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DF Suggestions / Re: Adding Unnecessary Complexity to Booze
« on: November 20, 2012, 06:11:25 pm »How about a Shoddy Still? One of the buildmats is a sock (to filter the booze through). It allows dwarves to mix remains and plant matter (any plant matter) in equal proportions to make godawful swill with random weak symptoms.Too specific and silly.
Even better will be when every liquid can fill a tile and flow like water.
"Snodub, what this?"
"Is dwarven piss-drink. Maybe leaking from sewers."
"There lot of it, Snodub."
*is paralyzed and then drowns*
Trading it would make that race slightly more hostile to you.
Maybe a workshop which turns vermin remains into alcohol? Somehow? I'd imagine dwarves would drink fermented rat juice, in a pinch. A rat-eating kind of pinch.