Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - GreatWyrmGold

Pages: 1 ... 2831 2832 [2833] 2834 2835 ... 3706
42481
"Those...those orphans and my furbies... All that life wiped out for no reason... and now someone seeks to take out the last reason that I have to live? NO MORE! I CAN'T TAKE THIS ANYMORE!!!" ROLL BONUS DICE ON SELF THEN TAKE OUT BERSERKER RAGE ON GWG AND HIS SOL SLAYERS. TEAR HIM FROM LIMB TO LIMB, SMASH HIS BITS TO PIECES, WIPE HIS HARD DRIVE WITH MAGNETS OR SOMETHING. DON'T STOP UNTIL THERE'S NOTHING LEFT TO FIND OF HIM.
I have no limbs! Until I disengage from the AI core, of course.
Reminds me, though.

42482
Roll To Dodge / Re: YOU IN GLADIATOR ARENA (NOW IN DECIMAL)
« on: November 21, 2012, 08:10:20 am »
FLY HIGHER.
LAUGH AT borno
USE FIREY LAUGH

42483
Roll To Dodge / Re: HERO CIVIL WAR/YOU AT FINAL BOSS: OOC THREAD
« on: November 21, 2012, 08:08:48 am »
Gather the souls of the dead, and form then into a universe-wide empire under my control, releasing them back into the universe as undead.
The Fall of the Hero. Cassie here has finally snapped when al that power-tasting finally went to her head.
Stop misquoting people, Cassandra said...exactly what you said she said, holy carp.

Quote
It's so sad really, I predicted this from day one. Know I'm alone, watching them fall like dominoes. They underestimated me. My power was never really in my rolls. I knew it was but fleeting. No, my power is the realpolitik.. Cassandra has gone rouge, Vorthon has given up, o has Yoink, GWG is now on the obviously unambigiously bad side.
Pretty much the only living people in the system are the wrestlers and the lichette. Remember, everyone DIED. The wrestlers and lichette deserve to die. I am Pragmatic Good. Is this preventing more evil than it causes? Yes.

 
Quote
Tut tut tut. I saw it coming, I really must say. I knew all along peopel were corupt, and shallow. They denied it, trying to be so "morally superior". You've all fallen. And do you know why? Because, you realized, playing it Lawful good simply doesn't work. Every single one of you, save maybe cassie dear, realized one needed o go to farther lengths to win. AND WHAT HAPPENED? You were Ostracized. People declared you had "forgotten for what you fight." You hadn't, you had simply lost your blind idealism.

Vorthon, he knows what to do. Ignore it, hope for the best. Unfortunately, He failed to realize the strength of the conflict tearing through here. Yoink, he did wha he knew must be done, and he was stopped. GWG, desperately irritated at people following blindly, went to Tim to suck up.
Cassie, however, has decided on the path of dictatorship. She shall fail, as others have. She is not as strong without the protection of the Lichette.

TL;DR You heroes just lost the most important battle. the morality one.
I have my morality. It's not what you think I think it is, but I still have it.

Oh, and if we survive, want a complimentary Aperture Science Bribing Product? The name is misleading, it's a gift. I can't help but wonder what Cave Johnson did with them, but there's a few thousand in this warehouse.

Edit: Oh, check my post, I added an emergency protocol you should be aware of in case you were planning to disable me.

42484
Using our GM technology, infect the rodents with a species-limited infertility disease.
Reminds me of an attempt to get rabbits out of Australia. They infected the rabbits with a virus. The rabbits dropped in population by over 90%, then they evolved immunity and bounced back. Presumably, they'd go "neener neener" if they were sentient.

42485
Forum Games and Roleplaying / Re: You are Islanders--Finally Restarting!!
« on: November 21, 2012, 07:58:07 am »
Is it fair to assume you mean a stone shovel?

42486
Forum Games and Roleplaying / Re: The Last Night Troll
« on: November 21, 2012, 07:56:53 am »
Quote
but I try to put myself in the mind of the character, who is at risk and doesn't realise that he's the protagonist
Oh, so you want to roleplay a coward, OK. Then your suggestions are perfectly logical. I'd like to see another kind of character
I have a trope for you. It's not cowardice, it's wanting to live longer and better.

