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Messages - GreatWyrmGold

Pages: 1 ... 2642 2643 [2644] 2645 2646 ... 3706
39646
Forum Games and Roleplaying / Re: The Shaping of the Formless Void OOC
« on: December 28, 2012, 04:04:03 pm »
1. Okay, my bad. You still didn't make the dragons or temporal prison, though.

2. Okay then, I'll just leave you locked in the temporal prison with the hungry rift. No scales off my back.

3. I made it, I remade it, I'm reinforcing it. How is it yours?

39647
Forum Games and Roleplaying / Re: The Starborn [Xenofiction]
« on: December 28, 2012, 04:02:35 pm »
Check the ceramic cylinders.
DRINK THE CYLINDER.

It will be DELICIOUS.
Drink what's in the cylinders, instead. That sounds healthier.

39648
Forum Games and Roleplaying / Re: [Suggestion Game] Demon
« on: December 28, 2012, 04:02:11 pm »
...That's the most support I've gotten in a while.

I suggest that the GM combine the setting ideas. That way, people don't feel left out so much.

39649
Forum Games and Roleplaying / Re: The Shaping of the Formless Void OOC
« on: December 28, 2012, 04:01:19 pm »
No, I didn't. Until you pointed that out. Thanks. I'm working on that now.

39650
Forum Games and Roleplaying / Re: The Shaping of the Formless Void OOC
« on: December 28, 2012, 03:57:54 pm »
Are they not his? Did he create them?
No, I created the dragons. And the temporal prison he turned into his avatar.
All he created were some Horrifying Madness Creatures.

I don't want to eat all of reality! Just merely shape it into a paradise for my HMC. Also, you have taken many of my children, I see it fit to claim yours as repayment.
I'll tell you what, I'll let you have a bunch of energy for you to form into more horrifying creatures if you behave yourself. Say...half again what I've taken from you, all in diffuse energy?

GWG do your dragons want fire?
Why do you ask?

How about you trap the rift inside the time prison....
It is trying to destroy EVERYTHING
Wait what.

How about you trap the rift inside the time prison....
It is trying to destroy EVERYTHING
NO. I'm keeping the Time Prison vacant for a special guest.
It's not your temporal prison.

Why are you guys posting so fast? I've been ninja'd way too much for one post.

39651
Forum Games and Roleplaying / Re: The Shaping of the Formless Void
« on: December 28, 2012, 03:54:42 pm »
First, I'm:
1. Saving my creations.
2. Keeping a bigger danger from eating everything.
3. Solving our energy crisis.

THEN I'll fix the rift.
Okay?

39652
Forum Games and Roleplaying / Re: The Shaping of the Formless Void OOC
« on: December 28, 2012, 03:53:42 pm »
No.
You are Madness and want to eat all of reality. You're staying right where you are.

39653
Forum Games and Roleplaying / Re: The Starborn [Xenofiction]
« on: December 28, 2012, 03:53:06 pm »
Check the ceramic cylinders.

39654
Forum Games and Roleplaying / Re: The Shaping of the Formless Void OOC
« on: December 28, 2012, 03:51:34 pm »
No, they will serve me. And you will not oppose me, because I believe I have solved our energy crisis.
And also because stealing my creatures is just rude.

39655
Forum Games and Roleplaying / Re: The Shaping of the Formless Void
« on: December 28, 2012, 03:50:56 pm »
Let the dragons know that I love and wish to protect them. Bring them to my tetrahedron before they suffocate.
Using my power over time, open a temporal portal to the past and draw diffuse energy from Then to reinforce the new temporal prison, AFTER letting Jbg97 out. Do this before trapping the Hungry Rift.

Use my avatar to kill or capture as many Horrifying Madness Creatures as possible, and place the live ones into the New Temporal Prison. No, don't do that. Instead, trap the Hungry Rift in the Temporal Prison. Warp space around the two to do so if that's easier.

