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Messages - GreatWyrmGold

Pages: 1 ... 2781 2782 [2783] 2784 2785 ... 3706
41731
Forum Games and Roleplaying / Re: The Last Night Troll
« on: November 29, 2012, 09:35:08 pm »
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She clearly wouldn't enjoy it.
Conversion isn't a pleasant thing for everyone. And as we know sex is not required
You're agreeing with him...
Huh?  I am saying that her orientation is unimportant,  as well as her feelings during the conversion because every mate will not liker it at first
Oh.
There's still plenty of reasons she'd rather have us not turn her, though.

41732
Forum Games and Roleplaying / Re: Hatchling [Xenofiction]
« on: November 29, 2012, 09:34:16 pm »
Let's aim for his remaining eye!

41733
Roll To Dodge / Re: Perplexicon: Magic is Confusing:Garth's Gas Chamber
« on: November 29, 2012, 09:30:17 pm »
((I'm sort of living on a prayer here))
((Whoooooaah-ooooh, you're halfway theh-ere))
(Take my hand, we'll make it, I swear!))
Anyone want to join an alliance with me? We'll have a big advantage over the non-allied people.

41734
Roll To Dodge / Re: Roll to Messianate
« on: November 29, 2012, 09:19:37 pm »
oooh. thats why. soooo.... 5 is good, 1,2,3,6 are bad?
I think three's are just average. Not good or bad, technically. I think it's a sliding scale.
1--Critical Failure.
2--Failure.
3--Marginal Success.
4--Normal Success
5--Critical Success
6--Overshot.

-----

Raise lots of money.
Build large bunker aroudn church.
Find office.
convert more people.
then if all previos actions are succesful, transfer all converts to carrier and other things then sail to middile of Pacific Ocean.
[4] You raise $1,500 dollars. [5] You squander $3,000 on a pretty darn good bunker around your church...somewhere... [1] You think you've found your office, but it turns out to be a furnace. [3] Your ghost haunts the church. [5] 75 new people converted.

Continue raising money, Converting, etc. Also, Arm the CCCS some more.
[1] You raise some money and recruit some, but suffer a net loss of $2,000 and 300 followers. [4] The CCCS gets better-armed, though.

1)GET MONEY. I DONT CARE HOW. 2)GET RADIO STATION BACK 3)CONVERT CONVERTS. TO MY CHURCH. 4)TRAIN SAID CONVERTS. 5)RUN ADDS. 6)CONVERT THE ARMY, NAVY, AND AIRFORCE TO MY CHURCH BEFORE mcclay. THEN CONVERT HIM.
1.) [4] You raise $500 without breaking any major laws. 2.) You don't really have enough money to buy it back, but [6] you take it by force, despite having to break several major laws to do so. [4] Seven employees converted! [3] You train them in particle physics. [2] They're not convinced. [6v1] You convert mcclay, but he interprets the scriptures differently than you and founds his own sect.

BEGIN CONVERTING THE LAW ENFORCMENT AND OTHER PLAYER CULTS! HAVE SPHESS MARHEEN HELP ME ON THIS ONE! ORDER LOYAL FOLLOWERS TO GET US SOME METAL BAWKES!
[1] You turn the government against you! [6v2] The other players convert, then splinter based on differing interpretations of the Book of the Bloody Emperor. [3] You get some metal boxes.

1>Figure out was to get rid of gills without dieing. Get on beach(if successful at step 1) and get a crowd around me, use powers to raise church from seafloor and convert people on beach(of not successful at step one, do nothing)
[3] It requires advanced surgery and could leave you crippled. [4] Some SCUBA divers notice you, though.

PULL A LCS.
RUN AROUND KILLING PEOPLE AT LATTE STANDS TO GAIN FOLLOWERS.
SEND FOLLOWERS TO KILL PEOPLE AT LATTE STANDS TO GAIN FOLLOWERS.
SEND THOSE FOLLOWERS TO DO THE SAME.
REPEAT UNTIL RELIGION.

