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Messages - GreatWyrmGold

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42226
Forum Games and Roleplaying / Re: You are Islanders--Finally Restarting!!
« on: November 23, 2012, 09:34:01 pm »
I haven't gotten as far as I was hoping on the hunting stuff...maybe for now I'll just modify the gathering rules and make hunting better later. Maybe I'll reward you with a chance for a free little animal per hunter until then! Just a finch or a rat or something--little pets.

Give me a chance to look through the thread, and I'll write up the update and have it done by tomorrow at the latest...which given my luck means next week?...

42227
Obviously.

42228
DF Suggestions / Re: Dungeon Keeper-esque gamemode?
« on: November 23, 2012, 09:13:30 pm »
How could you offend Godwin's Law? It's an abstract concept.

42229
DF Suggestions / Re: Werecreatures need to kill.
« on: November 23, 2012, 09:12:42 pm »
How to make werecreatures scarier: make the monster-side intelligently malicious. Instead of being naked peasants in caves most of the time, they're normal peasants most of the time. Then the moon comes, and the monster-side sneaks off, transforms, attacks some people, hides the infected ones, sneaks back in, and the peasant wakes up in town as though after being {drunk/sober}.

In other words, don't make the attacks more frequent, or make the human/dwarf side more dangerous, make it harder to locate them when they're not attacking.
Improving personality would help, but it still makes werebeasts normal peasants 90% of the time.
"You need Urist McWerecarp killed?"
"Yes!"
"Okee-dokee." {stabs the werecarp peasant in the body, tearing apart the fat and tearing apart the heart)
"That was...uh...creative."

42230
DF Suggestions / Re: For positions: [APPOINTED_BY:DIVINE]
« on: November 23, 2012, 09:07:34 pm »
Well, gods don't have pre-defined identities... so no.

IRL, gods can't choose, but IDF, gods exist. And care.

42231
Forum Games and Roleplaying / Re: You have a headache (and amnesia).
« on: November 23, 2012, 09:04:55 pm »
Sure, we can drive off once we've established our toughness.

42232
Forum Games and Roleplaying / Re: Corrupt a wish!
« on: November 23, 2012, 09:04:24 pm »
Granted.

I wish that the rest of the thread was meta-wishing.

42233
Roll To Dodge / Re: Roll to Raptor - Turn 21: Stolen Bread Tastes Sweet
« on: November 23, 2012, 09:03:25 pm »
"This one isn't, so silence! Besides, meat doesn't taste so good by the end of a month..."

42234
Forum Games and Roleplaying / Re: You are a Space Army Project
« on: November 23, 2012, 09:02:31 pm »
Isn't your output typically travelling at the speed of light?

42235
No, tell me so we can both use it!

42236
I've been thinking about nonstandard senses--echolocation, electric sense, infrared, stuff like that. I just need to guesstimate a cost.

42237
Roll To Dodge / Re: YOU IN GLADIATOR ARENA (NOW IN DECIMAL)
« on: November 23, 2012, 08:48:28 pm »
REGROW STOMACH.
REEAT DRAGONLIONS, GM.

42238
Roll To Dodge / Re: minimilast rtd: kill enemy
« on: November 23, 2012, 08:47:24 pm »
4 is a success, not a failure.
Sue GM for poor conduct.

42239
Roll To Dodge / Re: Roll to Raptor - Turn 21: Stolen Bread Tastes Sweet
« on: November 23, 2012, 08:46:32 pm »
"We could... but would we? Let's not test unless we must..."

42240
Roll To Dodge / Re: HERO CIVIL WAR/YOU AT FINAL BOSS: OOC THREAD
« on: November 23, 2012, 08:46:04 pm »
And where did you garner this last bit? Hm? From the fact that the lichette has complained about the horrors of an undead existence? The fact that undead lack the pain of everyday life? How dead people are forced to watch the world deteriorate, powerless to change anything? I'd rather be undead than dead.

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