Spheres:
Time--+2 to all Time actions
Space--+1 to all Space actions

39656
Forum Games and Roleplaying / Re: The Shaping of the Formless Void OOC
« on: December 28, 2012, 03:45:23 pm »
Heck no!

39657
Forum Games and Roleplaying / Re: Oi! SAY SOMETHING!
« on: December 28, 2012, 03:45:06 pm »
You know you can lock threads, right?

39658
Forum Games and Roleplaying / Re: The Last Night Troll
« on: December 28, 2012, 03:44:38 pm »
Can we keep that rate up once we start settling down?

39659
General Discussion / Re: Humans, and eventually a colony on Mars.
« on: December 28, 2012, 03:42:57 pm »
Quote pyramid deconstructed.
you do have to use energy to get the spin, but it's much less than the energy needed to decelerate to land on a planet safely.
Not what I was asking, but I doubt this. How much energy was spent by Neil Armstrong and Buzz Aldren when they fell into the ocean?

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You have to use energy to keep it spinning, but the modifications are insignificant in comparison to those of getting resources from Mars.  Probably the energy for one mission to get resources from Mars would use more energy than correcting the spin for the whole lifespan of the station. 
Yeah, it takes less energy to keep a space station spinning than it takes to perform a mission to gather resources from Mars, but it also takes more resources to make a space station than a spacecraft capable of reaching Mars. That comparison is much more relevant than yours, because A. the space station and space ship are being used for roughly the same purpose, B. have more technical similarities, and C. you need to go to planets or wherever for resources anyways, because steel doesn't grow on vacuum.

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Why would a ship have to dock on the outside.  put the dock in the middle and use an elevator or whatnot to get to the edges.
The middle spins, too. Unless you want to make the ship even more complicated than it needs to be...

...I don't think that answered my question.
Yes, you'd get the energy from the reactors; no, it wouldn't be infinite. Solar energy might be close but won't be infinite.
Your example has you expending energy to spin. Why wouldn't a spacecraft need a (probably small) amount of energy spent to keep the centrifugal force up?
Once spun, the kinetic energy of every point of the rotating object remain constant(as in Newton's 2nd law for rotational motion). Barring outside influences, or the inhabitants' conscious cooperation to change it, the station will spin indefinitely with constant angular velocity.
Ah. The "spinning=gravity=acceleration=not allowed for free with thermodynamics" is what was tripping me up.

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Quote
1. It's not going to solve the problem by spinning the spacecraft as it docks; it'll need to actually have a curved trajectory matching that of the outside of the ship. That's kinda hard without gravity (nil between such small objects) or tethers or something...
Here's a famous scene from 2001: A Space Odyssey showcasing how it works.
http://www.youtube.com/watch?v=q3oHmVhviO8

Any good physics-based space game simulates this element of space travel as well. Try Elite 2 & 3, Orbiter, Terminus, Babylon5:IFH.
Ah, I see now. Well, see below.

GWG, am I correct in assuming you want the docking port to be mounted on an equatorial plane of a body rotating to mimic gravity? Docking at the pole/rotation axis of a rotating body would be much simpler.
It's still spinning, just less. Which means there's the same problem, just less. Or maybe more, since the spin is more tightly curved.

We've been looking at the negatives of stations, but what about negatives of planetary ones.
Gravity + meteor - atmosphere = shooting range.
Oh, right, I forgot how there's no way to protect from meteors and how they're so common that Neil Armstrong said, "That's one small step for man an--CRCKzzzzzzz..." Oh, wait, he didn't.
Yes, maintenance would be needed. Guess what? That's true everywhere. Easy access to various resources should counteract that, especially since you would actually have the materials to make repairs. Oh, and by the way? There's meteors in space too.
Also, have you noticed that most of my suggestions for, say, Lunar bases have most of the bases underground? If a meteor can penetrate dozens of feet of solid rock, maybe hundreds, it could probably hit your little space station too.

39660
Forum Games and Roleplaying / Re: [Suggestion Game] Demon
« on: December 28, 2012, 03:21:55 pm »
Trickery Demon, summoned from an island stronghold.

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