Quote
Quote
Also, this elf strikes me as the type to kill us if we end up doing more harm than good
Why kill us if he can order anything?
Because we're doing more harm than good?

Quote
Quote
We're not a slave, we have too much freedom.
As long as we get no worse orders.
And we WILL get worse orders if we go about our rebellion all obvious-like.

Quote
Quote
Sure.
Work within his rules and use every ambiguity and loophole against him.
So, in short: "Do nothing and hope for the best?" Let him use us? Let him create enemies for ourself? Let him send us on any suicide mission he wants?
Um...Thanks for strawmanning me! No, take his orders literally. If he has us bring him water, flood the house because he didn't tell us to stop. Ignore his orders that would require us to be outside during daylight hours, because he told us not to. Stuff like that.

Quote
Oh... And just a little "let's find what can go wrong" from me

Quote
-Send a bird to Alice. She owes us one and can come help break us out.
Terrible, the bird could work on Vindel, elves are known to employ animals.
True enough, so we wander a ways away before choosing the bird, and we bribe it with food. That way, the bird flies fast to Alice and Vindel won't know until Alice has been contacted. Unless he questions every animal leaving his neck of the woods, which seems rather paranoid and impractical.

Quote
Quote
-Survey the area at night for good escape routes once we do break free.
Terrible. What if someone sees us? That will create so many problems. Let's sit entire night in the basement. It's safe.  Besides what can Alice do? We decided that Vindel is unbeatable ubermage
When did we decide that Vindel was unbeatable? I was talking about him repeating his exact, same victory, only with more knowledge and a weaker night troll.
And anything we do has a risk of being seen. Besides, that would be a good thing; people wonder why a night troll sprinted to Vindel's residence after being seen.

[quite]
Quote
Examine the enchanting workshop during the night and look for a book on enchantment so we can disenchant the bracelet.
Oh, Vindel will be mad when he finds that attempt, besides we can hurt ourself by trying enchantments
[/quote]
Well, if we succeed, he won't be able to do much. With us at full strength, he'll have a lower chance of defeating us in combat, and without the bracelet that's all he'll have. And we can be hurt by anything we do.

Quote
Quote
If all else fails, send Vindel as far into the future as we can and just wait it out in Vindel's workshop.
Terrible. Doubt that we can do that, besides if we fail he will be mad at us and much more cautious (this time I am serious)
This, I agree with. I think the GM said that temporal manipulation would be beyond our leash to do to him.
We could, however, wait until he was in danger, then "save" him by catapulting him a few decades into the future....

I vote that we ignore Ukrainian Ranger on the grounds that he is enormously butthurt about us not listening to his suggestion.
And he's making strawmen.
"Oh, you want to avoid making yourself weaker before battling someone who defeated you? You're a coward and think Vindel is unbeatable!"

I vote that we ignore Ukrainian Ranger on the grounds that he is enormously butthurt about us not listening to his suggestion.
LOL. I just like discussion, even if they are a bit rough. Just posting a suggestion or +1 isn't really fun
You know what else isn't fun? Being strawmanned.

Quote
I have a suggestion that is feasible, although it may have backlash that we cannot necessarily predict.  We could incriminate our intrepid master in the crimes that we know he has committed.
Something to think about, he doesn't seem to know... that we know, his other companions may also crack if the rumor breaks out.
So, you want to make enemies for our master. How do you think who will fight against that enemies?
Vindel will fight against the enemies and hopefully weaken himself. Or ruin his public image.

Quote
Basically we have only three basic ways to deal with the situation
a) Do nothing, cooperate with Vindel and hope that something good happens ( minus: Eventually he will use us for something that we really don't want to do)
b) Look for loopholes, find allies, weaken the magic and so on. ( Minus: It's damn hard to intrigue if you must answer questions like "What are you trying to do to get out? What did you do last night? " And if Vindel is not an idiot he'll ask that. While half-truth may help, most likely it will not. IMO it's a worst route
c) Find a way to get rid of the bracelet NOW (Minus: It's not easy to do)
I think b has the least chance of immediate punishment. And we can claim that we were only following his orders like the bracelet ordered us to.

