1- Correct me if I'm wrong, but we have no way to heal/recover SP on this floor. We've found one one-use SP fountain so far. So yeah, stepping off the floor for a bit is the fastest way to heal.
Wasn't there a mana fountain by the dragon? And aren't there a number of rooms we have not entered (but potentially could)?
2- I think our only plan for the chasm other than Windirection is "Convince the Passive Party member who has explicitly said he won't do so to go across alone." Well, that and the grappling hook idea which has a nonzero chance of throwing our Soul Star into the abyss.
Not the Soul Star, the Christmas Tree star.
3 is hardly vital, but it does refute the "we're just coming back in 5 minutes" argument. We've got stuff to do and quests to complete. Also, just remembered one, we need to get Al's Soul Star out of Storage for him.
I don't think any of those are
terribly pressing. Any reason not to wrap up business on this level before going up?
4 is 1 and bears mentioning twice; Cherish could potentially be one-shot by a melee basic attack, and Goombess isn't much better. Ciro and Cherish both have too little SP to do anything useful with, which is never good for the main caster and the healer.
We're avoiding combat when possible, and aside from the stone dragon there hasn't been much to worry about.
2. We have encountered numerous pylons, and are carrying a Christmas mat. We should be able to fancy a bridge out of it.
Didn't we just try that?
Not very intelligently. I imagine that if we figured out a way to connect the pylons...