37246
Forum Games and Roleplaying / Re: You are a new God OOC thread.
« on: January 21, 2013, 12:16:53 am »
You sure? If so, I'm sure we could make some soulful Stems...
May 9, 2024: The May '24 Report is up.
News: April 23, 2024: Dwarf Fortress 50.13 has been released.
News: February 4, 2021: Dwarf Fortress Talk #28 has been posted.
News: November 21, 2018: A new Threetoe story has been posted.
Forum Guidelines
No, we know her. We just met her, didn't we? We don't want to seem disinterested. Be a little over-friendly, let her know that we -are- interested. Flirting doesn't always mean dropping lines. It can also be complimenting her and her good work, and letting her know we'd like to chat again if possible.Whatever, just don't start hitting on her or anything...I don't feel like arguing anymore.
75, I think, and I'm pretty sure that they come out of the ground with the seeds. That's what I remember, at least.Thanks for clearing that up GMAs it stands, they need to be tended and have a gestation period of 3-4 daysI'm fairly sure they can do so already?...That's actually a good question to ask Corruptor.
After all, it's only seeds, and seeds will grow when planted. Most of the time.
Hey, can Saps and Stems grow in the wild or do they need to be tended by farmers?
EDIT: Jesus, 3-4 days? That is multiplying that puts rabbits to shame.
How many can one stem seed at a time, and how long after maturation will it take them to start producing seeds?
well fuck it appears i accidentally turned my character into Steve Irwin wearing a pirate suit...That so deserves to be sigged.
I MUST update tonight! MUST! NOT! RUIN! PERFECT! RECORD!
Respawn. Posess a new body out of all the corpses[5] You create a Colossal Zombie for you to inhabit.
Bring in colonists from the home town, planning to build a small village under the vaguely defined honor field.[4] The colonists cometh! [2] They can't all fit in your shop.
Change faction name to 'Those dudes who totally don't kill anybody ever'[2] It would be reasonable for you to try and logick your way out of everything, so you don't.
Do the unreasonable.
Respawn as Embodiment of Logic Gates. Whenever anyone say AND or OR, or an IF/THEN statement in their moves, reverse the final effect.[5] ...Starting one turn after you explain to me how that works.
Stop being in ther hero section. That was obviously the accident in question.You move to the Villagers faction.
Wake up as Cthulhu from this horrible horrible dream.[1] Cthulhu sleeps, and dreams he was here. Your action intersects with his, causing your mind to be ripped to shreds against the force of Dreamthulhu.
Respawn as sailor moon, try the magic girls faction again.[5] To TV Tropes!
attack the black mage.
Protect black mage by destroying his attackers![5v5] Persus and Doomblade clash in an epic struggle while Black Mage wishes he had multiple 9th level spells per day!
>RESPAWN AS REALITY-DESTROYING DRAGON FROM SPACE[1] You respawn as reality-supporting dragon from Earth.
Rejoin the Knight Tiger, attend the Sane People Polytechnic Institute for Accelerated Learning.[2] You fail the application test.
Respawn as old self.[2] Not only do you not respawn, the hostile beanies are long dead.
Send Elite Hatlings to kill the black mage and loot his stuff.
Persuade hostile beanies to join me.
Infect more Pokemon! Create ZOMBIE GHOST POKEMON FACTION with un-orphaned FroslassThe only Pokemon around, dead or alive, are you and Pistachio. [3] So you summon a Majikarp. [4] And zombify it.
I'm fairly sure they can do so already?...That's actually a good question to ask Corruptor.
After all, it's only seeds, and seeds will grow when planted. Most of the time.
+3+2. also, FTFYSomething I believe was overlooked, Make the trees not hostile to dwarves. We don't want the trade caravan fungused.+1
Hey, we can totally flirt with a goddess. We're talking a multiple divinity realm here. The simple fact that we have genders is more than enough to allow us to flirt.NOT WHEN WE DON'T KNOW HER.
I'm all for the flirting of Donut with Selena.
IF YOU TOUCH CHARLIE I WILL MURDER EVERY GODDAMN THING ON THE PLANET.Good luck and thanks in advance for helping get that last guy into the Synod.
Both of which apply to normal growing of Stems and Saps.Mutation, perhaps? The fact that we're chaos incarnate?Obviously they'd be more controllable. I fail to see why this strategy would lead to less loyal Stems and Saps than normal growth.I was also thinking of the same thing... just a little more controllable. The last thing we need is a bands of saps and stems going on Wrrraaaaggghhs.Well apparently our first batch of 75 grew in one week or less. So pretty damn effective, especially in a siege or if we lose a battle and then leave a bunch of our soldiers behind to harass them so we can better regroup. It would be like delayed fuse bombs they use to hit airstrips with.I'm actually thinking of WH40k's orks...you know, you can never get rid of them once they land on a planet.
One crop of Stems and Saps grows, combs the seeds out of themselves, scatter the seeds, and prepares an attack. One week later, a new and probably larger crop does the same. While we're still sending other forces...
Obviously they'd be more controllable. I fail to see why this strategy would lead to less loyal Stems and Saps than normal growth.I was also thinking of the same thing... just a little more controllable. The last thing we need is a bands of saps and stems going on Wrrraaaaggghhs.Well apparently our first batch of 75 grew in one week or less. So pretty damn effective, especially in a siege or if we lose a battle and then leave a bunch of our soldiers behind to harass them so we can better regroup. It would be like delayed fuse bombs they use to hit airstrips with.I'm actually thinking of WH40k's orks...you know, you can never get rid of them once they land on a planet.
One crop of Stems and Saps grows, combs the seeds out of themselves, scatter the seeds, and prepares an attack. One week later, a new and probably larger crop does the same. While we're still sending other forces...
Well apparently our first batch of 75 grew in one week or less. So pretty damn effective, especially in a siege or if we lose a battle and then leave a bunch of our soldiers behind to harass them so we can better regroup. It would be like delayed fuse bombs they use to hit airstrips with.I'm actually thinking of WH40k's orks...you know, you can never get rid of them once they land on a planet.
((Yay my turn, I will avenge you GWG))Thanks!