Quote
If he asks, just say we were planning on cutting off our arm or something
Gods, no... Then you'll take away option to get rid of hand if we get a suicidal order. I really can't understand why everyone is so opposed to this solution with temporal injury but at least do not take it as last rersort
Wrong, I consider it a last resort.

Quote
Quote
If I am correct, we have fire magic. And the bracelet is steel. It may be impossibly painful, but would it be possible to melt the bracelet off with enough fire?
If we can't send it in the future, then we can't melt it away. Besides arm damage would be so severe that it's no better than chopping it off
Slightly better--there's a higher chance we can get healed and a lower chance of exsanguination. We'll consider it if we need to.

Quote
Can we at least search Vindel shop for healing magic? As enchanter he may have that.
and\or Look for healer in the town
I'd advise putting that stuff off a day, and spend the first night investigating our surroundings.

EUREKA! I have the solution. If we hear Vindel give us a command, we have to obey it, but if we can't hear anything, he can't command us. Plug our ears with wax or something, and use our eon magic to distort time around our head so that everything we do hear is unintelligible. Then we can just tie Vindel to his bed/ barricade him in the basement and not have to worry about his orders. We can even reinforce the rope/door with eon magic to protect our possessions if is looks like he's going to escape.We should, however, make these preparations at night, outside the house, and whatever room we trap him in should have no enchanting supplies whatsoever.
Good idea. Best wait to spring our plan into action when we're acting on it, ideally shortly after he's given us permission to leave before dark, so we can run to the tower and escape to safety.

[auote]
b) Look for loopholes, find allies, weaken the magic and so on. ( Minus: It's damn hard to intrigue if you must answer questions like "What are you trying to do to get out? What did you do last night? " And if Vindel is not an idiot he'll ask that. While half-truth may help, most likely it will not. IMO it's a worst route
This sort of twisty logic requires even twistier logic to counteract: We must precommit ourselves to preemptively abandoning all escape plans that are in danger of being discovered within the immediate future due to us being forced to answer questions about them. That way, when asked "What do you plan to do to escape?" we are forced to honestly answer that we've given up on all of our plans to escape because we know he'll figure them out.

E: Also, we should come up with some unworkable and stupid plans to escape so that we have something to tell him when he asks "Well, what DID you plan to do to escape?"
This is a good idea. We can also remind ourselves that this is not an escape plan, because we will still be here. Finally, if he asks "what did you plan to do to escape", we can honestly say that we though of cutting our arm off, so that huge argument everyone just had was actually very productive.
[/quote]
Yup.


42487
Forum Games and Roleplaying / Re: You are a god
« on: November 21, 2012, 07:33:40 am »
Head out, keep an eye on RG as we do stuff on other worlds. Head back if RG moves off the planet.

42488
Forum Games and Roleplaying / Re: We have been attacked.
« on: November 21, 2012, 07:29:18 am »
((A very dumb one? Or one who's undercover, come to think of it. Are you undercover or dumb?))

42489
Forum Games and Roleplaying / Re: You are Islanders--Finally Restarting!!
« on: November 21, 2012, 07:26:11 am »
The bellows are from a large animal, not a forge.

42490
Roll To Dodge / Re: Roll to 504!
« on: November 21, 2012, 12:11:48 am »
Summon the spirit of Steve Jobs to help me out.
Maybe he'll help despite me using a PC and an Android tablet...

42491
Everyone broke out, whether by design or 1. If you still want to metamorphose, be my guest.

42492
I'M BORED.
BURN ARENA TO THE GROUND.
BE GLAD I'M IMMUNE TO FIRE.

42493
Forum Games and Roleplaying / Re: The Last Night Troll
« on: November 21, 2012, 12:08:01 am »
Quote
Yeah, yeah, I want to avoid dying. So sue me, figurative money ain't good for a corpse.
Oh, you think you can die as a result of forum game? Believe me you'll not.
As for character, we are far, far away from dying. Vendel will not kill such a valuable tool, he will just treat us worse. And even if our little troll will die, so what? (BTW, how many forum suggestion games ended with the death of main character? Name me few)
I won't, but I try to put myself in the mind of the character, who is at risk and doesn't realise that he's the protagonist. Also, this elf strikes me as the type to kill us if we end up doing more harm than good, and it sure sounds lime we're doing that.

