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Messages - GreatWyrmGold

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41956
Roll To Dodge / Re: Roll to Raptor - Turn 22: Coming and Goings
« on: November 25, 2012, 11:50:10 pm »
"Keep quiet and I'd be eglad to have you helping the Hunt, Highleap. Let's head back to the others. Keep an eye on the Great One, though..."

Lead by example. Head back to the pack, keep an eye on the Great One.

41957
Forum Games and Roleplaying / Re: The Supers - Freeform RP
« on: November 25, 2012, 11:43:41 pm »
9-1-1

Hello, I'm at the... *away from phone* What's this place called, again? I'm more of a street names guy...

41958
Why did I open my mouth?
I can't think of any reason to use doppleangers. If you took off the bit of rerolling if they went over the limit and made them 1.5 or 2 units...but as-is, no. No predictable strategy, probably clashing abilities and such...

Anyways, turn.

Mage: Flare at L11.
Troll: Move to H10.
Skeleton 1: Move to H11.
Necromancer: Summon Skeletons at I13 and L12.
Skeleton 4: Attack Cleric 2. Not the friendly C2, mind you.
Cleric 2: Heal centered on self.
Warrior 1: Move to I11. Insult paladin.
Cleric 1: Move to G12.

41959
Forum Games and Roleplaying / Re: The Bay12 Space program - Open discussion
« on: November 25, 2012, 11:35:05 pm »
I still like my slogan idea.

41960
"HOW DARE YOU WRITE ME OFF?!?!"

TRY TO FIND BOOK ON HEALING.
HEAL SELF.
...BREAK SOMETHING TO RELEASE TENSION.

41961
Forum Games and Roleplaying / Re: Goblin
« on: November 25, 2012, 11:28:10 pm »
I'd like to reestablish a Goblin fortress in plain sight, with an alliance with some of the humans. Build a new reputation that doesn't involve kidnappings.
Kinda agree.
Definitely want to get good relations with the humies.

41962
Forum Games and Roleplaying / Re: The Supers - Freeform RP
« on: November 25, 2012, 11:27:27 pm »
*pokes head in*
...Why has no one dealt with the corpses in any way? And did anyone call the cops?
Silence.
...Mind if I call them?

41963
Forum Games and Roleplaying / Re: The Supers - OOC
« on: November 25, 2012, 11:25:23 pm »
Okay, we have cthulhu, one telepath, one with special training, and two who just are so stupid/insane that it doesn't work on them. Anyone else?  >.>
There's Obsidianstroke, who is completely vulnerable to telepathy but doesn't have any plans yet.
You figured out that my abrupt exit a while back had to do with the corpses.

41964
Forum Games and Roleplaying / Re: Create a Planet
« on: November 25, 2012, 11:23:29 pm »
Increase the cellular complexity of those black-smoker organisms.
Introduce a species of the sexually-reproducing prokaryotes, modified so that it can symbiose with the smokers.

41965
Lesson learned: Nightmare difficulty is NOT for noobs.

41966
Forum Games and Roleplaying / Re: The Supers - Freeform RP
« on: November 25, 2012, 02:35:49 pm »
Hi, glad to see you're all...
*looks around*
...I think I'll go somewhere else...

41967
"Do what you like. I'll patch up whatever's left."

41968
Forum Games and Roleplaying / Re: You are a god
« on: November 25, 2012, 01:52:54 pm »
Or just blockade him in on his planet. Hire a god to blast anything he sees leaving the surface.

41969
I'm surprised at how long the skeletons are lasting.

41970
Forum Games and Roleplaying / Re: Horror game (5/6)
« on: November 25, 2012, 01:50:55 pm »
My current host will be really polite, shaking everyone's hand and stuff. Any new hosts will act normally for the remainder of the day.

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