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DF Suggestions / Re: Enable people to crete their own UIs
« on: December 07, 2012, 11:02:59 am »1 and 2 - yes. But unless the code is a total mess (and it shouldn't be as the game is more or less data driven) it should be relatively simple to implement.How does this address your contradictions?
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2. Revolution as in I think that the interfaces require an overhaul, but not necessarily from Toady's side. Maybe let others create other UIs - it's done partly anyway but in a *very* limited way I just want others to have the power to create it properly:PI see. How on earth could Toady let them do more than they have? Look at Dwarf Therapist, DFhack, etc. There's plenty of will and way.
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3. And I understand this. If You think of Dwarf Fortress - what's the first thing that you notice? The system. The incredibly complex and fun system enabling incredible amounts of emergent gameplay and such. And the system - The Dwarf Fortress is still all in his hands. Just enabling better UIs may be a way to increase the donation rate by introducing more people to Dwarf Fortress by easing the UIs.Maybe. Toady's not likely to add others' work into his game, though, so don't expect him to.
I'm not saying - dumb down the game. I'm not saying alter it. I'm saying - maybe there are better ways to interact with a game than what we have at the moment?
As I said, people have already improved the UI with various utilities, so there's not a lot of point in designing DF to be able to have improved UI. It would probably just break said utilities.
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4a. I have seen the changes and they - indeed - are big. But the question is - would they break the UI. And I think not if the UI is written well.UI is based on the inner code. Unless you're just referring to graphics--which are already as moddable as it can really get--the UI is set deep in the code. Each time the way dwarves choose jobs changes somehow, whether by adding new ones, improving AI, whatever, the UI with assigning jobs would probably be affected, especially if it's as complex as you seem to think it should be. Trust me, it's almost always more complex than you think it will be.
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4b. He can also require that all the UIs that anyone but he creates are to be in public domain or something and that he can use the code to do whatever he wants to. This way he would be able to switch to the best UI that emerges. I'm not saying also to drop the "tiles" or use graphics for everything. People will do so anyway but his new patches can introduce new letters and colors without problems...Again, TOADY WILL NOT INCLUDE STUFF OTHER PEOPLE MAKE IN HIS MAGNUM OPUS.
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This is not to convince You that I'm right. It's just so that You understand my way of thinking.Alright. You have succeeded in that. Congrats.
And I would love a good UI for this game:P
I guess I'd like one too, but I'd rather have new, if buggy, features than an equally buggy way for people to make better UIs.




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