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DF Suggestions / Re: Excavating the ruins of previous civilizations in fortress mode
« on: January 13, 2013, 02:28:16 pm »Why not? If they are ruins, then something must have happened. If something happened, a forgotten beast is as good as anything. If a forgotten beast bothered them, then somebody must have made some records. If the forgotten beast is not dead, then why would it not be in the same area?My problem is the "next" bit. Not only would that require precognition of the ruin-makers, it also requires DF to choose the order of Forgotten Beast attacks when it makes the ruins...
Maybe it would directly describe the forgotten beast, but the engravings' descriptions might be something like "It shows a giant creature" (If it's a poor engraving) or "It shows a giant snake destroying the city. Webs are depicted. The depiction of the snake makes it look shiny." (if it's an outstanding engraving)
In both cases, the forgotten beast is a giant metal snake that shoots webs. One of them is relatively useless, the other is usefull. You may not know if it's a steel FB or a copper one, but it's something hard. You may not know if it's accurate (and the FB might be made out of water, which would also be shiny). It could just hint at an FB that's in the area.
Oh, and for posterity:
the next forgotten beast that's going to attack your fortI'm not against ruins with engravings of forgotten beasts per se, but they do need to be ones which make sense...
And, just to note, Pompeii was preserved by ash, not lava.