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Messages - GreatWyrmGold

Pages: 1 ... 2942 2943 [2944] 2945 2946 ... 3706
44146
Roll To Dodge / Re: Roll To Dodge (Now with Mountains)
« on: October 28, 2012, 12:56:56 pm »
Griffonman? How does that happen? Is it like a hippogrif, but with a person instead of the horse?

44147
DF General Discussion / Re: Playerlogs from 2050
« on: October 28, 2012, 12:53:24 pm »
What mods are you using? My dwarves never get past the 1400s...

44148
DF General Discussion / Re: What do YOU think will happen in 1.0?
« on: October 28, 2012, 12:51:44 pm »
Talking about Toady One passing away and looking in the Devlog from 2050 and Playerlog from 2050 thread I think some fan would become "Toady Two" and develop the game.

With his family's permission of course.
Read somewhere posting the source on a site like Github is in the will.

Spoiler (click to show/hide)
Spoiler (click to show/hide)
Gah! The man's thought of everything!
...Dude, have you PLAYED DF? You wouldn't be surprised...

44149
So, let me summarize.
It's not even the first year passed.
Most of our supplies(and anvil) are at the surface occupied by undead dogs and Eastep.
Undead yaks, cave crocodile and Domas inhabit the cavern.
There are only 5 (or less?) unhappy dwarves survived.
And it's my turn to fix it. Right?

Runs around chaotically and screams in panic
It's a truly a challenge for someone like me!


...I bet two hematite boulders that they don't make it past summer.

44150
DF Suggestions / Re: Dwarven drills and elavators.
« on: October 28, 2012, 12:46:13 pm »
If you try to channel very many z levels down in anything other than a 1x1 pit the dwaves eventualy turn it into a 1x1 pit, as they are not aware of the Master Plan.
Not aware of this happening...I could see some things where dwarves sometimes screw up, but A. those have been reduced recently, and B. a drill like you described would take forever, being built and deconstructed, to actually dig anything wider than a 1×1 pit.

44151
DF Suggestions / Re: The Edification of a Dwarven Language
« on: October 28, 2012, 12:43:03 pm »
Sounds good. Maybe men could have their father's name (Cog, son of Dodok) while women have their mother's name (Urist, daughter of, uh, Asax).

44152
Forum Games and Roleplaying / Re: Clockwork Empires (Found a colony)
« on: October 28, 2012, 12:39:05 pm »
Keep exploring the volcano.
Build the dock. And the statue.
Maybe send five plebs to mine.

44153
Roll To Dodge / Re: minimilast rtd: kill enemy
« on: October 28, 2012, 12:35:31 pm »
REQUEST BETTER UPDATE
DO FAVORS FOR NECROMANCER

DO THIS TOO. TAKE ALL THE CREDIT FOR THE FAVORS.
MAKE SURE I GET CREDIT FOR MY FAVORS.

44154
Roll To Dodge / Re: Roll To Dodge (Now with Mountains)
« on: October 28, 2012, 12:34:49 pm »
(( Nope huge yeti with huge muscles, hence the traits for strength and agility. 6 is a six in every game I've seen if somebody got a six dodging they injured themselves in the process. ))
((I've never seen a single game where a 6 Vs. say, a 2, resulted in an injury or side effect while dodging. The dodge rolls and attack rolls aren't like regular rolls. They're just to see whether the attack hit or not.))
((I do that.))

44155
Forum Games and Roleplaying / Re: Pokemon:Paper and Rock version
« on: October 28, 2012, 12:28:48 pm »
We're Paper. Obviously, Rock will choose Rock types. And what beats Rock types? Water types.

44156
Roll To Dodge / Re: minimilast rtd: kill enemy
« on: October 28, 2012, 12:28:00 pm »
REQUEST BETTER UPDATE
DO FAVORS FOR NECROMANCER
GET CREDIT FOR OWN ACTIONS
LET OTHERS TAKE THEIR OWN CREDIT

44157
DF Suggestions / Re: Dwarven drills and elavators.
« on: October 28, 2012, 11:55:45 am »
1. Very good aim :D
...You do want to be treated seriously, right?

Quote
2.It will work without designations.

If you auto designate and dont watch the miner he probly will fall off of somthing.
Or somthing on to him.
I have almost never run into the problem of dwarves falling into something unless I was trying to, and I've only had cavein issues when digging near the surface. Those are rookie mistakes which would not be fixed with drills.

Quote
The drill could be made wider and taller like bridges so I could drill my giant pit of death without haveing to use macros (i dont know how anyway) or many many many designations.

many many many :( many
You know you can designate a cube at a time right? It's not one tile or even one rectangle at a time.

Quote
If your worried about it being overpowerd it could be slow as a noob miner.

Or slower even.
I'm worried about the situation where a many-part, power-guzzling machine would be better than a dwarf with a pick.

44158
DF Suggestions / Re: Dwarven drills and elavators.
« on: October 28, 2012, 11:44:18 am »
1. How would it be able to dig deep?
2. Except in cases of boring into magma deposits, how would this be better in any way than picks?

44159
DF General Discussion / Re: Playerlogs from 2050
« on: October 28, 2012, 11:43:10 am »
My four year old fort just got an actual 'must be a miracle' relic.  A woodworker, Zeck, went fey during a meal in the dining room, must have left his partially-consumed dwarven wheatbread toast at the table.  Zeck made it down to the carpentry workshop OK but then two squads of kobold kidnappers were revealed already inside the fortress and started to raid before he'd finished preparing his tools.

I care more about artifacts then kids, so I left the dayroom open to keep the raiders out of the depths.  Zeck's second daughter and another kid got snatched before the squads started to run.  I kept the militia after them, then saw three events I've been hoping for -

Ahrnis Elliss, coarse goods weaver, has started to pray.
Jonlossoss-otas, a partially-consumed dwarven wheatbread toast, has begun to glow.
It must be a miracle!

Zeck's wife, of course.  And she was only 3 squares from the toast when she decided to pray.  An axedwarf had severed a kobold's arm at just the right moment to free the daughter when Mom started to pray, and both Mom and kid have the pious and deeply pessimistic traits.

'Must be a miracle' then.  I got a perfectly polished crenulated board from the mood and half a meal that glows and goes a long way towards filling my religious icons requirement to become the Mountainhome.  Unfortunately Ahrnis worships a female trout of poetry and a male dwarf of the wind, stars, rain, and storms so its not like there's going to be any useful miracles or anything, but maybe I'll be able to occasionally gather up rains of fish or something.
Oh, I remember when that happened in my fort.
Right in the middle of battle, my Commander stops fighting, starts praying and her axe starts to glow. Fuck, it's an artifact carbon axe, I thought. Suddenly, I get the text: [Artifact Carbon Axe] has turned into a relic! It must be a miracle! As she worships the God of War, the moment she starts swinging the axe, a duplicate of her appears, which disappears a few days after. So, now I have about 100 of the Legendary Axedwarves running around, all training others... Have I mentioned they don't need food?
Test what happens when the clones get limbs severed! Or what happens when the wielder of the axe is carrying someone when they activate it. Find a female axedwarf and kick her infant out of the nursery or something.

44160
DF Suggestions / Re: The Edification of a Dwarven Language
« on: October 28, 2012, 11:38:49 am »
Dwarves don't get a promise of a bed unless they're nobles, but nobles can punish people for selling gems. And no one cares. Social status is important.
And that's just right now.

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