[1] People at latte stands kill you. Oops.

41735
Forum Games and Roleplaying / Re: The Last Night Troll
« on: November 29, 2012, 09:07:21 pm »
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  Nah, I think having a human agent would be more useful to us.  We may have camouflage, but she's actually normal.  That makes her incredibly useful for recon.
She is not normal human, she is a quite strange girl used to live in forest and talk with animals. Not a good spy at all. Now imagine boosting her with our megagift (stealth, bonus in magic, jumping) or some other future gift that we may get
She can, however, interact with humans and other races normally.

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She's useful to us as a human for other reasons too.  Imagine, she establishes her own bloodline.
Quite unlikely unless forced
That's hardly the biggest bonus to having her remain human.

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She clearly wouldn't enjoy it.
Conversion isn't a pleasant thing for everyone. And as we know sex is not required
You're agreeing with him...

41736
You seem to have a humorous idea of what good names are.

41737
our cargo hold is almost full, we can't loot a lot, only something very valuable
So tech then? Targetting systems (probably unlikely)? What should I keep my eyes peeled for?
Record the location of everything of value, we'll decide while you search.
Aye. Do I have anything that can do that with me or should I just write it down?
Um...we're recording this, right? Just say it out loud, I'll record it on paper for posterity, we'll go from there.

41738
Forum Games and Roleplaying / Re: The Last Night Troll
« on: November 29, 2012, 08:53:25 pm »
I was referring to the bit about Alice. It's probably sarcasm, but I wanted to make sure I wasn't seeing thinngs.
I think he's pretty pissed at him.  We did roll a 20 in persuasion.  It's a bit meta-gamey to tell that way, but I'm assuming we could tell better if he was being sarcastic in RL.
Foghorn is pissed at the PC, right?
Hm. A 20 should be enough to discern intent, right GM? I know the 20 was for something else...

41739
Alright...here's the compiled action list, as it exists now.

Troll: Attack W1.
Mage: Flare at J11.
Skeleton 1: Move to H10.
Cleric 2: Cast Haste.
Cleric 1: Move to G12, cast Haste.
Warrior: Move to I12, insult Paladin.
Skeleton 2: Attack A2.
Skeleton 3: Attack C2.
Skeleton 4: Attack A2.
Necromancer: Banter with the paladin and wish he could summon more skeletons.

Does this work? Sorry for being a pain.
Will we be able to move diagonally next version?

41740
We're stuck in Terry, who can't teleport, so we're stuck traveling by ship, normal or air. How well could we conceal a lamia and whatever else we conjure, and how will we even pay to cross?

41741
Forum Games and Roleplaying / Re: Hatchling [Xenofiction]
« on: November 29, 2012, 08:47:29 pm »
Yess...pull a pocket sand on him and try to disable the leg we wounded.
+1. Also avoid getting hurt.

41742
DF Suggestions / Re: DF lighting system (I wrote a c++ code)
« on: November 29, 2012, 08:43:23 pm »
Mirrors sound neat.
Mirrored corridors would probably reduce total light loss.

41743
DF Suggestions / Re: Martial Arts MEGATHREAD! (woo)
« on: November 29, 2012, 08:38:33 pm »
I honestly cannot think if an instance where this doesn't have a chance to improve gameplay to some extent.
Bugs.
Once those are fixed, though...only potential problem is complexity.

41744
DF Suggestions / Re: Making coins useful in trade
« on: November 29, 2012, 08:36:27 pm »
Something like this makes sense, IMHO. Coins should have some reason you make them. Of course, traders should also come with coins.

While Toady's revamping coins, he could fix the bug that causes some coins (ones made in custom reactions or found on the persons of some major leaders come to mind), probably by giving coins the bit of code that causes blocks and whatnot to not have quality.

41745
Forum Games and Roleplaying / Re: The Last Night Troll
« on: November 29, 2012, 08:02:13 pm »
I was referring to the bit about Alice. It's probably sarcasm, but I wanted to make sure I wasn't seeing thinngs.

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