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Messages - GreatWyrmGold

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37861
Forum Games and Roleplaying / Re: Temporally Unstable: A multi-adventure.
« on: January 13, 2013, 10:58:58 am »
((...He beat up his own FATHER?? I think I see why "monster" was chosen...))

37862
Forum Games and Roleplaying / Re: You Lead the Zombie Horde
« on: January 13, 2013, 10:57:56 am »
...Why on Earth do you want us to be a small girl?
Patient zero is usually male and middle-aged, GM want less clichés so little girl is the way to go.
...Thing is, little girls are kind of fragile.
Depending on how intelligent and human-looking we are, though, we might not need to be tough. Besides, as a zombie, we're pretty tough no matter who we were.

37863
Cities, but not towns; or cities and towns, but it's not tracked on that "Resources" thing?

37864
Forum Games and Roleplaying / Re: Feudalism Rethought Redux: Step 2
« on: January 13, 2013, 10:53:57 am »
Society:
-The people are great huntsmen and archers,
they can easily run undiscovered through the woods and ambush enemies. (Villages, colonies and towns consume 1 less food, and the people are superior archers and ambushers. - 4 points) (Tell me if this is ok.)
I'd have them produce 1 more food instead, but the math works out. As for the price...should be fine.

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-Seasailing experience ( Villages, towns and colonies who are located next to water, produce 1 more food, and war- and transport ships are faster. - 2 points. ) (Again, tell me if this is ok.
Take out the extra +1 food for seaside settlements and sure.

37865
Speaking of labor, how do I get it? Is it generated by Population and just not shown by the Resource Tracker thingy?

37866
General Discussion / Re: Humans, and eventually a colony on Mars.
« on: January 13, 2013, 10:42:10 am »
What kind of catastrophe could destroy the whole planet, making it less survivable than Mars?
Well, the nice thing about settling Mars (or Luna) is we can set up a nice, liveable colony on its surface before the catastrophe happens. It probably won't make Earth completely unliveable, but it's easy to see a catastrophe (global climate change, World War III, etc; pick your poison) which would devastate our modern infrastructure. Having a group of humans with modern technological capabilities would allow said capabilities to survive such a catastrophe.

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Actually, except for the Sun suddenly increasing its heat output (making Earth less livable and Mars more so), there is no point in settling Mars rather than the Sahara, or Alaska. There is simply nothing Mars got the Earth does not.
Wrong, wrong, wrong. Mars and Luna have perhaps the most important resource of all: Unclaimed land.

37867
The general idea of ancient ruins sounds good, especially if some are still inhabited by the descendants of their builders...

They could have engravings of the next forgotten beast that's going to attack your fort. Except at that time, it wasn't really forgotten...
I'm not sure about this, especially the "next" bit.

37868
DF Suggestions / Re: Hunting parties
« on: January 13, 2013, 10:37:21 am »
I almost never use hunters. Axedwarves work about as well, don't use ammo, and typically need the training.

37869
DF Suggestions / Re: fortress event recording
« on: January 13, 2013, 10:36:18 am »
I agree. The pool of events to draw from should be based on importance, not proximity.

37870
DF Suggestions / Re: Vector based font
« on: January 13, 2013, 10:34:40 am »
Here's an inherent quality: A few clicks by just about anyone can make a pixel tileset. You need to understand vector graphics to make vetor tilesets.
You really, really don't need to understand vector graphics.
Oh? How does one manage to design something they don't understand? Use, sure, but design requires some level of understanding. In this case, more than the average Bay12er likely has.

Here's an inherent quality: A few clicks by just about anyone can make a pixel tileset. You need to understand vector graphics to make vetor tilesets.
You need to understand how to tie your shoes before you can wear them effectively. That does not mean shoes are inherently less useful than slippers.
On the other hand, if there are no big advantages to shoes and most people don't know how to tie them, then we oughta stick with slippers.

37871
DF Suggestions / Re: Homosexuality
« on: January 13, 2013, 10:31:24 am »
And I don't know why the mere presence of homosexuality is a political statement.

