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Messages - GreatWyrmGold

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40501
Forum Games and Roleplaying / Re: You are a spaceship designer
« on: December 18, 2012, 09:06:18 pm »
Kinda like a rainb....oh I see what you're saying, but wouldn't that be a bit impractical for space? I mean, thet's taking the bifrost theme a little far..
Why would it be impractical? It's not being sprayed on the solar panels.
Stealth in space isn't actually plausible, especially with such small craft. Unless we're making it really light or dark, color doesn't really matter, and that's only for heat dissipation.

Quote
Edit: Plus I don't think blockade runner supports that kind of shape since it's based off minecraft
Oh well. More reason to stick to the Bïfrost theme with the color.

40503
Catch up to freeformschooler, ideally passing it.
If possible, mutate faster legs. Ideally while running, but mutate instead of running if not.

40504
That was...underwhelming. Sad.

Try to form the goldeney wax into something.

How small of pieces of obsidian and cloth?

40505
Roll To Dodge / Re: Arena of Cursed Swords Round 0
« on: December 18, 2012, 08:57:01 pm »
Spoiler: Humorous Entry (click to show/hide)

Why am I not surprised that Doomblade was the first to sign up?

40506
Forum Games and Roleplaying / Re: Creation [Suggestion/Multiplayer Game]
« on: December 18, 2012, 08:36:03 pm »
Half-decent? We invented atlatls and writing as children. Imagine if kids like that existed on Earth. Ideally human kids, but I wouldn't care, I'd be too busy driving a flying car or booking a flight to Mars to care how many legs the guy who invented it had.
A car can't fly IF THE FUEL CAN'T COMBUST!
They obviously wouldn't be in the same vehicle, that's just silly.
That wouldn't be a flying car, that would be a personal shuttlecraft.

Anyways...none of us make sense, happy?

40507
Action: Follow freeformschooler.

40508
Forum Games and Roleplaying / Re: You are a spaceship designer
« on: December 18, 2012, 08:32:58 pm »
Can't say it was. I was imagining the curved rectangle to be kinda like a rainbow. Also, that's gray.
And I need to look into Blockade Runner one of these days, both to make ships and to play.

40509
Bean, Gold color

40511
DF Suggestions / Re: super gems
« on: December 18, 2012, 07:39:37 pm »

40512
DF Suggestions / Re: super gems
« on: December 18, 2012, 07:38:40 pm »

40513
DF Suggestions / Re: Hot springs
« on: December 18, 2012, 07:37:45 pm »
Because the springs are in the sacred elven forest.
What about the springs in sacred dwarven volcanic areas/mountains, or sacred goblin tundras, or sacred human plainses, or sacred kobold caves?
A cave full of water is called a lake.
No. A pit full of water is a lake. A cave full of water is a flooded cave. A partially flooded cave, with the water heated like hot springs are, would be a subterranean hot spring.

40514
DF Suggestions / Re: Hot springs
« on: December 18, 2012, 07:37:29 pm »
Because the springs are in the sacred elven forest.
What about the springs in sacred dwarven volcanic areas/mountains, or sacred goblin tundras, or sacred human plainses, or sacred kobold caves?
A cave full of water is called a lake.
No. A pit full of water is a lake. A cave full of water is a flooded cave. A partially flooded cave, with the water heated like hot springs are, would be a subterranean hot spring.

40515
DF Suggestions / Re: A proposal: remove fortress time
« on: December 18, 2012, 07:28:12 pm »
the only thing i could think of besides that is a time control. fortress mode would run on the 1 tick per second. but would default at normal fort speed of 72 times that so you can run a fort at 1 tile a second if you wished or run it at the full 72 as it is now. the matter is the time difference between the modes has constantly been brought up as an issue and allowing fort mode to run at it's core on adventure time would solve at least some difficulties putting in features. sorta like when mojang put it's client and server code together so they only had to release one code base, however in df it'll be df mode features synching up with adventure features easier.
You can already do that, just change the FPS cap. It is, of course, probable that I have no idea what you are talking about.

History generation during play is planned and underway.

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