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Messages - GreatWyrmGold

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41686
DF Suggestions / Re: Making coins useful in trade
« on: November 30, 2012, 05:21:45 pm »
Coins seem to me less like they are important for your Fortress tradings and more that it is something you need to support an economy within your fortress.
Which it isn't useful right now because there is no fortress economy and even if there was your Dwarves do not desire it.
I'd think after a period of time Dwarves would start to get mad that they arn't getting paid real money.
Coins are small, durable, and function quite well as a measure of value, making them useful in both intra- and intersettlement trading.
Agreed with the rest, though.

Coins are just slugs of metal, with no more value than the material they're crafted from; they're not actually useful for anything.  They should barter for less than goods, as if you were trading scrap copper (or whatever metal) that has to be melted down, purified and worked before you can do anything good with it.
By that logic, anything without a good, practical use is also worthless except for scrap.
Consider the time period of DF. The value of currency in medieval / renaissance times wasn't directly regulated by central banks, coins had innate value because they were made out of valuable materials (unlike the scraps of paper or bits of information nowadays).

Coins are far from useless, though. They have lots of advantages over other means of storing value. Coins don't rot, die or break, for example. Their value is comparatively stable, they are easy to store, easy to swap against more practical goods; and maybe most important: you can compare the values of other goods using coins.
That was maybe the main confusion in this thread: in DF, everything has a universal, unchanging value, which makes trading easier, but defeats the main point of a currency. Once we have some supply and demand, coins will have to be used for trading, and the trader profits won't be as apparent.

Also, if you flip a coin, you get a random outcome :D
All of those apply to DF coins, at least in 1.0.

Quote
Quote
Currency allows you to easily transfer and redeem debts in a non-specific way, but only if everyone involved recognizes the value and nature of the debt, and the trading tokens.

I'm thinking coins should barter for significantly less than their value (because they have no inherent use) under normal circumstances, but within your own civilization (assuming a working economy), and with allied civilizations that maintain trade agreements with yours, they should barter at a higher value because of their attractive fungibility.  Merchants would take their profit cut either way.
I think that "within your own civ" was implied. If not...well, many non-American nations accept the American dollar; perhaps human or elven nations would accept coins from a powerful dwarven nation, or at least one they regularly trade with. Currency from their own nation would be preferred, of course, but dwarven coins would be worth more than mere "slugs of metal."
The Spanish dollar is a nice historical example. It was accepted in basically all of Europe and the colonies because Spain had lots of economical power and their coins were of high-quality silver.
The caravan arc should give some nice options. It would be fun to establish your currency in the trading nations and then just screw with everyone's economy.
Indeed.

I think the central debate has become whether or not coins should be used as a currency, and if so, how.
My original post assumed it should.

The way different Civs deal with coinage is a separate issue.  How will money exchanging work?  How will trade routes between different Civs work if they don't take each others money?  Valid questions all, and I have opinions on them, but my original post was a suggestion to solve the problem "How do we make coins a currency while crossbow bolts are not?"

And about filing coins, I think you would just not transact the amount of coins agreed upon.  If a trader files off 1% of each coin then gives you 100 coins, your coin stack would still say its 100 coins until restacked (see Bloat251 on the Dev plan) where it would reveal that you only got 99 coins.  Fractional coins could be determined randomly or rounded.
1. Civs would exchange money based on what they felt the others' currency was worth.
2. Same way most trade works now in DF--barter.
3. I dunno, what is it about putting 100 coins in a pile that makes it obvious that 1% is missing from each? I'd rather have finding out require actually trying, and yet possible on stacks as small as 1.

41687
Forum Games and Roleplaying / Re: The Last Night Troll
« on: November 30, 2012, 05:12:36 pm »
Let them undig the box first however, that way we will be saved work and can set upon them while they are already tired.
+1
+1

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Also, you're right that Alice is probably going to be a little pissed at Leghorn for giving her to an enchanter as punishment.  But, she does owe us her life twice over now, and is our best friend (I'm not counting our wife as a friend, in a way she's more than a friend, but in some ways she's less).  We should be able to convince her to not kill Leghorn.  Yet, at least.
Alice is also our friend willingly.

41688
Roll To Dodge / Re: Perplexicon: Magic is Confusing: Death from above.
« on: November 30, 2012, 05:10:32 pm »
I'm having trouble looking at it, actually. Could you at least give it a darker glow?