37872
General Discussion / Re: Humans, and eventually a colony on Mars.
« on: January 13, 2013, 10:29:15 am »
Why a few thousand?  Your Rousseau-ish political beliefs would play out far better with a few dozen.
A few thousand is still very much workable, as well as being able to sustain a genetically diverse (ie, no incest) population with a complex social system (ie, a lower percentage of people needs to be focused on survival).

GreatWyrmsGold, you are aware that you won't solve Earth's population problem with 2500 people on Mars? Because you said the reason to go on Mars was cheap real estates.
I'm aware, but it's still nice to have a "backup" for if and when humanity kills itself.

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Also, why suddenly care about ecosystem?
...I hate people like this. The environment matters because we matter, and if we screw up the biosphere we make it darn near impossible for us to survive, let alone maintain a halfway decent standard of living.

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Just take over some shitty place, fuck the ecosystem and use your hydroponics. Still cheaper and safer than Mars because A) You don't need to worry about an athmosphere or cosmic ray and B) You don't need to go on Mars.
Or build a big, floating city and go in international water. Still cheaper than Mars.
The problem is, you're still subject to all Terran problems...and causing more, from the sounds of it. Another, less immediate problem is resource scarcity. Mars or Luna? Slap on your space suit and go make a mine (I know it's going to be a bit harder than this, but it'll still be possible once you run out of metal or whatever). Floating city? Isolated island? No can do.

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Again, there is no point to go on Mars. The Moon might be cool to serve as an orbital shipyard (To process minerals from asteroid and build the bots), but that's it.
Other than the "only" caveat on Luna, I actually agree. Unless we're expecting to severely screw up Terra, Luna's far enough.

Going of your idea though: Buy a luxury cruise liner.  Sail out into international waters with a few thousand people.  Declare yourself the party king.  Impractical as hell but still cheaper and more fun then mars.
This might be splitting hairs a little, but a cruise ship has no chance of sustainable living for even a handful of people. I'm not sure if a couple thousand people could even fit on a cruise ship.

37873
General Discussion / Re: Guess how long I've been logged in?
« on: January 13, 2013, 10:17:51 am »
Someone linked to the statistics page, which made me wonder...what am I doing with the 8th most posts out of everyone in the forum?? No, seriously, how did I get there?


And, it's worth noting that the original thought was more "Holy crap, I've been logged in exactly 73 days!" than "Holy crap, I've been logged in a whole 73 days!"

37874
*getting rid of the quote pyramid ftw*
First off, according to Wookiepedia the Death Star's laser, when fired at maximum planet-popping power, takes at least 24 hours to recharge. Unless the Battle of Endor took several days to conclude, it was clearly firing at significantly less power.
And would this reduced power actually split apart planets?
...And if it did, wouldn't that just make the whole thing come together, with the heavier elements and compounds (including just about all the useful ones) to end up in the middle of the new planet?
At that reduced level of power? No. But the point is that the Death Star can vary it's output from "Alderaan destruction" to "blow up a space ship" to (presumably) just about anything in between.
The problem with this logic is that "Alderaan Destruction" power also "blow up a space ship."

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The material probably would start to clump together...after thousands of years of drifting. Plenty of time to scoop up anything tasty and move on to the next thing.
Depends on how explosively you blow up the planet. If you blow it apart hard enough that billions of tons of rock can avoid billions of tons of gravity (you know what I mean), it's going to be a bit difficult to collect all the metals and such from all the scattered bits. It's really easier to just mine asteroids.

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Just remember how the Moon likely formed; a large space rock ran into a young Earth and blew off a bunch of large chunks. Over thousands, if not millions of years, the debris slowly gathered together until it became the big glowing thing we can see some nights.
A more accepted (AFAIK) theory is that a fair-sized space rock struck the still-molten Earth, causing a chunk of lava and at least part of the rock to go into orbit. Kinda. Science is annoying like that--it doesn't lend itself to one-sentence descriptions.

37875
Creative Projects / Re: 3D DnD Map Visualizer
« on: January 13, 2013, 10:08:48 am »
So far, so good...

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