some numbers.

A city requires housing and work. Assume that we're going by D&D population thresholds as well as size categories; a small city is 5,000 to 12,000 in size. Assume a fairly big small city and say 10,000. Assume that the mean person requires a spartan 500 square feet for their personal lodging, with a 10-foot height (including the thickness of floor and ceiling). That's fifty million cubic feet. Assuming a 2:7:9 ratio of thickness:width:height for the torso, and assuming that only the torso contains residential quarters (the nobles might live in the head, but they get a lot more than just normal houses), and that's a 126-cube figure. Each cube needs to be about 400,000 cubic feet...dang, that doesn't cuberoot easily. It's about 74 feet. 74*9=666 (creepy), so the torso would be over 650 tall. Assuming that the torso is about half the size of the total golem, and we have a 1,300-foot golem. Going by D&D size categories (what the GM is using), 1,300 feet is Colossal++++. Going by extrapolations of the given formulae as far as I remember, it would take 256 times as long to make a Colossal++++ golem as the stated times...so, we'd need a mountain and a couple years to make that golem. Plus the time to make the actual city. Oh, and this assumes that the citizens work in the golem's limbs.

37040
Forum Games and Roleplaying / Re: (Un)Holy Powers(OOC)
« on: January 23, 2013, 08:24:12 pm »
The punishing-Javier thing fails.

Spoiler: The Synod (click to show/hide)

37041
Forum Games and Roleplaying / Re: You are a new God OOC thread.
« on: January 23, 2013, 08:21:49 pm »
Azula is about our least untested person.
Least untested. Not least tested.
Oh. Stupid un...

37042
Say, Ardas, mind if I move the rest of the jungle dwarves to less hostile lands?

37043
Quickly! Spearflail the red ceiling thingies!
Plus One!

37044
That's a  strange motivation:

"hey, crew, lets spend most of our cash on that gun because it's likely a potential plot point!"
It's an OOC reason. IC: It seems like an experimental weapon, which could probably sell for a lot more than 2,200 credits to the right person.

37045
Forum Games and Roleplaying / Re: You are a new God OOC thread.
« on: January 23, 2013, 08:02:06 pm »
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Why not? They get a chance to excersize their powers, share their findings, and the experience is gained by five people.
They'd each be doing less work, and thus have less chance to exercise their powers. Also, because it would be unbalanced if having 2 booners grow a mushroom each give less xp than 2 booners growing a single mushroom twice as big.
You haven't addressed my points...and you're assuming that XP is a major game element.

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Mana's worthless if we don't use it. Besides, if we spread the magic around, we get more people interested and therefore interested in converting, meaning that we get a long-term mana gain. It's an investment.
We don't even know if we will get any extra followers whatsoever, and also, saved mana is not worthless, it has the exact same value as before. If you don't spend your money, it's still money.
1. Oh, sure, evangelism may be assumed to be worthless.
2. If you don't spend money, what good is it?

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1. Your assumption was that they were spreading fast. That's a stupid assumption. For all we know, we could be harvesting them at an unsustainable rate and just haven't noticed...
2. The mushroom-raisers aren't the Evangelizers. Also, Eldrick's one guy, meaning that he can only do about one thing at a time.
3. Fact: Evangelism is not worthless. Fact: Evangelism now means we increase our mana income sooner. Opinion: We should see how effective it is before "bothering."
5. Dropped. Food is always needed. It's inelastic. Between historical precedent and Malthus's theories, there's probably some starving people.
6. Indeed. How can they teach if they never learn? If they get boons, they can learn. If they don't, they can't.
1. I never said anything about them spreading fast, and if we were being unsustainable, we would have run out of bloodmelons, because we only made a few to begin with, and only now increased the need substantially.
Well, you actually did. Also, since we, quote, "just increased the need substantially," it is quite possible that our consumption rates outstrip the regrowth rates.

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2. You just said they were. Also, Eldrick is serving fine right now, we could use 1 or 2 more life booners for skill, but we have enough for our needs now.
You misunderstood what I said, and we "don't need" Life Booners because we're not using them. A surplus of food always helps, to say nothing of what happens when we make new plants...

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3. Those aren't facts. How do you know it's not worthless?
Au contrare. There's real-world evidence on the first, putting aside how unlikely it is that Corruptor would have let us send some people off on an unexpectedly Wild Goose type of chase. As for the second, that's mathematics.

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And should we not confirm that our evangelism works before investing into it?
Oh, sure. Let's ignore common sense and assume evangelism does nothing. [/sarcasm]

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5. Forgot about that. Supply and demand. Food is a neccessity, but people everywhere grow it everywhere, so it's not nearly as valuable as many other things. There's probably some starving people, but that's probably more because they can't buy the food, not because the food is overly expensive, and so there isn't much to undercut.
If we grow food hundreds or thousands of times as fast...that removes pretty much the only cost. With a few Life Booners focused on growing meatmelons* and wheat, we can sell food to other villagers for just about as little as we like and still turn a profit. Capitalism, ho!
*Which could sell for more. Meat is considered a luxury food in real-world medieval times, so a substitute would be roughly analogous to imitation lobster or something, which sells for more (pound-for-pound) than bread.

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Lightning jumps seem more like a Maher-boon than an ability vampires would get.
It seems like a representation of Maher's power, similarly to how a vine whip isn't something a metal golem would have, but it was included to represent our power in the creation. Perfectly natural creation ability.
What makes you think Maher made vampires?

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No, it's like playing a cleric instead of a fighter. They're both useful, but neither is inherently superior and neither is involved in an arbitrary R/P/S arrangement. Especially since we're not involved in a Farm-Off.
It's more versatility as opposed to more focus on one aspect. But since we aren't involved in a farm-off, versatility is more useful.
Life boons are a lot more versatile than fire boons. Look at Eldrick; he's done everything from making bushes spring up in combat to making mushrooms into buildings with that little power of his. Fire? It burns. That's about it.

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Azula has a pretty simple ability; it's known that she can throw fireballs and -blasts.
She's our most experienced boon user in general, she has had the most power for the longest time. Therefore, she would have the most general boon experience.
...How is that relevant to saying she's the "least tested"?

37046
The only better president I could get is Theodore Roosevelt with just about anything.

37047
Roll To Dodge / Re: Roll To Wasteland (No Waitlists)
« on: January 23, 2013, 07:47:14 pm »
Break off a table leg. See if that's what it wants. Wonder if I'm going crazy.

37048
Roll To Dodge / Re: Perplexicon: Magic is Confusing: Null
« on: January 23, 2013, 07:46:34 pm »
If we have a TPK I'd almost be in!

...Unless the online waitlist is lagging again, in which case I'd get in on a TPK!

Come on, TP, get K'd!

37049
Roll To Dodge / Re: ROLL TO DODGE THE LAW II: Rebellion
« on: January 23, 2013, 07:42:52 pm »
Now, continue Disantisemitism with less chance of getting killed.

37050
Roll To Dodge / Re: ROLL to DUEL: PlutoniumApe vs. Robocorn
« on: January 23, 2013, 07:42:02 pm »
((Is it just me, or does Blade Maid kinda look like the TF2 Pyro?))
It's just you.

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