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Messages - GreatWyrmGold

Pages: 1 ... 2681 2682 [2683] 2684 2685 ... 3706
40231
Forum Games and Roleplaying / Re: The Last Night Troll
« on: December 22, 2012, 11:49:39 am »
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We also lack surplus metal.
We always may melt down it if we'll need more metal. Also we have our own armor ( I doubt that we'll use it ever)
Just wait until we remember we have it...

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Our growing family need kitchenware anyway, we are civilized night trolls :)

I want platinum kitchenware! We have a plenty of that and that's classy to use
Let's use wooden spoons and such before using our limited platinum reserves on this...

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I'd rather Alice practice flying BEFORE chasing birds. Especially in a forest.
That is a practice. Surely she should hunt between trees or other dangerous places, luckily birds are everywhere
She's a new flyer, she could easily crash. She has flaming wings, she could set stuff on fire. Those are both bad. Do you send your kid (or will you) to practice driving on the Indy 500 when s/he just learned to drive? When his car is made of fire?

40232
Forum Games and Roleplaying / Re: [D&D 3.5] A world asunder.
« on: December 22, 2012, 11:46:31 am »
Alright. Giving them 90-gp torches rather than the SRD's 110, switching the light crossbows for heavy, giving Green Squad short spears (cheaper, Simple, can be thrown), and having Raiss make the stuff, costs are reduced to ([80+500+10]/3)=197 gp for the weapons, 830/3=277 gp for the armor, and 900 gp for the torches, for a total of 1374 gp (a little less--I rounded up). If everyone except Raiss paid 250 gp and Raiss paid half of that plus her labor, that's 21 gap over what we need, enough for Raiss to make a sword or something for the leaders of each squad, or to give the Venus Squad leader a breastplate instead of chainmail, or to give Green Squad hide instead of leather armor if we wanted.

40233
Forum Games and Roleplaying / Re: The Last Night Troll
« on: December 22, 2012, 11:36:59 am »
Elves prefer wooden weapons, we all know that
Probably because they can only make wooden ones, and do it very well.

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And enchantment transfer can easily fail, at least she need the soul catching sword online... losing it is bad
Well, how do we know? Besides, if we're planning to not use the old swords once the new ones are enchanted, it would make sense to use the magic, whereas if we aren't we'd likely want the enchantments on the swords to stay as they are and therefore wouldn't discuss this. There's no harm in trying any time we would.

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And 4 swords are useful, you can always lose sword or two in a battle
Also, she'll have two long swords and two short swords for different situations (For example: outdoor and indoor fighting, armored and unarmored opponents and so on)
I'd be surprised if you managed to knock a sword from Gwen's grasp without cutting her hand off.
I thought they were the same type.

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And the most importantly - let's not upset our wife on such a minor issue. We love her and should be forceful.  We have other consorts to force them to do what we like
I'd suggest at least discussing the issue with her--did she not want to give up her wooden swords because she thought the enchantments would make them more effective than the steel swords, or for sentimental reasons? If it's the latter, I'll gladly drop the enchantment-transfer thing.

Feast prep:
Ask Foghorn how many people are coming and when. If there are a lot of guest, we don’t have enough tables and chairs, and we have time, go out it the forest with Alice, Jimma (both have axes), a few lovebirds, and Fellsoil to cut trees and build a tables and chairs. Clean the tower up a little so it is not grimy and dirty. Tell everyone (Alice, Kelpmier, Gwendolyn, Jimma, Cherlyn (hopefully she comes back in one piece), Itheium) that the guest are coming. Even though Rox is getting food, we might want hunt some animals ourselves just in case.
Sure, if we have time and are fine with crappy furniture at first.

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Son:
Thank Notcheclaw for blessing our child, and Kelpmier for helping with the delivery. Go hunt for some meat to feed our son and family. Might be interesting to try hunt in the plains or caverns.
I assume this is "By Fellsoil, about the son?"

It can wait until Rox get here. It's her duty to prepare for Foghorn's visit.

If you want to hunt, try to fix the quiver issue and send Alice to do that ( or she may catch birds, eagle style, nice flying practice)
I'd rather Alice practice flying BEFORE chasing birds. Especially in a forest.

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But I still prefer to gather family (We, Gwen, Alice) and practice fire magic together. Even the kid may benefit from it
Sure, as part of "family time." We can't be alwayth a-learnin, or alwayth a-workin.

