Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - GreatWyrmGold

Pages: 1 ... 2515 2516 [2517] 2518 2519 ... 3706
37741
Roll To Dodge / Re: Kriegsmarine 2100
« on: January 14, 2013, 10:36:01 pm »
Could I get a quick recap?

37742
Forum Games and Roleplaying / Re: You are a new God
« on: January 14, 2013, 10:33:47 pm »
Dragons?
The perfect mixture of Life and Fire? Which causes Chaos as it sets upon the village?
We have, good sirs, our tank.
If we make a dragon let's make it with the Komodo, after all start with a dragon to make a dragon ya know. With their mouths if the fire and jaws dont get you the bactiria will.
Plus freaking one.

As to "artillery," modify the trees to fire spore bombs. Ideally with a little fire in them, and/or the ability for firejackets to make nests in the bombpods. ...Awesome.
The shells explode with spores. The spores spread more Gourd Trees but also turn people who touch them into more Fungus Spawn. The Fungus Spawn will also have a resin carapace that is explosive, so that'll be fun.
And firejackets could nest in the gourds.

37743
Forum Games and Roleplaying / Re: The Starborn [Xenofiction?]
« on: January 14, 2013, 10:31:36 pm »
Talk with the bored lady. Make her less bored.

37744
Forum Games and Roleplaying / Re: You are a new God
« on: January 14, 2013, 10:29:35 pm »
The second is cheaper.

I'd suggest something like a gold dragon and a wyvern from D&D, crossed. Intelligence, poison, firebreath, intelligence, some magic (including shapeshifting). Add in the Komodo's diseased bite and that's our dragon!

37745
Forum Games and Roleplaying / Re: Lordship: A Suggestion Game
« on: January 14, 2013, 10:26:19 pm »
Thank him for offering to send a squire to train us, and promise to pay him back for the squire's time.

Agree to take the miner of his hands.

???

37746
Dogopus. If that isn't appealing, how about cowimari? (Remember, my character's a gengineer.)

37747
Forum Games and Roleplaying / Re: You are a new God
« on: January 14, 2013, 10:24:15 pm »
Dragons?
The perfect mixture of Life and Fire? Which causes Chaos as it sets upon the village?
We have, good sirs, our tank.
If we make a dragon let's make it with the Komodo, after all start with a dragon to make a dragon ya know. With their mouths if the fire and jaws dont get you the bactiria will.
Plus freaking one.

As to "artillery," modify the trees to fire spore bombs. Ideally with a little fire in them, and/or the ability for firejackets to make nests in the bombpods. ...Awesome.

37748
Roll To Dodge / Re: YOU AT SEQUEL'S FINAL BOSS
« on: January 14, 2013, 10:20:17 pm »
Eat Knight Tiger
How? Xantalos absorbed you.

37749
"I am Gangrenious Warren, the GOLD!"

Use a blast of concussive energy at Murglau!

37750
Roll To Dodge / Re: You are a Gladiator, Turn One: New Beginnings
« on: January 14, 2013, 10:15:41 pm »
While he's still off-balance, swing at his head. Also swing at the side with my shield. Keep up the attack!

37751
Snipe some of the northwestern guards.

"Hey, how's it going outside my sights? Need support somewhere?"

37752
Roll To Dodge / Re: YOU AT SEQUEL'S FINAL BOSS
« on: January 14, 2013, 09:57:40 pm »
Leap at Squidward and attempt to grab MechaLich away from him.
[1] You get possessed by Squidward as well.

Trap the gods inside my labtop computer bits using the magic programs from shin megami tensei
[2] Nope. Which is good, 'cuz I have no idea how that would work.

Gather all the draconic factions an lead them into battle against the villains- now that the lich is gone, Knight Tiger is unprotected, along with his followers.
Um...Knight Tiger is pretty darn strong, and allied with (count them) four gods, Lucifer, Kratos, and two PC's. Defenseless.
[3v2,4] You can't convince most dragons, but a couple turn. [2v5+5+2] The more powerful and numerous forces of the Knight Tiger destroy your army.

