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Messages - GreatWyrmGold

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39346
Forum Games and Roleplaying / Re: ~~TACTICUS~~
« on: December 30, 2012, 09:01:41 am »
Great.

...Does anyone know what the battlefield is like now?

39347
Forum Games and Roleplaying / Re: 1002 bad GM Tips
« on: December 30, 2012, 09:00:53 am »
71a. Additionally, replace "light skinned/dark skinned" with "attractive/ugly" respectively.
Waitta second -- did you just disrespect D&D (intentionally) there?
It's not just D&D.
Fantasy in general tends to give the protagonists' and other sympathetic races light skin, reserving the darker skin colors for orcs, goblins, underground nasties, etc.
One of these days, I'm going to write a story where everyone is dark-skinned except the albino evil people from underground. It wouldn't make sense to make a big deal about the skin color, of course, since everyone's is dark, but it would be an interesting reversal of typical trends.

39348
Forum Games and Roleplaying / Re: You are an Unstable Mutant
« on: December 30, 2012, 08:57:01 am »
Call ourselves... Evo? Muto? Mister Mutant? Evolution?
I am automatically against any name involving or referring to evolution.
We're not evolving, we're  not evolved.

Want the long version of that?

39349
Forum Games and Roleplaying / Re: The Last Night Troll
« on: December 30, 2012, 08:54:39 am »
I thought he was living in the same elven town...

39350
Forum Games and Roleplaying / Re: You are just the voices in my head
« on: December 30, 2012, 08:53:21 am »
Ignore the Indian burn guy.

39351
Forum Games and Roleplaying / Re: [Suggestion Game] Demon
« on: December 30, 2012, 08:52:26 am »
Let's wait on his evisceration.  We should keep him occupied as much as possible on random requests while we modify the book.
Agreed. No matter how much I want to say we kill him "successfully."

Continue the charade, ask name, etc.

39352
Probably, yeah. Maybe give them zombies?

About the goblins: Goblins are weak. They can't get more than a certain number of people attacking one guy at once. Given a cleric or two and a few melee units, and the clerics will heal everything the goblins can do. Terrain would help here.

39353
Forum Games and Roleplaying / Re: (Un)Holy Powers
« on: December 30, 2012, 08:45:41 am »
Create Race: Wyvern (Dragons)

Biology: -Extremely resistant to different weather and temperature extremes.
           - Livespan is effectively immortal but they can in a sense die if enough physical damage is done.
           - A dragon can not truly die but temporary removed from this plane of existence.
           - Extremely resistant certain types of magicks and physical damage
           - Also has the ability to fly

Death: When a dragon dies its' essence is actual disperse throughout the planet. A dragon a be revived by using a complex ritual or by another dragon.

Language: Their language has a limited physical effect on the world. For example if they want to breath fire they have to say the necessary words for it.

Culture- Dragons are quite aware of other gods existence and even able to sense the influence of other gods on the lesser races. Dragons don't actually worship other deities but they will make pacts with them if it suits their goals.
Two things.
One, do they reproduce in addition to being nigh-immortal and able to resurrect each other?
Two, don't imagine that wyverns are the only dragons. Once I get out of my do-little-conserve-energy phase, I'm making dragons, too.

39354
Forum Games and Roleplaying / Re: The Starborn [Xenofiction]
« on: December 30, 2012, 08:43:22 am »
Put that cup of coffee somwhere (except in your stomach), and stay in the room with the other goblins. They're right.
No, they aren't.
Staying in one place indicates passivity or stupidity.
Exploration indicates curiosity and intelligence.
If we ran around smashing stuff, that would be bad, but if we don't do anything worse than picking locks and trying various beverages we'll be showing them how intelligent goblins can be rather than how stupid.

39355
Forum Games and Roleplaying / Re: ~~TACTICUS~~
« on: December 30, 2012, 08:40:46 am »
Wait, why did people actually roll for Cthulhu's insanity? I didn't realize he was on the battlefield.

39356
Forum Games and Roleplaying / Re: You are an Unstable Mutant
« on: December 30, 2012, 12:42:54 am »
LISTEN TO MY FAULTY LOGIC, IT HAS NO HOLES! THIS IS SUPERLOGIC!

Sorry for being a jerk, I'm just kind of touchy when it comes to my knowledge. I acknowledge that is not what cells do, it is my spin upon it using You Fail Biology Forever logic.
Yeah. Sorry, I usually uphold sci-fi to (how I understand/the limits of my knowledge of) real-world science, barring phlebotinum.

Thats cancer. Not beneficial cancer either. Just cancer... of everything. Prostate cancer, breast cancer, testicular cancer, shit we got it all then.
And then some.
Unless healing doesn't work that way.

...What would happen if every cell in your body turned cancerous at once?

39357
DF General Discussion / Re: Mod pack, polls and suggestions/feedback.
« on: December 30, 2012, 12:41:09 am »
...Huh. Even me?

39358
Nah, this is fine.

I suggest we name the new city Boatmurdering.

39359
DF General Discussion / Re: Question on goblins
« on: December 30, 2012, 12:39:41 am »
Btw, Welcome to B12 one of humanity's last best beacons of insanity. :D
FIFY.
There's way too many crazies in the world for us to be one of the last beacons of insanity.
Look at politics.
Politicians don't count. Our insanity is too intellectual for them.
Again, best beacons of insanity.
I'd accept last beacons of intelligence, too.

39360
Forum Games and Roleplaying / Re: ~~TACTICUS~~
« on: December 30, 2012, 12:38:46 am »
I'm almost certain that's not how it works...oh, wait, rules. Yeah, that's how it works.

By my calculations, the Bay12er gives enough Madness to pretty much everyone in LOS to drive Cthulhu stark raving mad. Or maybe berserk, depends on the table roll.

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