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Messages - GreatWyrmGold

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42166
Roll To Dodge / Re: HERO CIVIL WAR/YOU AT FINAL BOSS: OOC THREAD
« on: November 24, 2012, 02:08:24 pm »
If you have to say you won, you've probably lost...
Seriously, I admitted my mistakes, and your only real arguments were based on saying that unlife was horrible (refuted by example--lichette), that the undead would be enthralled (something I admitted I had not taken into consideration), and claims that the afterlife was pretty good despite admitting you didn't want to go there yourself. Oh, and some heavy misrepresentation of my arguments.

42167
Roll To Dodge / Re: Roll to Messianate
« on: November 24, 2012, 02:01:07 pm »
Have the puppies explode into geysers of ice cream. While all this insanity is happening, undo whatever is holding me. If nothing, run. If successful in undoing, run.
[3] The puppies drool ice cream as they [5v3] bite you. [4-1] Despite the puppies, you loosen the bonds and [2-1] trip and fall on your face.

Begin fundraising campaign, claiming to use the money to, "Help the poor Kitties".
[5] Fundraising successful.

sooo... alcohol is now 220 proof?
Yup.

Quote
anyways! continu running adds for the churches. with earned money buy radiostation and more radio equipment.
[6] You do. The cops finally catch onto your scam.

Reflect on my Organ-Donating ineptitude. Find new flock members. The old ones were too organless to help me much, anyway. Also, kidnap one LCS member. Enlighten, send back as sleeper.
[3] You have some new flockites. [2] You don't capture any LCS members, so no sleepers.

expand influence. build complex aroudn church.improve image more.
[4] Your influence expands. [1] Your image is worsened. Called it.

summon more angry followers
[2] People are still angry about the "called Jesus a moron" thing.

Give free booze to hobos if they agree to convert to my religion.
[1] Why? There's already free booze flowing along the ground!

play adds for the church of booze.
1 Church of Booze + 2,000 gallons of alcohol = Violation of Physics

42168
DF Suggestions / Re: For positions: [APPOINTED_BY:DIVINE]
« on: November 24, 2012, 01:59:08 pm »
Gods continue to live even when all of their worshippers are dead, so your argument is faulty.
Also, gods exist IDF. They only express their will by cursing mortals at the moment, but are going to do more later. More faults.
How much gods mind proving their own existence varies from god to god in RL myths, and therefore should in DF.

42169
Roll To Dodge / Re: HERO CIVIL WAR/YOU AT FINAL BOSS: OOC THREAD
« on: November 24, 2012, 01:47:16 pm »
I didn't go, "How would I know that?" I went "I had not realised that; sorry for the mistake." Seriously, stop putting words in my mouth.

42170
Roll To Dodge / Re: HERO CIVIL WAR/YOU AT FINAL BOSS: OOC THREAD
« on: November 24, 2012, 01:29:08 pm »
What part of "I didn't realize it at the time" do you not get?

I make mistakes. So do you. Difference is, I admit my mistakes.

42171
Forum Games and Roleplaying / Re: Goblin
« on: November 24, 2012, 01:27:19 pm »
If we fake leprosy, we don't need to worry about them coming too close.
If you'd prefer subtlety, we could just start a horrible, hacking cough.

42172
You can compare stuff without suggesting that one is better than the other.

42173
DF Suggestions / Re: For positions: [APPOINTED_BY:DIVINE]
« on: November 24, 2012, 01:23:26 pm »
I fail to see why all gods should be assumed to act like that, and either way the god is appointing the person, so it doesn't matter much.

42174
If I had to hazard a guess, such suits exist, but they're too bulky and/or expensive to be practical.

42175
Roll To Dodge / Re: HERO CIVIL WAR/YOU AT FINAL BOSS: OOC THREAD
« on: November 24, 2012, 01:12:55 pm »
Sometimes life is hard, yes, but if you'll note what I said you'll see that I was talking about how you didn't want to do into death. That just affirms my point: Existence>Nonexistence.
Nien. you equate living and thralldom. If in that situation I would be the first to take my life.
I missed the part where Cassandra was enslaving them, but as you know I tend to crusade against empires who enslave people, once I have a chance of success. And since I was more powerful than in your days, and Cassandra would be weaker than you were, I would have crusaded like that as soon as I realised she was enslaving people.

42176
We now have two waitlisters.

42177
Roll To Dodge / Re: Roll to Messianate
« on: November 24, 2012, 01:07:01 pm »
Use Miracles to make it rain Tuna. Also, have CCCS begin various forms of advocating the Church.
[1] Some seagulls drop a fish on your face. Much of your flock leaves angrily. [3] The CCCS spray-paints stuff on the walls.

meanwhile, continue playing the song on the radio.
send out my 8 minions to play the song at harry untill he dies or goes away.
[2] People are developing resistance to the song.

rage back to life
[6] "RAAAGH! WHAT KIND OF MORON NEEDS TO WAIT THREE DAYS TO RISE?!?!" Oops, you called Jesus a moron. There goes your flock.

Convert CCS to the True Way of Organ Theft. Welcome them to my flock along with their undoubtedly large stocks of weaponry and their various safehouses.
[1] Flock dies.

I am the prophet of Booze! Give me all your booze so i can make it sacred and increase alcohol levels by 200%!
[6] People buy it. Your bar gets flooded. [6] You increase the alcohol content 300%. The average proof was about 50-60, so...the flood is 110% alcohol!

42178
I think that size calculations are actually more complicated than simply having a max size you can't go over.  It could be that they don't actually come into account until the game tries to calculate a collision, which means that the body's shape and body part relative sizes might have an impact as well.  Sometimes supersized creatures can have even stranger effects than loop-arounds - I have accidentally made giant creatures that would cause all attacks to pass right through them, and they could not damage opponents either - but when I tried to apply the same size to other creatures (to make a 'secret of intangibility', of course), it didn't work.  Also the weight of their corpses were listed as <1...
Sounds like you forgot to define tissues for the critter.

42179
Comparing "fried by radiation" to "slightly less fried by radiation," it's effectively none.

42180
DF Suggestions / Re: Werecreatures need to kill.
« on: November 24, 2012, 12:43:27 pm »
I came up with an identifying variable of stress, which would of course go up in a fight.
I'm all for that so as long as that variable remains invisible to the player. Also combat damage and stress need to be proportional. For obvious reasons bruising should be less stressful than having your arm amputated.
The stress variable should also include the Patience and Willpower attributes. Perhaps Willpower could define the amount of stress necessary for the werecurse to trigger, and Patience define how fast the character becomes stressed.
Agreed on all points, although the players can currently see a dwarf's thought so hiding the dwarf's stress level would be only partly effective.

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