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DF Suggestions / Re: Corkscrews as mechanized transport devices
« on: November 17, 2012, 08:58:01 am »
...Did it at least have a convertible top?
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That's around 50-60Okay, then, close enough. Would Psy 13 be enough for everyone to be a pretty good psion?
you can't walk over channels, and they affect the Z level beneath them.They create ramps. Affecting the z-level below is a good point, but how thick are floors that they can hold 1/7 water without digging to the next level anyways?
The dwarven church is planned to be more important later, "pagans" are just as religious as monotheists, and we don't have anything to go on so we base it on the nearest RL culture we have. Besides, under my "marriage is practical" Theory of Dwarven Love, marriages are mainly for childbearing, which would provide societal pressure away from marriages which cause two fertile people to be removed from the gene pool.Dwarven love seems to be a practical affair. They sleep in the same bed, have children, and feel sad when the other dies. Homosexuals don't seem to be something that would happen, it's just a different type of friendship which the church probably frowns on.My first response is an obvious one. Church? What church? As far as I can tell my dwarves are Pegans. The diety's worshiped tend to be multiple, not singular, and tend to represent generally naturalist (trees, flavors, emotions etc..) states, rather overarching concepts of god. Goddesses and Gods (the multiple's being key) exist for many races, and each race worships their own. As I understand it these are randomly generated each game? Now my own arguments may fall to this same bias, but why are we assuming that a dwarven culture follows human norms in the first place?
Did they ever actually make a big deal of it until recently?"out-of-the-closet" homosexuals are more common nowadays than in the time DF strives to emulate.
I would argue against this based on scope. A Vanilla game allows from year 0 to year 1050. That is 1000+ years of history. Am I to believe that at no time, EVER in 1000 years of history, did a single homosexual individual come out to their community? That a greek empire NEVER existed in any of some 100s of randomly generated worlds? This seems odd considering the frequency with which homosexuality has occurred in our own timeline. Which is to say, more or less all the time.
So far the best argument I've seen against this is the Gameplay one, which I can't really fault - having gay dwarves doesn't add much game play wise. Then again neither does having them love osprey leather. Except.. well.. they do love that osprey leather..Having them like materials does add something, actually. It's usually ignored, but dwarves prefer furniture and the like of preferred materials, and once the economy is in a dwarf that likes osprey leather will pay more for osprey leather stuff.