41689
I'll be that guy.
Name:
Side: A
Skill: Agile
HP:
Weapon:
Armor:
Shield:

41690
Forum Games and Roleplaying / Re: The Saint's Students
« on: November 30, 2012, 05:05:33 pm »
Energy Ball the Agile Shade!
What skills did I choose again?

41691
I asked that before, when I considered towing pirate frigate - We'll leave it behind
Unless we enlarge the jump bubble thing and bring it real close.

-----

"Hydrogen team, Helium team, what is it? Just point a camera at whatever's distressing you and ah. Oookay. These folks thinking there's no party like a Donner party? Ha ha, investigate a little more if old, eaten body bits are all that scares you. Look, there's meaty bits still around, and long enough that I can see they've decayed. These are either wasteful desperate cannibals or not hungry anymore. Which means they're probably dead. Besides, this is a cruise ship, you're probably the best-armed on board."
George turns off the intercom. "Unless the nuts found food and the ship had marines to repel boarders, but that's not enough to worry them about. Still, keep an eye out. George turns the intercom on again. "Everyone keep your cameras on and pointed at something important that other people aren't covering thoroughly."

41692
Roll To Dodge / Re: Perplexicon: Magic is Confusing: Death from above.
« on: November 30, 2012, 04:52:29 pm »
Sorry Greatwyrmgold, looks like Toaster ganked you. On the plus side you now hold the award for quickest death.
Yeah, not an award I was hoping for. I didn't last long the first time, either...

I'll try again, as Phillip Anthony Thropist.
Spoiler: Phil (click to show/hide)

41693
Roll To Dodge / Re: Roll to Messianate
« on: November 30, 2012, 04:37:55 pm »
...

HUNT DOWN THE GUY THAT KILLED MY BROTHER AND KILL HIM.
PROCEED TO DO CHARITY TO GAIN FOLLOWERS.

[6] Guy messily splattered all over the police station. [3] It attracts a couple followers...and the police.

Bribe the CCS leaders and make them serve me. Kick recruitment into high gear.
[2] You don't offer health insurance. [6] Recruitment kicked into high gear. There's not enough people to deal with all of the wannabe recruits. Some of them tantrum, a la DF, which of course reduces the number recruited further...

LEAD ARMY AGIANST GOVERMENT! HAVE FOLLOWERS ROUSE THE POPULANCE! SPACEMARINE SHOULD GO ATTACK WHITE HOUSE! THROW METAL BAWKES AT GOVRMENT TO INDUCE TATICAL MANUVER "STEHIL REHIN!"
[5] Fourteen warriors march at an army a million times their size. Amazingly, only 11 die. [6] People sing your praises but see you as too much of an awesome war-hero guy to help. [4] You reach DC, 1600 Pennsylvania Avenue, and throw the metal boxes at the governmental buildings. This decapitates the US and causes rejoicing across the States.

>ATTAIN OFFICIAL LEGAL STATUS AS A CHARITY ORGANIZATION

>SOLICIT DONATIONS
[2] You can't answer question 3, or 2 if you don't count "How are you today?" [6] You get donations anyway. 10% are counterfeit, though, meaning that you gave the bank $1,000 of fake money. This prompts fines of $4,000 and jail time.

run better ads

go into the street and recruit more people

change name back to righteous riot
[1] The ads keep getting worse. [1] This drives off LOTS of people. [2] Those that remain feel that the Latin gives them class. (IIRC, it pretty much means, "The Righteous Riot," it's just Latin.))

Come back to life.
Go to office anyway.
Raise even more money.
Convert more people.
[4] You ressurect yourself. [3] You find a map. [4] $1,000 raised. [2] No one converts. Maybe the ghost woulda helped?...

Convert scuba divers. Have scuba divers clone me(without the gills). Have clone fast-grown, then mind-transfer to clone. Do the rest of my last action(gather people on beach, raise church, etc.)
[5] SCUBA divers converted as hearty recruits and ministers. [4v6] Your gilledness is holy to them.

Hire a Man of Science to splice both the worlds of science and religion, as well as Man and feline.
[1] He shoves your head and a Bible into a lion and calls it a day. The lion is hungry...

1) run adds
2)get more money
3) LEAGLY buy the place back
4) convert more people
5) train them
6) have those who know things teach them
7) kidnap those who dislike the CCS or the CCCS.
8) convert those people.
[5] You run ads, netting $2,500. The bank, impressed by your ability, [6] offers you $100,000 if you'll shout ads for them for the rest of your life. You don't think this sounds good, but they make an offer--same thing, but without the choice or the $100,000...