Hurl insults at Lucifer for his acts of douchebaggery from the top of the castle's walls while continuing to be an awesome father figure!
[1] You compliment Lucifer. [6] You smother Pistachio with love. In the form of a pet baby Charizard and Larvitar. And some ice cream. Oh, wait.

Gain such massive amounts of mass that everything in the universe is attracted to me and becomes part of me so that I am the biggest black hole ever.
Retain Omnicidalist faction.

[3] You absorb some stuff, including [6;4,6,2,3,1,8;7,11,1] da_nang, an oddtoothed drake, Apollo, TopHat, and Furtaka.

Use cthulhu powers of savestate to revert back to old intact self.
If that didn't work call bullshit on being grey in a black vs white war.
If that still didn't work QQ.

[3] You de-age some. [5] You convince people that you are morally grey.

Tell Loki that as the god of tricksters, he should backstab knight tiger and take control of the villains.
"...Why did you tell him my plan when he's RIGHT NEXT TO ME?" [5+3v5] You are smitten out of existence as Loki takes [4] Anemonebob, Patrick, the Hcilimes, Hera, and Midas with him to form a new faction, the Tricksters.

FOOL TOPHAT INTO ASSAULTING KNIGHT TIGER INSTEAD OF SELF

START SELLING POPCORN ON THE SIDE

While you can't fool someone who got sucked into that star, [6] you invest enough into popcorn that your assets are pretty much...popcorn.

Become leader of the dragons.
[3] You break away completely from the remaining faction of dragons.

MORE BATTLE.
[5] You slaughter the minor minions of the various factions. Except Midas--gold blaster bolts don't hurt much. You also kill, oh, Corai and some dragons.

BOSS TURN:
Knight Tiger, angered at losing much of his power, decides to summon a force more devastating than anything else: dermonster. [5+3] ...The GM makes a note to PM dermonster about if he wants to be an NPC.
Zeus [4v1] convinces Hera to return to the Villains' side.
The good dragons [4+3] flee to gather their strength.
Squidward [2] can't find any sane people. Surprise, surprise.

Spoiler: Rules Discovered (click to show/hide)
Spoiler: Arena (click to show/hide)
Spoiler: Heroes (click to show/hide)
Spoiler: Villains (click to show/hide)
Spoiler: Evil Dragons (click to show/hide)
Spoiler: Lawful Good Dragons (click to show/hide)
Spoiler: Sane People (click to show/hide)
Spoiler: Omnicidalists (click to show/hide)
Spoiler: Tricksters (click to show/hide)
Spoiler: Unfoed (click to show/hide)

37753
Roll To Dodge / Re: ROLL TO DODGE THE LAW
« on: January 14, 2013, 09:28:24 pm »
*Superhearing Activate!*

"DEFCON EA? What did Will Wright do this time?"

Return to Earth. Spread actual knowledge around--sciencey stuff. Save world, again.

37754
Forum Games and Roleplaying / Re: Feudalism Rethought Redux: Step 2
« on: January 14, 2013, 09:20:10 pm »
Like what?
Naming your civilizations is a good start.

37755
General Discussion / Re: Humans, and eventually a colony on Mars.
« on: January 14, 2013, 09:13:41 pm »
If you insist on using solar panels on Mars, dust might get in the way. But you could, you know, send someone out with a broom or something.
Seeing as he was suggesting that we make energy on Mars and beam it out--and this would somehoe be better than using it locally--that point is a bit moot.

Quote
Okay, I guess a really big asteroid would do the trick. On big enough to melt the whole surface. But I think it's easier to have a anti-asteroid system than to settle Mars, and a Fondation at this point would be moot, as there would be no-one to recover your knowledge anyway.
Face? Meet palm.
What about major wars? Those things I kept bringing up? You know what Albert Einstein said about World Wars III and IV, right? Fun fact: There are still people to fight WWIV with. Those people would be plenty alive.

