And there are many evil regimes that were patriotic. Does that make patriotism evil?
You used that arguement I don't know why you are applying it to me.
"You will notice TVtropes didn't put it in the good balance category"
You were arguing that luck-based balance was balanced; I pointed out that a rather respected source provided good reasons as to why it's not.
You say that good games used luck-based balance; I pointed out that the luck-based balance did not necessarily make the games good and that it wasn't necessarily good for DF.
Exactly the same. Oh, and if I hadn't reached my maximum quota for TV Tropes links, I would have linked that to a neat TV Tropes page on sarcasm.
And does improving some games make it not fake, or good for DF?
It invalidates your arguement that "Because this feature seems bad it is inherantly bad for dwarf fortress" which weakens your overall arguement.
I said it was bad for DF, and still fake. Was I being too subtle?
The feature is bad for DF because it's bad for DF. Is that clear for you? It's bad for DF because it doesn't work for DF. I'd be interested to hear examples of games that, in your opinion, used luck-based balance in a good way.
This is low fantasy
It is currently low fantasy with a desire to allow worlds to generate from low to high fantasy with "High Fantasy" being the medium.
Edit Addition: Actually it is currently "High fantasy" my mistake.
We are using different definitions of the term. Where are the wizards? Rare and trapped in their towers. Where are the priests? In their temples, trying nit to draw their gods' ires. Where is magic? Almost entirely out of sight, even more out of reach of mortals. I call that low fantasy. What do you consider low fantasy?
And where has Toady said he wants to move DF to high fantasy?