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Messages - GreatWyrmGold

Pages: 1 ... 2782 2783 [2784] 2785 2786 ... 3706
41746
our cargo hold is almost full, we can't loot a lot, only something very valuable
So tech then? Targetting systems (probably unlikely)? What should I keep my eyes peeled for?
Record the location of everything of value, we'll decide while you search.

41747
Because...seriously, what possessed you to name the snake-people after a tasty baked good? Are you planning to bake them all into muffins? I'm going to point out one of the more minor problems with that, which is that you don't have any wheat.

41748
Forum Games and Roleplaying / Re: A ░░░ and ░░░░░ Torn Ajar
« on: November 29, 2012, 07:57:59 pm »
Save wise man, sacrifice pouncer.
+1

41749
Oh.

Troll attacks W1, warrior moves to I11 to attack the paladin, that's all right?

41750
Forum Games and Roleplaying / Re: The Last Night Troll
« on: November 29, 2012, 07:50:03 pm »
...Um, what is Foghorn trying to ask us to do? I'm not good at reading people IRL, and it gets harder when I'm just reading words and the person is angry and being sarcastic at uncertain points.

41751
Forum Games and Roleplaying / Re: Create a Planet
« on: November 29, 2012, 07:22:42 pm »
Have some of the eukaryotes join in colonies, a la Volvox or something.

41753
Actually, you drove off the...muffins...in Evening 2.

41754
"..Glad that madness is over."

Try to heal wounds, maybe using what I can find about healing magic.

41755
Troll: Attack A1.
Mage: Flare at J11.
Skeleton 1: Attack W1.
Cleric 2: Cast Haste.
Cleric 1: Move to G12, cast Haste.
Warrior: Move to I12, attack Paladin.
Skeleton 2: Attack A2.
Skeleton 3: Attack C2.
Skeleton 4: Attack C2.
Necromancer: Banter with the paladin and wish he could summon more skeletons.

That's everyone, right?

Consideration for next version: Would it be broken to allow hasted units to move twice? Instead of move+attack?

41756
Roll To Dodge / Re: Roll to Messianate
« on: November 29, 2012, 06:48:03 pm »
why did i sell the radio station? anyways!
try to get out of debt. train new converts, convert more. continue running adds.
[6] You spare no expense to get out of debt!
Seriously, I would not be unjustified in killing you for a 6.

41757
DUMP THE BONFIRE IN THEIR CANOE.

fuck everything
I assume the latter isn't an action?
Anyways...Maya grabs a chunk of burning wood and walks to the raiders' canoe. They see what's coming, though. Two fire their bows at him, one missing but one hitting.
((Attacks are a skill roll. Damage varies based on the weapon; a bow deals 1d6+1 damage on a normal hit. One bleeds another hit point the "turn" after being hurt by most weapons.))
Maya is hit in the abdomen, a painful but nonlethal wound (-6 HP). He could try attacking the raiders, maybe rallying the others. They wouldn't have many weapons, but sheer numbers might help...Or he could surrender and survive.

Yup. I just need to know how Maya deal with the raiders (surrender or fight?) and what Robert is going to do with the People of the Sky (ignore? fight? trade?). I'll PM you guys once I'm ready.
Trade?

For now I suppose I'll return them to sender, politetly. (Ie, urge them to go away)
You already dropped the kids off and are on their island. I get your meaning, though.
Bidding the People of the Sky adieu, Robert sails back home and decides not to tell anyone of these people until he's decided what to do with them.

41758
Roll To Dodge / Re: Perplexicon: Magic is Confusing:Garth's Gas Chamber
« on: November 29, 2012, 06:37:46 pm »
Act friendly towards the other people. Say some word two or three times.

41759
Roll To Dodge / Re: YOU ARE STUCK IN TRAFFIC
« on: November 29, 2012, 06:35:47 pm »
It's all sorts of different people in each RtD.
I'll accept your explanation for now, though. Note to self: To be more liked, drop the morals.

41760
Roll To Dodge / Re: Spearbreakers: the RTD-- Turn 5: BOOZE
« on: November 29, 2012, 06:31:52 pm »
Take a swig of sewer brew, head for the hospital, wonder why the GM rolled to see if I could walk. If I had been drinking a lot, maybe...

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