GreatWyrmGold, the problem is that there is nothing the threaten civilization on Earth that you cannot protect yourself from by digging deep. So yeah, staying on Earth would mean you won't be protected from whatever is happening on Earth. But given the fact that Mars or the Moon are irradiated wasteland without an athmosphere, if you can survive that you can survive whatever is going to happen on Earth.*
Sigh. I guess that you're just a foolish optimist who doubtlessly sees me as a stupid pessimist. Can we agree to disagree (and then possibly have the people who don't think that the subject of this thread is worth talking about leave)?

In terms of technology, space stations (semi autonomous, I guess), are harder than Mars colony (which can technically be autonomous).

In terms of technology we already have every piece of technology we'd need for a space station while Martian colonies would require a lot of new stuff.  The needs for a station are actually pretty easy:
-snip-
The most advanced thing in this list is solar panels and we'e had them for forty years.  The only thing stopping us is the massive up front investment.
What else would we need for Mars? It's like space, but with gravity, minerals, and a trace atmosphere.

2. I highly doubt anyone would try to evict an NGO which worked hard to set up a home on Luna or Mars and didn't cause trouble, especially since no one has claimed either of those worlds.
2. Internation Space law: Any partaking country (Ie, pretty much anyone) is responsible for anything that it's citizens/NGO's/coorporations do in space. I also believe that claiming planetary bodies is illegal.
How do multinationals count, and what if they don't actually claim the body in question?
Headquarter location, ie where they pay their taxes, and the country which legalisation they are supposed to follow. Also, a nation is responsible for everything it's citizens/organisations do even if they don't claim anything. If they drop a sattelite on someone's house, the compagny (or the governement) has to pay. Also, you don't get to keep the sattelite. All launched objects remain property of their original owner.
Good to know. Also gives a bit of legal precedence for getting to keep a colony one makes. Remember, the colony does not lay claims on anything past its own borders.

Quote
Quote
Quote
Quote
Oh? How do you get enough food? (Hypothetically, you could use the same sort of greenhouses I've been proposing for Lunar or Martian colonies, but space on a cruise ship is MUCH more limited. Related:) Where will you put everything and -one? How will you get resources to make new clothes, books, whatever when the old ones wear out? What will you do, bereft of any kind of mineral or other resource, many of which are so common on Mars, when something inevitably breaks?
You have pretty much unlimited space around you in the form of ocean.  Making a floating greenhouse isn't all that difficult.
...Even pretending that the ocean's surface is worthless for all causes at the moment and ignoring political consequences, weather alone will cause more problems than Luna's environment ever will (assuming a good standard of construction for the colony). And the ocean surface is pretty important for, you know, phytoplankton and such...ever hear of it? Base of the marine food chain, produces 50% of oxygen on the planet? A single greenhouse might not impact it much, but there would be impact, meaning that it's not "unlimited."
Solar storms are freaky, if unlikely. Normal storms are evadable, and usually not that bad. A good modular,flexible colony should be able to weather them without problems. People inside will get sick, probably. (Actually, it depends. If the entire thing weights enough, it might just ignore the waves at all. Same reason why a modern Cruise ship doesn't experience waves that much, but a small fisherboat would be thrown over immediatly.)
1. Solar storms are in fact bad, but deserve classification under "Radiation" rather than "Weather," because they're just radiation. Radiation, and waves of ionized plasma.
2. Normal storms? No problem. Big storms? Problem. Especially given that global climate change seems to be making worse oceanic storms...All depends on the design. If you're really scared of storms, you can even have  sinkable habitat that takes shelter below the sea.
1. Meh, still not really weather.
2. More complexity, more cost. At what point do the shrinking extra costs of space colonies finally stop making their net benefits worth it? (Also, unless you're in really deep water or have a thin habitat, you'll still have problems from storms.)

Quote
Quote
Also, since you're going to be eating that plankton, and encouraging it's growth, you'd end up increasing the amount of carbon fixated. Provided you let enough plankton live, and open up enough space for fishes, you can expand quite far.
...How would the growth of plankton be increased?
How do you increase the growth of plants? Give them nutrients / food. In the ocean's case, probably iron and other minerals. You're going to get it back in food anyway, so after the initial investement everything should be alright.
How the heck do you get all the iron?

