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Forum Games and Roleplaying / Re: You are a new God
« on: January 12, 2013, 08:19:30 pm »
We want to create things because we're CHAOS and LIFE. And BORED.
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As am I.See? Me an' him are both sane.Except Inithis. He's sane....
Why do I want to work with you guys again?
That seems kinda silly. Just make golems or giant armored praying mantises or something. Or, you know, more firejackets.Yes, but we need a smaller force behind the meatshields to do the most damage. Like some kind of hybrid of Jaguar and Fire, twisted into upright form and wreathed in flames while their fangs and claws inject a poison that cripples with pain akin to being melted alive from one scratch.we make some weaponry for our plant soldiers.I'm not sure. I was just thinking, but since we have both the plant soldiers and the Fungus Spawn, we could use them as meatshields. The plant soldiers have Barkskin, and we really have no reason to care about the safekeeping of the Fungus Spawn. Therefore, we could use the Fungus Spawn as a screen, to discover any potentially deadly force (like the death auras around the clerics that Maher sent), and the use the plant soldiers to tank while the flamejackets can dive in and out, setting our enemies on fire, and generally remaining safe.
Just an idea.
Put me on whichever side...
Earth magic allows mages to control the metals and rock of the earth, and will be uncommon to seeSo...pretty rare, 1-2% of people tops? How strong are they--pebbles or mountains? How precise-can they create a suit of armor or just crush it? How versatile--telekinesis, shaping, transfiguration?
A populace more attuned to war, and more willing to become soldiers; whilst those who are soldier will fight till their last breath.Hm...probably 1-2 points. 2 makes them pretty much unaffected by most anything short of, you know, actually skewering them with various types of sharp sticks.
Still wrong side.What, I can't be my own team?
Earth magic(metals) (?)It depends.
Culture military defined (valor) (?)
Would like input on ?'s
Name: Gim.
Side: C
Skill: Commander (Flanged Mace, hoping for a Large Shield)
5 plantations: 0.05 of a hex, 5 net food production, 10 IUT to build.Villages also produce Industry. It's probably worth the loss of two food and the extra IU/T.
1 village: 0.05 of a hex, 3 net food production, 15 IUT to build.
Think about that.