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Messages - GreatWyrmGold

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3871
yomiko is pondering something and walking around absentmindedly. She slightly bumps into things only to back up and keep walkinging.
"Hello there, Yomiko. Penny for your thoughts? Figuratively, mind."

3872
Forum Games and Roleplaying / Re: Birth of Oblivion- 3.5e D&D PbP
« on: March 05, 2014, 10:05:13 pm »
Irony, given that the dishonorable team was supposed to be the chaotic one.

3873
So. Where were we...right, Minmushot.


The Minmushot IV has a number of changes, to both the lander stage and the initial taking-off stage.


The landing lab, smaller than the Minmushot III's lab but 100% automated, rather than merely 50% automated, and also lighter.

The landing stage is different. It has six each of mysterious goo and Science Jrs, which can all be activated with the push of a button! It is also capable of standing up in Kerbin gravity, so it should be good landing on Minmus.


The initial booster, with its disposable rockets.

The first stage also underwent an overhaul, losing the solid fuel boosters and replacing them with liquid fuel boosters. Whoo!

Right before launch, someone decided to install nine solar panels just in case charge ran low.


Daring.

The Minmushot IV is ready for launch!


Huh.

It is also leaning a lot. Thankfully, thrust vectoring allows us to more easily straighten the rocket.
In theory.


Pictured: Practice.

"Ground Control, we are activating all tests now. Preparing to jettison lower stages..."

"Ground Control, this plan is not working out as intended."

"Oh my."


The Minmus-takeoff stage clung to the Kerbin lander for a while. Then the solid fuel booster exploded. Spinning the capsule with its reaction wheels was attempted.


It worked.

The Minmushot Kerbin Lander's dual-parachute system.

The lander can also be righted.


I discover that, for some reason, you can only log temperature once. Wha?

Anyways, we need to redesign the Minmushot.


Pictured: Redesign.

The first stage is made less unwieldy by replacing the three vertically-stacked T400 fuel tanks with two vertically stacked T400's and half a dozen T200's arranged in a circle around the top of the stage. It also adds four struts, changes the raidal decouplers from TT-38K's to TT-70's. A last-second idea was to add parachutes to the disposeable rocket boosters, both to help avoid collisions with the T200's and to allow potential recovery. We may be able to get this thing to Minmus.

We launch. Sadly, we soon start tilting south, and thrust vectoring isn't helping!


Yes, the screenshot sucks. Well excuse me for not taking professional-grade screenshots while my rocket is crashing!

BEACH PARTY!


We land and add some fins. While we're here, we apply the "out, not up" principle to the second (?) stage.


Is it possible to have too many fins? Of course not!

I take a moment to delete Minmushot and SciMax I-III, and then launch the Minmushot Mk IVc. Which is better than trying to launch the Minmushot IRC, although the latter would rid the kinternet of many krolls.
This time, we take off straight as an arrow!


"T+10 seconds, and nothing has gone wrong. If experience is a guide, things will start exploding shortly."

We are, however, spinning slightly.
We eject the boosters. Their parachutes do not deploy.


Sadly, this does not halt the zeal of the children whose parents brought them here on a "recoverable rocket booster hunt". We're still not sure who authorized that event.

Moments thereafter, the main First Stage engine is ejected. Unfortunately, we seem to be falling.


Strangely, "Rocket falling out of sky" is the least bad explanation for all the smoke.

The five LV-909 engines cannot lift the weight of the remainder of the spacecraft! We are still running all engines at full tilt, hoping to at least slow our inevitable fall.
The four landing LV-909's run out of fuel; we eject the next stage, which is still mostly full of fuel. Note to self: That was terrible staging.
Speaking of staging, we eject further stages.


Pictured: Fewer rocket bits to squash eager children. Progress!

Alright. I suspect it's time for a redesign. Problems: The lower stages aren't strong enough to reach orbit, the upper stages may be too heavy.

First, the Kerbal Lander stage.


This will land on Kerbin. Unless it explodes first.

Next, the Minmus-To-Kerbin stage. One FV-400, one LV-909, and a lot of hope.


A nice little rocket...but then, Minmus is a nice little moon.

Next, the Lander Stage. The Autolab is only 2/3 the six of that of the Minmushot IV, but it is also a lot lighter.


Now with only three landing legs!

Not next but...um..fourth? The next stage is the Ke-Mi stage.


One engine, (hopefully) plenty of fuel.

Penultimately, the Orbital Stage.


Now that could be an excess amount of fuel. Probably not, though.

Finally, the Liftoff Stage.


Now to finally launch this crime against common sense.

The moment physics start applying again, the rocket sits down and begins shimmying up and down. I add some more struts.


"More struts." The Internet hath taught me well.
Mind, it's still swaying...


We attempt to launch, but the liquid rockets don't fire and the solid boosters aren't strong enough on their own. We redesign, adding decouplers cushions to the underside of the engines.
The rocket now takes off...very very slowly. As fuel is burned off, we start to accelerate.


"Are--Are you sure the altimeter is right?"

The solid boosters run...um...not dry, because the fuel isn't liquid, but you know...empty at 1600 meters. Our speed immediately begins to fall. When it hits a minimum, we drop that stage and move onto the next one. We probably should have turned off the engines first.


"Strange. The side window is more informative as to the nature of these disasters than the main one..."

We begin having control problems, in that we can't control the direction of our rocket. Time to hit x and hammer spaceb--oh, we crashed.

...

The Minmushot VI has fewer fuel tanks, six boosters, and a special "Eject" button that flings off the capsule.

