Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - GreatWyrmGold

Pages: 1 ... 2753 2754 [2755] 2756 2757 ... 3706
41311
Build an improbability drive out of everything but yourself.
And the chainsaw launcher. We need that if we ever find demons.

41313
Forum Games and Roleplaying / Re: You Are In a Normal? Town
« on: December 04, 2012, 05:42:52 pm »
You get up and, by means of reply, punch the general store owner in the face.

"The voices in my head tell me to do dumb stuff like kidnapping."
"Um...that could explain why my daughters were running into me about you. Um, sir, perhaps we--"
"Insane?!? I'm not insane, I'll show you insane!"
"I didn't say...um, why are you eating dirt?"

You wonder how long until you loop again.

41314
I'd be farther along, but yesterday and today weren't good for free time.

Tomorrow likely won't either, but I'll NO! Deadlines have brought nothing but trouble.

41315
Forum Games and Roleplaying / Re: The Bay12 Space program - Open discussion
« on: December 04, 2012, 05:38:26 pm »
Not that pale, but I'd need extensive makeup to pass for any non-European ethnicity. Except for North Africans and some Asians. Those are pretty pale, too.

41316
Forum Games and Roleplaying / Re: Create a Planet
« on: December 04, 2012, 05:35:59 pm »
The poripinnans are my sponge-kinda-like organisms; I used the name a while back and mentioned it was my official name for them. Understandable that you forgot, though.

Diseases can be prokaryotic. See: Bacteria.

Anyways...

Some of the smaller poripinnans will grow smaller and begin to lodge themselves parasitically in the pores of larger filter-feeding creatures, such as Zanzetukhan's. They will filter out food which would have been pumped into the larger organism.

Meanwhile, some of the deep-sea poripinnans
(I thought the poripinnans were monophyletic?) will develop a type of cell which takes note of the chemicals being pumped through the water, as well as cells which form a better intercell communication pathway. In short, a primitive nose and very primitive nerves. Call these new creatures rhinasusans.

Finally, because those primordial-soup prokaryotes haven't been getting much love lately, some of the eukaryotic creatures of the aforementioned lineage will absorb some of the related poisonous ones, causing the latter to become poison-producing organelles.

41317
Okay, I typed in the password and such, but how do I actually play the game?

41318
Not wanting to leave you with bad news, I just have TopHat and the new guy. I'll do tho--no, no, no deadlines!

41319
Add stairs to costume.
Add star to chainsaw launcher.

41320
Forum Games and Roleplaying / Re: You are a Suburban Supervillain
« on: December 04, 2012, 05:14:02 pm »
We won the lottery and have learned a bunch of random but probably-useful skills.

41321
Forum Games and Roleplaying / Re: You Are In a Normal? Town
« on: December 04, 2012, 05:12:34 pm »
You collapse to the ground crying.
Some people from town, including the general store owner, reach you. "You okay?...And why do you look familiar?"

41322
DF Suggestions / Re: The one thing that annoys me the most....
« on: December 04, 2012, 05:11:10 pm »
Eh... just changing it to the "Select one corner, select the other corner" changes nothing after you press enter.  How could that possibly cause a problem with material selection?
It's not a UI problem, it's a coding problem.

Quote
Once again, why do you guys feel the need to go around criticizing people's valid complaints and suggestions?  How can you say that the current construction interface is not a pain in the ass?
I could ask the same question of ukulele. Why must you criticise our complaints about your suggestion?
And I have never had a problem with the construction system. I often build huge outdoor walls and such, too. Gives my dwarves something to do.

Quote
By the way, a quick search of "construction designations" on the suggestion forum turned up 3 topics in the last year, none of them having anything to do with this.  So I guess he can get bitched at for posting a new topic, or for necroing a very old one, right?  But you made some excellent quote trees.  Not at all condescending. No sir.
I have in fact posted some rebuttals to similar threads in the past. I case that doesn't convince you...
Here's a thread where designating constructions was mentioned.
Another thread which suggests this very idea from the second paragraph or so.
This topic looks familiar...
Maybe try fiddling with tenses next time? I searched for "designating constructions" and found all that in the first page.

Quote
Oh, and while we're quoting the forum rules posted at the top:
•New posters will not always follow the guidelines above, but if you aren't making an honest effort to be helpful, do not post.
I'm doing my blunt best.
I pointed out problems with your suggestion. That is helpful.
I gave some suggestions as to how to follow the rules of etiquette better in the future. That is helpful.
I'll admit that my attitude isn't always ideal, to say the least, but my heart's in the right place.

41323
Forum Games and Roleplaying / Re: Create a Planet
« on: December 04, 2012, 04:57:40 pm »
Actually, aside from the (useless at this size) circulatory system and the overly-complicated symbiotic stomach, this organism is primitive enough to give it a go.

I put those in due to having the organism evolve into something larger next turn.  I am also attempting to create a symbiotic relationship between species that is so common in life, but not on the planet we are working on.
Stop planning ahead with evolution, it doesn't do that! You certainly shouldn't use your plan to justify something you possibly shouldn't be doing in the first place.

Quote
If Zanzetkuken makes his organism, fashion a prokaryote to produce a chemical toxic to it. Poison works by undermining integrity of tissue wall between stomach and heart. Then eat it when it dies.
Counter by having the macrophages, those able to consume the poisonous prokayotes, attracted to  useless-to-the-organism chemical byproducts in the 'spent' water.
Oh, for the love of--wait until the threat evolves before evolving new countermeasures.
Each "turn" is over a multitude of years, so it would form some relationship like that over the years.
Each turn does take a while, but it'd take about as long to evolve the countermeasures as to evolve the creature.
Also, it's common courtesy.

Try to evolve a step at a time.

41324
Why not? It sure seems that varied dwarves, without either being good at everything or bad at everything, is what the system should produce. Explain why this isn't so.

41325
DF Suggestions / Re: Should Dwarves Have Sexual Orientations?
« on: December 04, 2012, 04:48:42 pm »
The main issue would be the absolute chaos of a million Dwarves going about their own needs and nothing getting done in the game.
...Huh?

Quote
The end result would likely have a massive god list of init yes/no options, but when do we actually get to play a game that functions?
We have a functioning game now. Very functional, for an alpha game.
The in it options proposed would not take much time out of Toady's budget, negligible compared to coding the game so the options mean something. This hardly makes a good argument against adding an init option.

Pages: 1 ... 2753 2754 [2755] 2756 2757 ... 3706