Quote
Quote
Quote
Quote
Getting resources on the ocean is pretty irrelevant since you were talking about the limits of space.
So? You'll still need resources once on-site. Are you going to ship steel and plastic to your greenhouse
Bioplastics?
Expand and explain, please.
You got algea. And biological compounds. This, with some basic advanced chemistry and other stuff allows you to create a wide range of carbon based plastics that can be used for most of what you need. Since the main ingredients are carbon, water and energy, a supply shortage is unlikely.
I see.

Quote
Quote
Quote
Quote
I was just pointing out the absurdly bad return on investment of colonizing mars for land area, for a fraction of the cost of making people live in cramped conditions on mars you could make them live in luxury on the ocean.  And we haven't even filled up very attractive landmasses like New Jersey yet.
"Live in luxury?" I doubt it. Not unless you want to spend more resources, which you could by the way also spend to make the Lunar colony more spacious. And Earth's surface is a lot more useful than Luna's or Mars's.
Launchcosts alone justify the earlier statement.
Yes, it costs more. Guess what? It also offers more of the benefits which I was talking about.
Not really. The only "large" benefit you've been talking about would be being away from Earth. Far away from any help your colony might need should anything go wrong. And besides, since your plan requires mass space transport to work, that "advantage" will have been lost before the colony can be founded. Any kind of disaster and Mars is going down with the Earth, or at least being severly troubled by refugees/collateral damage.
1. In case of emergency? Help's not on the way no matter if you're in the Andromeda galaxy or NYC.
2. You keep proposing solutions to problems involving clever engineering...which won't be cheap and which will increase the amount of times this breaks down.
3. Why the heck would Earth's fall bring down a self-sufficient colony?
4. As noted, the entire main point I've been bringing this Mars--or Lunar--colony is only particularly help-up by that distance. STOP BRINGING UP "ALTERNATIVES" WHICH DON'T SOLVE THE SAME PROBLEM.

Quote
Oh, so you want to save human knowledge, fondation-style? Well, send computers in orbit. There, no need for a colony, and it's way cheaper.
That's a technicality and only lasts as long as the computers (a couple decades at most). Besides, knowledge is useless without humans to know it...and, um, this isn't the first time I mentioned this.
Might as well inscribe some pictures on golden plates and shoot them into space. Those'll probably last way longer.
Still doesn't solve the actual problem! STOP BRINGING UP THESE NON-SOLUTION ALTERNATIVES!

Quote
Quote
2) Even if you decide you want self-sustaining librarians with your library, I still do'nt see why Alaska wouldn't be a better choice than Luna or Mars. Just buy the damn mining right, it's not like the US government is preventing any mining in Alaska.
Guess what? You're still vulnerable to every-freaking-thing that affects Earth! WHICH IS EVERYTHING I'M SUGGESTING MAKING A FREAKING LUNAR COLONY FOR! IF YOU OFFER ALTERNATIVES, MAKE SURE THEY ARE ACTUALLY ACHIEVING THE SAME GOALS!
Point above. By the time the colony is a technical viability, it's no longer really usefull. Or at least the isolation will no longer be the major advantage. Prevention is much better than trying to fix what's broken.
Guess what? I'm all for prevention. I'm also interested in backups before it's too late.

Quote
Quote
If asteroid mining become a reality, will companies pay royalties? Who will they be paid to? The UN? It'd be nice to have royalties use to fund up all those causes that developing countries need to beg or all the time.
That would be nice. Doubtful, but nice.
Currently a leading issue in space Law actually. Nobody has decided yet who owns the spacerocks.
Oh. Oh well.