Quote
Quote
If we can find a woman with combat skills. Hm, not like this is a pseudo-medieval society, making women with combat skills sufficient to overcome a mage one in a million, on top of the low odds of them being locateable...
Yep, let's not even try. It's better
And what exceptional  skills are needed to overcome Vendel? He is not a combat mage
More skills than we had.

Quote
Quote
And what makes you think we have to attack the elf for him to notice her?
The fact that he will not actively look for another night troll. Yep, there are some risk that he do notice her, I know. All complex ideas have a chance of failure. Only ones like - "look around" don't
How dumb does he have to be not to have enough magical surveillance on us to be able to tell if we're regularly meeting somewhere, and how do we know this hypothetical warrior woman who we turn into a night troll will keep a low profile?

Quote
Quote
Oh, yes, attack him with one arm while woozy from blood-loss when he defeated us when we had surprise, two arms, and were at our best. Maybe he threw away his magic dagger?
He defeated us only because he got lucky, combination of his natural 20 and our low result had chance like 2% (Yep I know that it's metagamey but still ) Had we fight with him using our normal methods (fire magic, eon manipulation, darkness) It would be an easy victory.
And that's exactly what we should do if we get a chance for revenge
Luck was on his side, but now he knows us better. Let's not throw him a bone.
Or metagame.

Quote
Quote
Yup, arms aren't important, not like we'll be heavily restricted by only having one arm.
Hint, I'm being sarcastic.
You can be sarcastic, but being a slave is a far more restricting
We're not a slave, we have too much freedom. Anyways, you know what's more restricting? Being a corpse.

Quote
Quote
But let's say we found a healer of sufficient power. We're still a Night Troll. Do you think s/he would heal us out of the goodness of their heart?
Night trolls have methods to force someone to do something. And there are different kinds of healers
We've met...no healers. You seem to know a lot about them.
And what methods protect us from their screams and spreading of rumors? Heal me, then I kill you and hope no one finds out that you're dead for a few weeks?

Quote
Quote
We've been around a few wizards and the daughter of a wizard since we arrived; we haven't seen the larger society. 
IIRC, Foghorn told us that there are many weak wizards around
Weak. Wizards. Not strong healers. Besides, weak could mean "a decade less experience than me" or "burns down the house while boiling water."

Quote
Quote
I think that cutting our arm of is a terrible idea which should not be considered at this time.
Sure, one more risk averse person.
Can you offer some non-terrible ideas?
Sure.
Work within his rules and use every ambiguity and loophole against him.

I think no, while putting him in the loop doesn't harm him, we know that miscast can harm it and we can't risk his health
We could, however, try. When we're not being closely watched. It would help us understand the limits of our bindings, too.

42494
Forum Games and Roleplaying / Re: You are a god
« on: November 20, 2012, 11:57:16 pm »
I'd still like to make a carnivore. Making the plant poisonous is a short-term solution (the Korshik will evolve resistance to poison very fast, but a predator can't be immunized against), and predation also spurs natural selection almost as well as competition.

Sure, we can chat with RG. I'd like to hear what it says.

42495
Sure.

Can you attach skills to gear?
It is tricky but yes.

The harder part is to attach losing a skill to gear.
That's sad. Are there people here who know how to do it and are willing to do so? Notably for the Holy Log.
I also had an idea for a weapon which damaged the player on attacks. Would this be possible without using skills?
More generally, what can you have gear "do?"

I had an idea. How about, various travelling merchants you buy things off can be revealed at the end to be selling items to you to fund the Big Bad's war effort against you.

So effectively you fund your own demise. If you die that is.
The idea is cool.

Pages: 1 ... 2831 2832 [2833] 2834 2835 ... 3706