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Messages - GreatWyrmGold

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37291
Forum Games and Roleplaying / Re: (Un)Holy Powers(OOC)
« on: January 20, 2013, 09:24:45 pm »
On a serious and no threatening note, I'm surprised no one has impregnated any virgins yet....
Oh? I'm not. Maybe if someone let virgins around Cupitas, but his cult would rather save them for sacrifices.

Spoiler: The Synod (click to show/hide)

37292
Forum Games and Roleplaying / Re: You are a new God
« on: January 20, 2013, 09:23:18 pm »
We could also make a new mini-chaos-golem-thing which has a hive for the Firejackets and can command them.

37293
Forum Games and Roleplaying / Re: [D&D 3.5] A world asunder.
« on: January 20, 2013, 09:22:38 pm »
Theory never counted on Drak's personality though :P
Touche, but still...why was the dwarf more willing to deal with the half-black-dragon drow than the paladin?

37294
Forum Games and Roleplaying / Re: You are a new God OOC thread.
« on: January 20, 2013, 09:21:14 pm »
For once, I actually agree with Ranger. Trying to make very general items, ones that can fulfill a variety of roles, rather than specialized ones, isn't too effective. Think of it this way.

If you have three squads of infantry, and you don't know if your enemy has tanks, infantry, or aircraft, will you make it so each squad is equally suited to fighting each? No. You're going to make two of them anti-infantry because that's the most likely thing, and one AT/AA.
Alternatively, you make some people who can be the template for either an antitank, antiaircraft, or antipersonnel unit, so it costs less to make whichever one you make when the time comes. That doesn't work so well in the analogy but it works better here!

37295
Forum Games and Roleplaying / Re: Golem Smith
« on: January 20, 2013, 09:18:19 pm »
Bring it back.  A deer is heavy, we could always go exploring more later after we bring back our kill.
+1. A deer isn't something to abandon.
He did say time is very important. We may not be able to just come back to the woods to explore.
Didn't we just leave the woods?

Agreed, why not camoflague the deer and pick it back up on our way out?
Because we can't carry a deer and whatever else we kill at the same time?

37296
Ok how about this. I dont start eating my children and replacing all life on the pkanet with squiddles, and my children don't revolt and castrate me, and the universe stays unfucked.
I'm game with that.

37297
Purvis, cheap labor and has some experience.
And alcoholism. And riding a horse isn't driving a car by a long shot.

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Other than that, we should again work on steering as well as the carberator.
Probably, but let's see how the test drive goes first...

37298
Also check that weird guy's inventory.

37299
Forum Games and Roleplaying / Re: Golem Smith
« on: January 20, 2013, 09:13:12 pm »
Bring it back.  A deer is heavy, we could always go exploring more later after we bring back our kill.
+1. A deer isn't something to abandon.

37300
Forum Games and Roleplaying / Re: You are a new God OOC thread.
« on: January 20, 2013, 09:11:49 pm »
...
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And Maher is our opponent roleplaywise... It's like your offer to train our mages in necromancy, that was ridiculous
::) It's not exclusively "He's an antagonist/He's a protagonist." Putting aside fictional examples of seeming antagonists who join the party once the big threats come into play, WWII. Maher's like Russia.
then lets endevour to find about Maher's stance towards the empire of tranquility instead of just straigt out trying to ally with him.
Allying with our old enemy (likely through Krait) seems like a good long-term goal. We don't want an enemy so close; we don't want to anger Krait by crushing him.

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I do agree that fighting two fronts at the same time is to be avoided like the plague. but Maher isn't ally material.
Why not?

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I forsee us running into real conflict with Maher sooner or later, Before or after the empire of tranquility problem but hopefull not during. Hes got worshippers and we wont have to feel guilty about trying to lure them away from him to give them a better life.
True enough, but I still fail to see why we can't try not to kill him. He's Krait's friend, after all.

Hence why I suggested as a compromise we just start things off by trying to trade with him.  If things go well from there we can see how far we want to take our partnership.
Yeah, don't start by asking to be allies-forever. Start small.

37301
Bay12: Where the most powerful god is insane, and shortly after coming into existence his children start plotting to kill him.
Only to have the next generation do the same.
Which is why I intend not to have kids.
Who says they will be yours?
If they're not mine, I haven't alienated them already and therefore have a chance to make amends.

37302
Forum Games and Roleplaying / Re: [D&D 3.5] A world asunder.
« on: January 20, 2013, 09:08:20 pm »
To be fair, she gave up on that on her own voalition :P
What did you think would happen when you held my mouth shut and covered my nostrils? I would spontaneously plane shift? I technically might have, but not in a way that lets me get back easily...

In the future, can we agree that if someone insults you, Drak, that you just let it go? :P Like, really. I wasn't doing so great a job convincing the jerkass stubborn bastard august and wise Runemaster to our cause, but it didn't help that for one, no one was helping me, and for two, that someone was actively sabotaging my attempts.
I was not actively sabotaging your attempts! I was...accidentally sabotaging your attempts.
And so long as no one calls Drak a rat, he should be able to contain himself.

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And now we're trying to make peace with goddamn demons because it seemed like a more reasonable course than trying to repair the bridge Drak burnt. Although, I'd wager this plan lasts about as long as the 'Convince the Dwarves' gambit.
Wait, talking to demons would have been a worse idea than dealing with dwarves, who hate two* members of our party with a passion simply because of their race? And they'd possibly cast out two others** if they knew about their powers?
*In theory, they should hate Raiss as much or more than Drakruldus.
**The other casters, who have...unnerving powers.

37303
Forum Games and Roleplaying / Re: You are a new God OOC thread.
« on: January 20, 2013, 08:19:38 pm »
Oh, and Karne: Imagine that some random guy of the opposite sex came up to you and randomly hit on you. Wait until we at least know her before even trying. So we have a chance of success.
I flirt with any attractive female I meet (if that in not some official situation) girls like that. You should try it. :)
I think I'll discount bad-sounding advice that I got from someone on the internet.

37304
Bay12: Where the most powerful god is insane, and shortly after coming into existence his children start plotting to kill him.
Only to have the next generation do the same.
Which is why I intend not to have kids.

37305
Add me to the wait list if you please.

Name: Lucky
Looks: Kinda scrawny, but has so much luck, thats even his name!
Stats:
Strength: -
Endurance: -
Dexterity: -
Affinity: -
Luck: +++++
Badassery: -

Can I do that with the stats? I noticed no one else did it like that but I wanna try that anyways. Well unless I misread something in the rules about the stats.
I'm not entirely sure why I never expected anyone to do this, but why not? Unless another player has something against it, I'll add you.
What does Luck do again? Just chances of gear?

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