Quote
Just going to restate that all evidence points to the moon being a very large, spherical rock with minimal natural resources.
What, no minerals?
Quote
Mars, on the other hand, has copious amounts of liquid water, a carbon dioxide atmosphere, complex geological formations, fertile soil, a day/night cycle similar to that of Earth's (growing plants on the moon would not work because of its 30 day cycle), a relatively high level of deuterium, and large amounts of hematite and almost certainly other metal ores. Out of all these resources food, fuel plastics, building materials, potable water, and possibly geothermal power can be produced. If you take a few chemical reactors, an air pump, and a greenhouse, Mars wouldn't be an insurmountable goal.
...Wow. Suddenly Mars seems like a better option. I change my vote back in the Bay12 Space Program thingy.
You'd need a sealed greenhouse, though. Air pressure still sucks. High enough that you probably won't die of decompression, I think, but that's about it.
Geothermal is unlikey. Or at least, will have a seriously limited power production. Air pressure is way to low for human survival (Really, carbon dioxide athmosphere really doesn't count. For most purposes, it might as well be non existant. It's more of a problem, through weather). Deuterium is mostly worthless. It's tritium or He-3 we're looking for.
There's always solar. And, you know, Martian metals.
 
Quote
Fear asteroids?  Mars has no protection against them -- so you'd have to dig massively.  A ring can move out of the way of anything dangerous.
Mars has about the same chance of being struck by an asteroid as Earth--lower gravity, but closer to the asteroid belt. It's still pretty low, especially for anything that affects a single colony.
Asteroid belt has nothing to do with asteroid impact risks. (Besides, the asteroid belt contains mostly planetoids) Also, I doubt your ring can avoid microasteroids. The first thing you see of those is a hole in the hull.
1. That makes the risk of asteroid impacts on Mars lower than on Earth. Thanks.
2. Microasteroids will probably not be too much of an issue. They're less common than you think once you get past Earth and would probably not cause severe damage given halfway adequate defense procedures. After all, you left out the size of the hole.

Quote
Quote
Want minerals -- either send a ship to shoot the stuff off of a planet (for the massive amounts of material factor) or the more subtle mining.
And how is that better than having all the hematite you want at your feet?
Yeah, you're just incurring double launchcosts. (And shooting planets for minerals is just silly)
...I'm talking about minerals for the colony's purpose. You know, the colony on that planet. How does that cause launch costs?

Quote
10 meters of bulk mass should do it.  Or just keep the station inside the earths magnetosphere.  Although there are some idea to make an artificial magnetosphere.
10 meters of bulk mass around a station spinning fast enough to provide 1 g gravity. That thing is going to tear itself apart before you get even a third of the way. As for the Earth's magnetosphere. It isn't perfect. Astronauts get about ten times normal radiation. I believe it's comparable to working in a nuclear plant*. (The inner parts, not the control centrum and other radiation proof areas). Fine for a short time, but living there isn't agreeable.
I believe that working in any nuclear plant which complies with safety standards gives you radiation comparable to living in Denver. (Assuming the power plant is at sea level.) Or I could be confusing that with the radiation leaked out of the plant (nil, by regulations).

In terms of technology we already have every piece of technology we'd need for a space station while Martian colonies would require a lot of new stuff.  The needs for a station are actually pretty easy:
gravity (spin it)
food (grow it)
oxygen (photosynthesize it)
energy (solar panels)
materials (build a catapult on the moon)

The most advanced thing in this list is solar panels and we'e had them for forty years. The only thing stopping us is the massive up front investment.
You seems to consider that all this stuff is "easy" while most of your examples could be the same on Mars (but they're inaccurate, we can't create oxygens from photons, we can't fulfill a human station/colony needs with solar panels, and so on).

Also, except for a scientifc point, a space station would have no point. That's why we have ISS, which is great for astronomic reasons.
Mine oxygen from asteroids. 
Or send the rocks from the moon.  Silicon aluminum and oxygen rich stones, they are.  Yoda speaking I don't know why I am.
Cheaper to just live on the Moon.

-----

Some summary:
1. Would you mind removing any bits of posts that you're not replying to?
2. Could you reply outside quote tags, please?
3. Any alternatives you propose should actually solve the same problems as what they're replacing.
4. Seriously, this is a thread about space colonization. Why are there people who are saying that space colonization can't ever happen, there's no reason for it to happen, etc? That's distracting from the discussion, and guess what? People are already working to colonize space. Where there's a will, there's a will.

Pages: 1 ... 2515 2516 [2517] 2518 2519 ... 3706