41694
I rolled a 2, not a 1...

REWRITE LAWS OF PHYSICS SO I CAN'T DIEI.

41695
Heh. As if. I cannot be killed pernamently. Try me, GWG.
Temporarily killing works for me.

41696
Just how many Tyrizergs do I have, anyway?
I have no idea. Thankfully, most of them aren't in the room; the room just has a handful. They're Biotitans and the Hive Mind, though...

41697
Roll To Dodge / Re: HERO CIVIL WAR/YOU AT FINAL BOSS: OOC THREAD
« on: November 30, 2012, 07:41:42 am »
Oh shit something happened. What caused it? The NPCs are acting strange, and as always that means shit's going down.
Wait, they used to act normal?
Seriously, though, something's up.

"YOU KNOW, YOU'RE RIGHT. I STILL DON'T KNOW WHY YOU'RE ATTACKING ME, AS TRASHTALKING YOUR OPPONENT IS A PERFECTLY LEGITEMATE THING, BUT TIM AIN'T A SISSY. HE'S WRASSLING ME, AFTER ALL."
"I'M ALSO ATTACKING YOU BECAUSE YOU ARE DISRUPTING THE BALANCE OF THE UNIVERSE. HARMONY BETWEEN MANLINESS AND WOMANLINESS HAS BEEN DESTROYED BY YOU BEING SO MANLY. THUS I MUST DESTROY YOU TO RESTORE BALANCE."
"OOOR YOU COULD BECOME PURE WOMANLINESS PERSON. OR GET CASSANDRA TO BE PURE WOMAN. EASIER TO DO THAN KILLING THAT WHICH IS PURE MAN (HINT, IT'S IMPOSSIBLE)
But man is mortal, therefore pure man would be purely mortal. Even becoming an undead isn't an option for you.

"YOU KNOW, YOU'RE RIGHT. I STILL DON'T KNOW WHY YOU'RE ATTACKING ME, AS TRASHTALKING YOUR OPPONENT IS A PERFECTLY LEGITEMATE THING, BUT TIM AIN'T A SISSY. HE'S WRASSLING ME, AFTER ALL."
"I'M ALSO ATTACKING YOU BECAUSE YOU ARE DISRUPTING THE BALANCE OF THE UNIVERSE. HARMONY BETWEEN MANLINESS AND WOMANLINESS HAS BEEN DESTROYED BY YOU BEING SO MANLY. THUS I MUST DESTROY YOU TO RESTORE BALANCE."
"OOOR YOU COULD BECOME PURE WOMANLINESS PERSON. OR GET CASSANDRA TO BE PURE WOMAN. EASIER TO DO THAN KILLING THAT WHICH IS PURE MAN (HINT, IT'S IMPOSSIBLE)
WAIT A MINUTE, PURE WOMANLINESS AND PURE MANLINESS IN THE SAME ROOM.
 
EWW, NO SEX WITH KOBOLDS FOR YOU!. Did you know most Dwarf Fortress Porn features kobolds?
NOPE
THAT WILL NOT HAPPEN
OPPOSITES DO NOT ATTRACT

This explains why there are few purely manliness people around...

If I became the Incarnation of womanliness.... Eh. I'd still go after females instead. Lichette, maybe.
Which explains the same, but for womanliness.


Anyways, how do you like your gift, misko? If it's talking, don't open it until it runs out of juice.

41698
Why was my action ignored AGAIN? That's three times in a row now.

Attack Xantalos to aid Tim. To make sure I hit, bombard the surrounding area.
Donate a (deactivated) turret to misko27, to make sure his garden for his wife is never disturbed by thieves.

41699
Forum Games and Roleplaying / Re: You Are In a Normal? Town
« on: November 30, 2012, 07:30:35 am »
You decide that a weapon would be a good thing to get.

You enter the general store. Good candidates include a pickaxe, a hunting-looking rifle, and a chunk of wood with carvings on it big enough to be a decent bludgeon.

You consider that of you can remember stuff, maybe others can, too. Perhaps you should check that before killing someone?

41700
Forum Games and Roleplaying / Re: Hatchling [Xenofiction]
« on: November 30, 2012, 07:26:43 am »
But if there's an appropriate opening (unlikely, I know), go for the eye.

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