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Oh, and order our ghost (and the  puppet) to make some kitchenware, we lack that
We also lack surplus metal. Why not practice our woodworking skills (or at least someone's) by making wooden kitchenware for what we can first? We probably have Phyros's stuff, too.

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Idea !
We need to find use for Phyros brain. Let's use it to enchant it into something that can boost fire magic(or teach it) Gwen should have some souls in her soul catching sword after the last battle

Maybe enchant our fire magic book? brain+soul(s) + the book may make a very nice item. ( basically it should generate fire magic knowledge)
Something like that. Not sure about the exact teaching, though.

40234
Forum Games and Roleplaying / Re: ◄•The Never Ending Dungeon•►
« on: December 22, 2012, 10:39:28 am »
Ask her to identify the chestplate and scroll.
While she does that, open the door and Kick of Authority any of my party members who attack Morina. Poisoned Arrow anyone not in my party who attacks her.

40235
Forum Games and Roleplaying / Re: The Last Night Troll
« on: December 22, 2012, 10:37:14 am »

40236
Forum Games and Roleplaying / Re: [D&D 3.5] A world asunder.
« on: December 22, 2012, 10:36:35 am »
Let's see. We have 20 people to arm, correct?
They're probably not proficient with more than simple weapons. Half could be armed with morningstars, a fairly cheap weapon with a high damage (but still allowing a shield). Let's call these the Venus squad for now. The other half could provide fire support with crossbows--half heavy, for damage, and half light, for speed. Call this the Green squad for now. That makes the cost for weapons (10*8)+(5+50)+(5*35), or 80+250+175, or 505 gp.
Armor is rather important. The Venus squad should have good armor, say chainmail, plus a heavy wooden shield each. Green Squad would be better-served by mobility, so leather armor would be better. Also throw in a buckler for a little extra defense. Thus the armor cost would be (10*150)+(10*7)+(10*10)+(10*15) or 1,500+70+100+150 or 1,830 gp. If we reduce Venus Squad to scale mail, we reduce the cost by 1,000 gp.
Finally, we would need light. For durability, nothing beats an everburning torch. Unless someone can cast Continual Flame. In the first case, giving an everburning torch to each group of two would cost 1,100 gp, while doing the same with Continual Flames costs 500 gp. So, use the spell if we have it.
Assuming that we buy everburning torches and outfit Venus Squad with scale mail, that costs 505+830+1,100 or 2,435 gp to our party. There's what, half a dozen of us? We each pitch in 410 gp, that's enough to cover miscellaneous costs too.

40237
Forum Games and Roleplaying / Re: The Last Night Troll
« on: December 22, 2012, 10:23:54 am »
I thought the enchantments WERE the reason she wasn't happy to abandon her swords, and therefore she would be glad to use the new swords once their enchantments were "transferred".

Two enchanted steel (?) swords are better than two steel swords and two enchanted swords. Well, for anyone with two arms.

40238
Forum Games and Roleplaying / Re: [D&D 3.5] A world asunder.
« on: December 22, 2012, 10:07:31 am »
Weapons and armor, ideally.

40239
Forum Games and Roleplaying / Re: The Shaping of the Formless Void
« on: December 22, 2012, 10:07:04 am »
I think some of us are tired of making stuff and want to get on. Or don't want to ruin others' creations.

40240
Forum Games and Roleplaying / Re: The Last Night Troll
« on: December 22, 2012, 10:06:16 am »
...Cigars? Why?

40242
Roll To Dodge / Re: ROLL TO DESTROY THE WALL.
« on: December 22, 2012, 10:05:05 am »
...Threaten to hang lovely pictures on the wall if it doesn't fall!

40243
Damn it.
Destroy virus.
Create virus which only kills Southerners.
Keep it safely contained.

40244
Roll To Dodge / Re: Roll To Live [TURN 1] [BODY COUNT: 2] [RECORD: 1]
« on: December 22, 2012, 10:02:12 am »
Not Greenwich! How will we know what time it is?

I'm clearly some kind of video game character, with all these random powers. Respawn.

40245
Roll To Dodge / Re: ROLL TO GM
« on: December 22, 2012, 09:59:35 am »
Avoid dying.
Avoid dying.
Avoid dying.
Make a big thing from my three corpses' heads and some other stuff, like Bladedoomed but of me.

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