So. Another launch. It goes well; we lean a bit south and west, but it's nothing holding down the s and d keys doesn't solve. The boosters are released a bit after five kilometers, throttle is dialed back to 2/3 to avoid wasting fuel fighting air resistance, the craft rights itself, and I realize we're going backwards again. Even at full throttle.

It's not all bad news, though.


Escape: Now with 87% fewer explosions!

Well, only 54% fewer, but 87% fewer that hurt you.


Landing is good. We land right next to a chunk of debris from the lander.


I met a gamer from a distant site
Who said: 'One small square girder, made of steel,
Stand on the shoreline. Near them, on the grass
Half gone, a shattered spacecraft lies, whose size
And wild struts, and smear of rocket fuel,
Tell that its builder poor those sciences read.
Some yet have died, smashed in these lifeless things,
The hand that marked them and the hope that fled.
And on the rocket these words appear:

Nothing beside remains. Round the rusting
Of that colossal wreck, boundless and bare,
Save for the buildings, not far away."


I pick up Bob and the capsule, then decide that I've probably done enough for tonight. Two hours of failure. Although I might as well clean up.


Quiz time! Who can well what spacecraft this landing pod is from?

3874
Random: Twitch Plays Pokemon.

I heard about it a few days ago, then watched and tried to participate for a few minutes. Later, I noticed it on Google News and looked it up on TV Tropes. Having read just the main page, I already have a strong opinion on the Democracy/Anarchy thing.
Is this weird?

As for my new character, it will be a doozy. Although I still have to message it to @Elf for his seal of approval since it contains a bunch of plot stuff. I'll give you a hint though.
Spoiler (click to show/hide)
Soldier with gas mask? Those bugs from The Dark Crystal? A weird animated Darth Vader?

3875
Einsteinian Roulette / Re: Einsteinian Roulette OOC
« on: March 05, 2014, 07:59:20 pm »
By the way, is there anything within the ER world you guys would like to learn more about? I ask for reasons.
Jump nodes or warp nodes or whatever they're called. How common are they? Are they artificial or natural?
Also, stuff about the early years of humanity's expansion into the stars.
And while I'm at it, how does interstellar communication work? Is there a single unified Internet or what?

3876
Other Games / Re: Twitch plays pokemon!
« on: March 05, 2014, 07:53:15 pm »

Cool.


Anyways...random question.
Would it be (from both a hypothetical and a practical point of view) possible to collect the footage of the entire game into a number of convenient-length episodes, with longer sections of "trying and failing to do the same thing" summarized, fast-forwarded, or montaged?

3877
There's a thread for that.

I care about getting stuff done...
And aren't social experiments more effective when they aren't obstructed by the medium?

3878
Kyle nods and goes back to the castle.
<Annabelle bracelet is off the network. That's not good.>
<Felt echoes of some kind of pulse. I'm guessing someone self-destructed it, probably remotely. Either one of the artificers, one of the Fate people, or one of the nigh-omnipotent.>

Keith stands up and hugs her.
Angel and Lily applaud.

3879
I am very confused.

3880
((Well, then I suppose there is no evidence that the beast ever existed, so there is no way it could have possibly attacked us, being non-existent and all.))
Obviously.
Huh. Where'd the rest of the party go? And why are the four still on the boat 225 XP richer?
I'm one of the four, right?

3881
Gimme a land type (you don't have to stay the color you choose, remember), make up a character or leave it to me. This game's gonna run on logic over die rolls, unless things get interesting. Yup, you're good mastahcheese. Even Leo's good, paranoia or nay.
I'm willing to give this a shot. Um, for color...if I have to choose just one, blue, otherwise UG or WUG.
As for character...I dunno, something fitting with what you're imagining the roleplay to be set in. A dragon, ideally.

I'm technically a "veteran" of MtG, in that I've played, but I never played much or well and I haven't played in a while. Do what you will.

3882
Before FFS gets out the quality dial I would like to state for the record that I recall him saying that Cherish doesn't like Al that way and she just flirts to make him uncomfortable
+1, I remember this as well.
That's a relief then.  Also:
Hey, I almost forgot, we should probably Save before leaving.
.
Just had an idea.
Save at checkpoint. Ciro give hat to Cherish, restore at checkpoint. Cherish drinks water, refilling SP to new total. Save at checkpoint again. Cherish gives hat to Al. Repeat. Al gives hat to Goombess. Repeat. Goombess gives hat to Slog. Repeat. Hat then goes to whoever.
End result - everyone at 5SP above maximum.
Also, Check Slog's Rubric.

That's a cheesy abuse of game mechanics which will probably end badly for everyone involved.  I can't +1 this enough.
For the reasoning above, +1
+1

I wonder how ffs will handle this update. A couple dozen plan bits have been made, some contradictory, most upvoted by most people. It should be funny.

So. To keep people off-topic...Twitch Plays Pokemon: Anarchy or Democracy?
(Mostly I'm trying to get some outside opinions, because at the moment it seems like Anarchy is pretty a dumb choice. People blame stuff on Democracy, claim trolls will somehow get a majority and use it to troll, but Democracy has never caused major problems, whereas Anarchy turns even the most innocuous of players into accidental trolls, leading to lots of major problems, from taking hours to walk down a straight road to releasing important Pokemon.)

3883
I'm game.

3884
Then again, she probably knows that Al isn't her genetic father; and due to Al's constant hitting on women, perhaps she believes that one day when she's old enough, she can catch Al's attention.
BUT UNTIL THEN! IT'S JUST CREEPY!
...And it won't be creepy then? I believe we will need to agree to disagree on this.

3885
That would make Cherish's crush on Al even creepier. Which is impressive, given that it's already both quasi-incestuous and semi-Twilight.

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